April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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Don't Get Wet

by Komradus - 48 Hour Compo Entry

Welcome lightning lord.

I present to you, Don't Get Wet!
You are tasked with protecting the people of the land. And these people really hate getting wet.
Storms are coming, man the lightning tower and destroy the rain! The lightning is unruly and difficult to control, but nothing you can't handle.
Good luck lightning lord.

Lightning is controlled with the mouse position and fired via mouse buttons.
Pressing spacebar pauses the game, this can also be done by clicking on the P button.
Click the speaker icon to mute/unmute the game.

Programmed entirely in Processing.
Audio created using Sunvox and Bfxr.
Audio programmed using the Minim library.
Graphics made in Paint.NET

Pausing functionality is slightly different in the Web build due to the nature of Javascript. By the way you'll need Javascript to run the web build.
Unfortunately, the web build has no audio. This is because the library I used for sound doesn't have a Javascript port and I don't have time to write the functionality myself.


Android build has arrived!

Downloads and Links




bobo72a says ...
Apr 29, 2013 @ 5:17am

Good game, but I personally found the WHEEEEEP shooting noise to be a little annoying. Other than that though, it was fun.

Manuel777 says ...
Apr 29, 2013 @ 9:51am

Haha perv name :B
Interesting lightning, I liked it

voxel says ...
Apr 29, 2013 @ 11:03am

Fun, but I really wanted to zap my people. Accidentally of course

Kiwiboi says ...
Apr 29, 2013 @ 11:06am

HAha pretty cool! I got wet... :D

Apr 29, 2013 @ 11:08am

Very innovative way of intercepting the raindrops; I like the randomness of them. Android build sounds interesting as I think it would be fun on a touch screen. Well done!

cmayhem says ...
Apr 29, 2013 @ 11:28am

I really like how the lightning moves. Simple yet fun.

Zillix says ...
May 1, 2013 @ 7:03am

really neat take on the classic missile defender game! once I got down to one guy left, I had fun creating an umbrella for him by rapidly clicking

mrx says ...
May 3, 2013 @ 1:15pm

I like the background tune. Art style is awesome.

avidgamerNino says ...
May 4, 2013 @ 7:16am

Reminds me of that old atari game, awesome Innovation. Nice Job

DaveDobson says ...
May 4, 2013 @ 8:04pm

Didn't hear audio on the web version, so I didn't rate it. Game is fun - kind of missile command with guided shots that move randomly. The difficulty seemed to ramp up slowly at first and then very fast - by the end (I got to 80) there was no way to keep up. I liked the lightning traces left on screen - that and the wiggly paths gave it a cool look, although the wiggling was a little frustrating. It might benefit from simpler controls if you didn't have to click to shoot a bolt, since that really didn't do much. Autofire would have been more fun, I think. Nice job!

lorancou says ...
May 7, 2013 @ 9:42am


kyru says ...
May 14, 2013 @ 8:31pm

Neat take on a Missle Command type of game.

garygreen says ...
May 14, 2013 @ 8:34pm

Nice to see a game written using Processing. The lighting effects looked really quirky, in a good way. It reminded me of Missile Command, but I preferred this to Missile Command. Nice work.

AnimeGeek32 says ...
May 20, 2013 @ 3:11am

Simply good game. In the end, everybody has to get wet.

Rafael Sales says ...
May 20, 2013 @ 10:00pm

Cool game! Interesting mechanic. Hard to be master. Nice!

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