December 14th-17th 2012 :: Theme: You are the Villain

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Lootology : Experiment #001

by Lythom - Jam Entry

Come to experiment a new Loot system based on your actions only. Discover how to unlock powerfull weapons that no one succeeded to create before, and smash an army of... You!

Help in the bottom right corner in the game screens, or see screenshot.

Downloads and Links




allinlabs says ...
Dec 18, 2012 @ 8:36pm

The light saber mechanic is really fun, I had some amazing epic battles. Very challenging.
I didn't understand what's up with the "loot system based on my actions" though. And I'm sure how the game's related to the theme.

Lythom says ...
Dec 19, 2012 @ 12:27am

"loot system based actions" seems to be very missunderstood :s In exemple, in the first run, you get bonus damage proportionnal to the Overkill. It means if you kill a "You" that have 2HP left with 10 damage point, you have 8 damage point of overkill that will be converted in a +4 bonus points (ratio is 0.5). A good strategy is to have a low damaging weapon to weaken enemies, then strike them strong with a high damage sword to deal a high overkill and get a better bonus.

blackmagic says ...
Dec 20, 2012 @ 12:29pm

the gravity is really strange however...

Dec 27, 2012 @ 11:01am

Didn't see any loot -- but seems like a good idea.

fishbrain says ...
Dec 27, 2012 @ 11:05am

I really like the light saber mechanic!

AyCe says ...
Dec 27, 2012 @ 2:12pm

Very nice concept! Got 3 as highest run :) Didn't really find out how to drops are influenced by my actions, but sometimes I found better weapons -> :)

cwilloughby says ...
Dec 27, 2012 @ 5:28pm

Cool game! Liked the lightsaber mechanic. Didn't understand if I was fighting old versions of myself or what?

joekinley says ...
Dec 27, 2012 @ 8:53pm

What an awesome mechanic with the swords and all. And damn, I could have gotten this 28 damage awesome saber but that dude killed me right before i had the chance to hit my last blow.... man...
Really great work it was a ton of fun playing this one. Very innovative and moody. Could have had better level design, as in more interesting and all, but hey, it was really fun to play.
Awesome job with this game. Hope you finish that one, could become a real hit on FGL.

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