April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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Super MiniMan must save Pink MiniWoman. On his way, he must collect coins and avoid Red MiniMen.
Use arrows keys or WASD (or even Space) to move. Enter to suicide. R to fully reset your game.
Tip: reuse the checkpoints to also save already collected coins.
The stats indicates the time passed (each death gives +10 seconds) and the coins collected. Both are optional goals but try to get all the coins and minimize deaths.
Downloads and Links
Ratings
![]() | Coolness | 87% |
#113 | Theme | 4.08 |
#181 | Overall | 3.60 |
#205 | Fun | 3.43 |
#216 | Graphics | 3.63 |
#234 | Mood | 3.31 |
#457 | Humor | 2.38 |
#616 | Audio | 2.61 |
#721 | Innovation | 2.92 |
Comments
Well, that must be the smallest player character, minimal indeed! ^_^
Pretty excellent. The drowning mechanic was very effective. Able to create serious stress with such subtlety.
Love the complex gameplay that comes from a few simple rules, clean art, great level design and overall just fabulous. Well done ^_^
Simple game with great physics. I like the heart beat sound effect.
I really loved this from the start. Adding the controls to the first level as a tutorial worked really well and the controls themselves were easy to get the hang of.
Fits the theme perfectly!
Simple yet well done visuals and engaging gameplay. I liked how the enemies chased you, but it was hard to maneuver at times. A double jump or fast player speed would have helped.
Controls are very nice but the level design is very punitive (millimetric jumps, timed underwater moves). I really liked the general aesthetic of your game (more old-school than minimal in my opinion). I have a very good overall feeling.
Great minimal art style, I love it! :)
Sometimes the game is a bit too hard, but checkpoints are fortunately enough.
Very excellent submission for this Ludum Dare! Overall I think you nailed the theme and it plays great. Very complete experience, awesome work!
awesome aesthetic. nice and simple. option for higher difficulty. well done!
Nice solid game! Level design is very good. But falling in the pit on first level was very frustraiting :(
I really like the level design. Controls and physics fit perfectöly together.
Wow that's a great game. The landscapes are really cool. It reminds me a little bit of the Clonk mission levels, which is definitely a good thing.
I had a lot of tricking the stupid guard AI, the good placing totally compensated it's simplicity. Nice work!
Your tutorial is also very well done (something that's really to appreciate for LD games).
Lovely graphics and world. So minimal, but it all looks so great.
I've seen this kind of game before, but not that very often. :) This one is nicely done, however. Cool!
tight control -- nice level design -- spot on theme -- great work
Nice work! I love pixel-perfect levels like these. They feel very raw and precise.
I also like the minimalist approach to the drowning alert - It's like Sonic the Hedgehog meets 1980s computer sound card
Very great game, indeed minimalistic! ;) Albeit it's very hard. Those zombies are so fast! :D
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Controls are spot-on, the level design is generally well-thought, the game is fun overall. I like it.