April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
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Worm War

by Ezzam - 48 Hour Compo Entry

This is my second Ludum Dare entry, and I hope you'll enjoy it.
Worm War is a mix between snake and top-down shooter games. Fight as a worm, kill your enemies and upgrade yourself to face the bigger and stronger ones.
Note that enemy spawning doesn't work as well as I wanted, so if you don't see a hostile worm nearby just run around, and you'll (hopefully) find some.

W: accelerate
A/D: turn
Left mouse button: shoot
Right mouse button:
- click on parts and other stuff to carry them around
- equip or unequip items

Using powerup and repair:
To lenghten your worm, pick up a powerup and feed it to your worm by right clicking on its head.
To repair your equipment, pick up a wrench and hold it over a damaged part. Armors get twice the repairs recieved by weapons.

Downloads and Links




Gustera says ...
Apr 29, 2013 @ 2:06pm

I like the mix! :)

Walnoot says ...
Apr 29, 2013 @ 2:12pm

Hmm, when I try to run it nothing happens.

Dietrich Epp says ...
Apr 29, 2013 @ 2:12pm

Took me a while to figure out how movement worked, it would be a lot faster if there were a background texture or something. Also would be nice to put a low pass filter on the audio :-)

PushmePullyu says ...
Apr 29, 2013 @ 2:13pm

Feels more like ships at sea firing broadsides at each other. Still awesome tho.

Griz says ...
Apr 29, 2013 @ 2:27pm

Has a lot of potential. The worm building mechanism is very interesting and fun to use, the game could use some background though so we know where we are heading, or a basic minimap showing the enemies and power ups near us. Great job!

Xatulu says ...
Apr 30, 2013 @ 10:57am

After i figured out how it works it was quite nice, good job!

pragma says ...
May 1, 2013 @ 8:33am

It was an interesting idea.

GetFun says ...
May 1, 2013 @ 8:55am

good AI, I like how he moves =)

nuprahtor says ...
May 1, 2013 @ 8:57am

At first it's difficult to find out what's happening, but it's a really promising concept.

Husky says ...
May 1, 2013 @ 4:19pm

Sorry, I can't launch the game...
I am using Win7 64bits.

Neonlare says ...
May 2, 2013 @ 10:34am

Interesting mechanic, was a bit confusing at first but was fun for a while. The Music however definitely started to grate for me. Sorry :(.

Jyrkface says ...
May 2, 2013 @ 7:08pm

Really great concept for a game mechanic, reminds me a bit of Farbs' Captain Forever. Hope to see this more fully developed someday!

jhonpi says ...
May 3, 2013 @ 1:21pm

Interesting concept, i like the way i can customize the worm. Good job.

Pinkerator says ...
May 3, 2013 @ 1:32pm

Nice worm in galaxy far far away :)

Sylvain.p says ...
May 14, 2013 @ 8:24pm

The black backround don't help to understand if the character move. Good works.

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