April 26th-29th 2013 :: Theme: Minimalism

Ludum Dare 26 — April 26-29th, 2013
[ Results: Top 100 Compo, Jam | Top 25 Categories | View My Entry ]
[ View All 2346 Games (Compo Only, Jam Only) | Warmup ]

[ LD26 Video Compilation (x3) | LD26 Supercut ]

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.

MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE

Back to Browse Entries

UNDRCOVR

by 16Skittles - 48 Hour Compo Entry

Well, I'd like to say that I competed in LD8 rather than LD48. After realizing the technical issues posed by my original engine, I recoded my engine from the ground up this morning. Almost all my work from the previous 40 hours was lost.
More info can be found in my blog post. Standard WASD controls, R to reload, mouse to shoot. Don't die.

Downloads and Links


Ratings

#2059Coolness0%

Comments

Apr 29, 2013 @ 10:02pm

Augh, it sucks to lose so much work.

tudd says ...
Apr 29, 2013 @ 11:19pm

Hi

Pretty cool! even better: eight hour game! :D :D :D

Maybe next time you could try sound effects - a great generator is at http://superflashbros.net/as3sfxr .

Graphics: might want to use the rectangle tool next time on the player. But other than that they're nice.

One thing that ruined it was that enemies took millions of hits to kill. Maybe it's just me not pressing the mouse button fast enough :P

Anyway, great game!

wademcgillis says ...
May 3, 2013 @ 1:17am

After a certain point I started to lose health even after I was clearly not being shot by anyone, and then I died. Do some enemies have bullets that travel through walls?

Rafael Sales says ...
May 3, 2013 @ 7:01pm

Cool game. Congratz!

lorancou says ...
May 13, 2013 @ 12:31pm

Well, it crashed a few times before accepting to launch. Played a bit and YOU WIN THAT IS ALL. So, next time, try to use an existing engine and concentrate on the game ;)

You must sign in to comment.


TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.


[cache: storing page]