April 26th-29th 2013 :: Theme: Minimalism
Ludum Dare 26 — April 26-29th, 2013
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Lead Tamborine Man through 10 minimalist puzzle rooms so that you can escape the sealed lair.
Explore, solve each room, and please, try not to make a mess of the place.
Controls: Use the arrow keys to Move, and the Space Bar to interact with items in the rooms.
- Sound Effects: BFXR.
- Graphics: Paint Shop Pro 7, Flash CS5
- Data and Code Generation: Data Fairy
- Compiler / Language: Haxe NME
- IDE: FlashDevelop
- Operating system: Windows 8 PC, Windows 7 Laptops
Downloads and Links
Ratings
![]() | Coolness | 55% |
#102 | Graphics | 3.91 |
#125 | Humor | 3.24 |
#173 | Mood | 3.43 |
#184 | Overall | 3.59 |
#323 | Fun | 3.24 |
#396 | Innovation | 3.33 |
#544 | Audio | 2.72 |
#702 | Theme | 3.39 |
Comments
I enjoyed the uniqueness of each of the puzzles. Also I somehow didn't expect to be able to bring items into the other rooms, had quite the AHA-moment :-)
I really enjoyed the theme of every room and the puzzles that went along with them, great job!
Yeah, the only problem I had was that I tossed things behind myself. I really liked the graphics though!
Love the artwork! Couldn't help but make a mess of the place, sorry :(
Nice work on the graphics and well adjusted "escape the room/puzzle" for the theme. Congrats!
Really really nice! Solving the puzzles was really enjoyable :)
Should add a loading bar, nicely designed logo made me think it was part of the site.
Unfortunately I couldn't beat the last room with the star, lamp, tv, etc. Still pretty good though!
I'd love to know where the idea for this came from! Particularly making the antagonist a giant space hopper.
Thanks for all the kind words guys!
Hint: Final level requires you to craft one of each of the items that starts on the back wall. Its a circular conversion sequence, and everything you need to complete the room is already in the room.
The final boss was very last minute, I needed something big and slightly disturbing based on the same art style as the main character, so I lopped his head off, enlarged it, and glued legs to his head. And then made him float.
If I remade this game, I think I'd make puzzle bosses a core feature of the game; "They're big, and scary, they're in the room where you can see them, and you can't get past them until you've solved the challenge."
Nice. Took me a while to figure out the room with the plants, but otherwise things went smoothly.
Nice graphics, I can't solve the puzzle by myself but I enjoyed the tamborine man.
I kept getting told to go back, even though the room was complete - but I think I won in the end - though not entirely sure haha. Liked the style of the game, though it took some trial and error to figure out what to do. :D
Very pleasant, I think it's the game among those I've seen which is respecting the most the theme. Good Job !
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Its weird that I toss things behind myself. Overall the game looks and feels good.