December 14th-17th 2012 :: Theme: You are the Villain

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Gobelin's dungeon

by Manest - 48 Hour Compo Entry

It's my second attempt in Ludum Dare and first time I finish.

My game is very far away from what I hoped, but it's running so I'm realy happy.

The goal is simple, the adventurers advances and you must block them with walls and monsters when they are ready to be used. If they save the 3 princesses, you lost. You must kill all the adventurers for win.

You can click on '1' or '2' on you keyboard for choose the stuff and click with mouse where you want to paste it.

Thank you for your feedback!

Downloads and Links




Edocentrique says ...
Dec 16, 2012 @ 10:49pm

Entertaining !

rumachine says ...
Dec 17, 2012 @ 1:24pm

Great game! Thanks for it.

har_g says ...
Dec 17, 2012 @ 2:06pm

My second favorite (the first favorite is an expert god of ludum dare, so you can consider this as a great point)

gwozdziu says ...
Dec 17, 2012 @ 2:10pm

Should be continued. Keep on working.

zenmumbler says ...
Dec 17, 2012 @ 2:40pm

Fun idea! It works and sounds are appropriate, good graphics too. Well executed.

MvT says ...
Dec 17, 2012 @ 3:19pm

Graphics are great, but a little bit too hard at the beginning.

amidos2006 says ...
Dec 17, 2012 @ 3:27pm

Nice innovative game :) I like the idea the more u leave the enemy without spawning the better he become

Cthu says ...
Dec 17, 2012 @ 6:22pm

Nice one!

mrspeaker says ...
Dec 17, 2012 @ 8:47pm

Great fun, and a great idea.

vidarn says ...
Dec 17, 2012 @ 8:50pm

Entertaining and well executed. Great job!

joekinley says ...
Dec 17, 2012 @ 8:51pm

Veery nice game. The graphics were brilliant. So was the fun. Although it sure was hard. Nice touch on the theme.
The mood was awesome too. Man, but the graphics were just brilliant and spot on.

Nice work. I had a lot of fun fighting these gnarly heroes. They were just too strong and the mermaids/princesses too runny. But it was a brilliant game.

Casino Jack says ...
Dec 17, 2012 @ 10:01pm

Really great concept. Sort of like anti-Zelda tower defense...Or something :)
Would be great if there were a few more choices for things to place (e.g. stronger walls/trolls with a longer cool-down)

Volute says ...
Dec 18, 2012 @ 3:31pm

Nice concept !

YopSolo says ...
Dec 18, 2012 @ 6:17pm

cool idea

Meep says ...
Dec 18, 2012 @ 6:26pm

Nice graphics and gameplay. I really enjoyed this one. :) I feel it should be clearer as to what 'too close' to the adventurers is. Like, where I'm not allowed to place things. Other than that, good wor!

Spelchan says ...
Dec 18, 2012 @ 6:30pm

Simple but fun. I did spend a bit too much time trying to block the path before told I wasn't allowed to but it provided enough of a barrier that my goblins...I mean Gobelins were able to beat the last hero into submission.

RosyPenguin says ...
Dec 18, 2012 @ 7:01pm

Neat game! I liked the graphics and basic game play. I hope you keep working on it!

loren says ...
Dec 18, 2012 @ 7:11pm

Really enjoyed the tower defense feel, nice sprites too!

drizzlybear says ...
Dec 18, 2012 @ 8:04pm

Love the concept! Was fun! :)

AhNinniah says ...
Dec 18, 2012 @ 9:28pm

I really like the idea and gameplay.

Cake&Code says ...
Dec 18, 2012 @ 11:41pm

That was entertaining! The adventurers were kicking my butt quite a bit, but it was nice being challenged.

Scott McBee says ...
Dec 19, 2012 @ 5:04am

Battles were a bit confusing since all units stacked on top of each other, and it sometimes felt weird to place blocks or units because there was no feed back prior to clicking if I was too close or not. I did enjoy it, though, and played through a few times.

bigbadwofl says ...
Dec 19, 2012 @ 5:45am

Fits the theme well and overall a nice and polished game.

csanyk says ...
Dec 20, 2012 @ 2:59am

Kinda reminds me of Gauntlet in reverse.

Lythom says ...
Dec 20, 2012 @ 7:10am

Very nice game ! Everything is very good to me, except thoses points :
- Title screen might be a little more attractive (colors / pictures / a button that looks like a button)
- Sounds are very aggressive, somethink smoother would be great
Mentions for :
- Severals walls and floor tiles => It gives a very nice looking to this game.
- Talkings between monsters and heros are fun.

Thanks for the game !

Dec 20, 2012 @ 2:24pm

Nothing like some hero blood to help the decor

Waynetron says ...
Dec 22, 2012 @ 12:12am

Nice game, I like the concept. I used the blocks to funnel everyone into the same chokepoint, then filled the chokepoint with monsters. It made the game a little easy. Perhaps making clusters of monsters less effective could help combat this strategy.
Another monster type could help spice it up a bit also.

lotusgame says ...
Dec 22, 2012 @ 10:22am

A little bit slow but well executed :)

WiseGAMER says ...
Dec 22, 2012 @ 12:36pm

Entertaining game I liked it, but i think it might need some extra music ,ooh and when the game ends by killing all the adventurers I couldn't figure out that it realy ended because nothing had happened, there was't even a message, but a good game though keep doing well :)

WiseGAMER says ...
Dec 22, 2012 @ 12:42pm

well i think after playing it again there was ;)

Yacodo says ...
Dec 22, 2012 @ 1:27pm

Really interesting one, a bit slow but excellent.

Hatscat says ...
Dec 22, 2012 @ 1:43pm

I love it! Realy cool! Great idea!

dev_redant says ...
Dec 22, 2012 @ 9:15pm

Really enjoyable game. Fun and challenging at the same time! One of the favorite games of mine that I've reviewed today. Bravo!

Kenaron1703 says ...
Dec 22, 2012 @ 10:29pm

I like the game, but there must be a second level (or not, I'm just saying).
It's really good, but you should do more of it

Gornova says ...
Dec 23, 2012 @ 10:00am

it's nice! I love vertical scrolling and adventurers destroying walls, really well done! You should continue in development of this game!

fishbrain says ...
Dec 28, 2012 @ 5:15pm

Quite cool, I suggest some tweaking to speed up the play and improve the AI.

Datw says ...
Jan 4, 2013 @ 11:43pm

Good game, just a bit slow. The lack of background music was bad too. But still, very fun!

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