December 14th-17th 2012 :: Theme: You are the Villain

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A Natural Villain

by ClownyBastards - Jam Entry

Play as a virus getting fun doing what a virus must, infect healthy cells.
Do not judge them, these are difficult times for them too; viruses die from depression if they can't find friends quickly. Help them.

How to play
Hold charge button and release it to launch a virus
Surround a cell and wait until it's been infected
More surrounding viruses, the faster the infection

This game intents to be: fast, artillery friendly, fun, rhythmic

Gamepad controls
Right Trigger: Charge and launch a virus
Xbox A or PS3 X button: Charge and launch a virus
Left-Right Shoulders: Switch between viruses

Keyboard controls
Space Bar: Charge and launch a virus
Left-Right Arrows: Switch between viruses
M: Toggle music
R: Restart the game

*Note1: This game doesn't requires a gamepad anymore
**Note2: This game sends innocent&anonymous game metrics to a google spreadsheet**

Team ClownyBastards are:
CurveBeryl @juankaram
dcth @digitalcth

Enjoy and thanks for your comments.

Downloads and Links




mokujin says ...
Dec 17, 2012 @ 10:53am

My xbox gamepad isn't working in the game, but controlls for keyboard is not defined (

SkyWolf says ...
Dec 17, 2012 @ 10:57am

Could not play because although i have a 360 gamepad as soon as i press start to play i get:
Libraries/joystick.lua:47: attempt to index global 'buttonMapping' (a nil value)

Dec 17, 2012 @ 11:25am

Tnx for the report.
Maybe you are using an xbox wired controller; Since I don't have one, I can't be sure about the actual joypad name.. :/ I may got one in a couple of hours

I'm updating the game right now. hope you can play now.

bwdevel says ...
Dec 17, 2012 @ 11:47am

The graphics look great, but as soon as I push a button it crashes for me as well:


Libraries/joystick.lua:47:attempt to index global 'buttonMapping'(a nil value)


Libraries/Joystick.lua:47: in function 'joystickpressed'
[C]:in function 'xpcall'

I'd recommend adding keyboard alternatives as well as doing some platform packaging and possibly deploying with the LOVE web player.

As it stands you are asking people to have LOVE installed, and have a gamepad; which is significantly limiting. Even if the game is really only fun with a gamepad, you should offer alternatives for people who don't have one.

DavidErosa says ...
Dec 17, 2012 @ 11:49am

You should really consider supporting keyboard on this! I want to try it, but I don't have a controller!

Dec 17, 2012 @ 12:03pm

Keyboard compatibility is up and running!

If your current gamepad is giving you troubles, just unplug and use the keyboard.

Smaxx says ...
Dec 17, 2012 @ 12:10pm

Took me a while to figure it out... I can confirm, my Xbox 360 Gamepad isn't working properly (only control that seems to work is the right shoulder button starting the game?). Interesting concept, although a bit hard to understand at first (e.g. just keep orbiting rather than bumping to infect cells).

Smaxx says ...
Dec 17, 2012 @ 12:13pm

Forgot to mention: Sometimes I fly straight through cells, not sure whether that's intended, but feels like a collision detection glitch (warping).

J says ...
Dec 17, 2012 @ 12:13pm

Same gamepad issue. Regarding the device's name, you should know it varies from platform to platform for some crazy reason... Trying with a keyboard now.

J says ...
Dec 17, 2012 @ 12:24pm

I really like the style, audio and graphics. It took a while to realise I had to be orbiting a cell to gradually corrupt it, and maybe you should make it clear why you lose when you do (either lose all viruses or run out of time). It's fairly fun, though.

Gornova says ...
Dec 17, 2012 @ 9:32pm

Played with keyboard and is really strange and good. I love to this kind of game in an experimental context, because controls are challenging but gameplay is simple to learn. Well done!

tompudding says ...
Dec 17, 2012 @ 10:24pm

Although it took me a while to figure out what was going on, and how to control it (xbox pad didn't work), I eventually figured it out and had a blast. The sound is *amazing*. It very successfully evokes how much is going on by growing more hectic. The gameplay is unique too, and I even enjoyed figuring it out. Awesome stuff.

oldtopman says ...
Dec 17, 2012 @ 10:25pm

I loved the game! "Tight" controls, with a new premise and all that; simply marvelous. I could see this, as is, being sold on mobile. 4/5.

Felix20 says ...
Dec 17, 2012 @ 10:26pm

That was fun, I really liked the graphics and music

littleball says ...
Dec 17, 2012 @ 10:28pm

Loved it. Would like to see this developed with more type of virus, but that can be a future project. Well done

Dec 17, 2012 @ 11:41pm

Hello! We updated the version with keyboard support and distributable if you don't have love or don't want to install it :D

Cryovat says ...
Dec 17, 2012 @ 11:48pm

Hard, but fun concept. Love the graphics :D

pnkthrepwood says ...
Dec 18, 2012 @ 1:28am

Simplet but fun!
Tested with keyboard and worked fine. Music is addictive!

iiAtlas says ...
Dec 18, 2012 @ 3:36am

Very pretty, and fun too! Slightly repetitive, but I guess that goes with the genre. I had a fun time playing it :)

eerongal says ...
Dec 18, 2012 @ 4:00am

A unique little game. I really like the graphics/music style!

Dec 18, 2012 @ 4:00am

Very nice graphics and sound. Especially the background.
Yet it's stuttering on my Mac and eventually crashes after 5-10 seconds of play :(

tcql says ...
Dec 18, 2012 @ 4:02am

Fun! It took me a few tries to figure out how exactly things worked (at first I tried just bumping into all of the cells in sight, not realizing i needed to hit one and wait).

Once I got that figured out, it was pretty fun! feels like it could be a great starting point for something bigger. Graphics and audio were great, and I really enjoyed how the music / audio acted as cues to the gameplay

Jezzamon says ...
Dec 18, 2012 @ 4:03am

Interesting concept, although it needs other elements like powerups, etc to keep me entertained for longer.

Reminds me of a lot of the Tiny World entries from last time.

blob says ...
Dec 18, 2012 @ 4:06am

I had a few automatic " you fail!" when starting level that was a bit confusing at start and I had a bit of trouble with the virus not gravitating around the cell I wanted when there was several cells together. Interesting concept, I wish there was a bit more variation and scaling of difficulty ( like some maybe bigger cells that take more time, or some cells that can regenerate over time ).

Dec 18, 2012 @ 5:52am

Very fun game. Enjoyed the controls and the difficulty. Took me awhile to figure out I had to hit the hosts more than once, though.

Deril says ...
Dec 18, 2012 @ 6:50am

Fun game! I enjoyed it.
From game design stand point it has some kind of pacing problem.. In the beginning it is boring.. you have to wait a lot... and in the end it is too stressful.. as you have lot of things to do.. little time but you controls are limited. (you have to wait for good angle... selecting your wanted cell takes time..)

I would consider giving player more control.. (maybe ability to directly target, instead of wait...) and conpemcate it by adding enemies.. (antibodies or something... you you should not hit..)

Nice idea overall! keep the good work.

Dec 18, 2012 @ 6:57am

Nice music and art. Controls took a lot of getting used to. Once you figure it out, it's still hard to execute and pull it off. May want some sort of highlighting which virus you are on. You get the directional indicator, but sometimes the virii are on the edge of the screen and you can't see that.

Dec 18, 2012 @ 7:03am

Fun game, though. Maybe also have some sort of little particle system or something to visually show that your virus is infecting/within range of a cell. And make the cells look less like Christmas tree ornaments :) Pretty fun game, I think with some small tweaks you could have something really solid.

Dmitrix says ...
Dec 18, 2012 @ 7:05am

A fellow lover! I like how well polished the music/art is and the game mechanic is quite unique.

Dylan McCall says ...
Dec 18, 2012 @ 7:31am

Interesting gameplay, and I'm a sucker for one-button game designs and this one comes _pretty_ close to that.

It took me a while to figure out that I needed to _surround_ other cells; at first I was just flying into them and being confused. That's partly my own fault for not reading the instructions :)

Logun says ...
Dec 18, 2012 @ 8:05am

The idea is cool, cells look cool, but I have a lot of unexplained "failed", often at start.

TheMelon says ...
Dec 18, 2012 @ 8:09am

Great little game. With a variety of level types it would definitely entice re-playability. I like the visual style, however after a few minutes the psychedelic background messed with me a little. None the less a solid little puzzle game.

23 says ...
Dec 18, 2012 @ 12:15pm

This is great! The music and graphics come together and make a really nice experience. It feels like the gameplay could use some polish, if only a touch:

Can you do something to make the start faster? Maybe starting with two virii would be better.

In the very first stage walls would be really nice, since I died a few times before I understood what was going on.

Thanks for the game!

loren says ...
Dec 18, 2012 @ 4:04pm

pretty cool, i really liked the audio. Nice art too :)

xandy says ...
Dec 18, 2012 @ 7:57pm

wow. best game in this jam i've played so far. but: keyboard instructions in the menu and a mute button that keeps it state would've been nice :)

emveyh says ...
Dec 18, 2012 @ 9:27pm

This is great :D i really love the artstyle and the music is just awesome. It took me a bit to notice that i have to hit the cells a few times to kill them but I really had fun playing it :) Good job!

TheCze says ...
Dec 18, 2012 @ 10:54pm

Nice game had fun. The moving background hurt my eyes after a while though

Dec 18, 2012 @ 11:12pm

Thank you for the comments! We are fixing some bugs that you report! Also we fix the time lapse and is on vimeo now

amassingham says ...
Dec 19, 2012 @ 1:01am

Ah! my eyes! That scrolling background image, haha.

Nice game though. took me a bit to understand the launching controls ( the radial power indicator was slightly confusing - I assumed it had something to do with direction as well )

Faust says ...
Dec 20, 2012 @ 9:44am

Interesting one button game, really good work.

Dec 22, 2012 @ 11:54am

adorable microbes!

cwilloughby says ...
Dec 22, 2012 @ 10:50pm

Cool concept. Like the reproduction aspect. The additive music is great.

cardboard says ...
Jan 6, 2013 @ 8:36pm

One of the best parts was how the music changed when a virus was infecting a cell, very nice touch. Overall a very fun and good-looking game.

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