April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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This is a dual entry to this, and the GMC jam#10, which was held at the same time.
Downloads and Links
Ratings
#233 | Innovation(Jam) | 3.11 |
#271 | Overall(Jam) | 3.14 |
#272 | Theme(Jam) | 3.26 |
#307 | Fun(Jam) | 2.81 |
#357 | Graphics(Jam) | 2.89 |
#373 | Mood(Jam) | 2.63 |
#1284 | Coolness | 48% |
Comments
Okay, so I was wrong. It's not just a mini SimTower! I love the game, but unfortunately it crashes whenever my soldiers attack. =(
Danggit, I thought I'd fixed that bug.
I'll upload a fix soon.
Really cool game. Great graphics and simple yet enjoyable gameplay.
I really like this game. Simple and complex at the same time. The AI of the enemies might need some improving. I had no problems defeating the enemy on the first try with one warrior.
Really cool idea for matching minimalism with the sim genre. I enjoyed the concept - could use some tuning for costs/resources, but as a short game it's great.
Thank you all for the comments :)
The game is very unfinished right now, which I blame on my being too ambitious with the idea in the first place. I then had to cut out a lot of half-finished features. Maybe if I'd had a half-an-hour more, I would've been able to have tooltips for the building's costs and functions.
Pretty cool game! Nice Job. Fits the theme, and pretty ambitious for an LD game.
Is fun, but a little broken. Certain actions get you caught in a loop...
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Oh my gosh it's like a mini SimTower. Downloading it now!