December 14th-17th 2012 :: Theme: You are the Villain

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Skeletal Archer Archie

by Nisshoku - 48 Hour Compo Entry

You play Archie, a sympathetic skeletal archer in his quest to make contact with a nearby human village. Things don't always go so easy.

A real time unit micromanagement game.

Downloads and Links




Clavus says ...
Dec 17, 2012 @ 3:43pm

Bestest game.

Clavus says ...
Dec 17, 2012 @ 3:44pm


fhoenig says ...
Dec 18, 2012 @ 9:10pm

Can you make it work on Mac/Web?

Joncom says ...
Dec 18, 2012 @ 9:28pm

Love the art style!

juxiliary says ...
Dec 19, 2012 @ 11:35am

Nice, pretty easy though.
Ran on linux by adding the just using the linux natives for lwjgl. Assume the same would work with mac.

strong99 says ...
Dec 19, 2012 @ 3:13pm

The game was way too easy :3 only click space and I won. But I enjoyed it! And the story telling is nicely done. Didn't feel like the villain though :P poor skeleton was the victim :(

Maristak says ...
Dec 19, 2012 @ 7:52pm

Love the way this game looks & works. Good job

Gobo says ...
Dec 19, 2012 @ 8:16pm

When running the .bat file I get this error:

>java -Djava.library.path="natives/" -jar SkeletonAr
Exception in thread "main" java.lang.UnsupportedClassVersionError: com/monsav/Ru
nGame : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at Source)
at Source)
at$000(Unknown Source)
at$ Source)
at Method)
at Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
Could not find the main class: com.monsav.RunGame. Program will exit.

Cyboot says ...
Dec 19, 2012 @ 8:49pm

good game with some pretty nice graphics. Maybe a little to easy, you win without doing really anything.

Joozey says ...
Dec 19, 2012 @ 9:17pm

I like the game! Didn't get enough visual feedback to understand that what I was doing had any effect. Got the feeling that I just could press space, and I would win anyway. Good graphics and great that it is actually a fully completed game!

gesangbaer says ...
Dec 19, 2012 @ 10:58pm

I got the same error as Gobo.

gesangbaer says ...
Dec 19, 2012 @ 11:01pm

Gobo: Googled a bit, we are likely using an older version of java than Nisshoku did. You'll have to install the latest version.

Nisshoku says ...
Dec 20, 2012 @ 7:53pm

Thanks for your feedback everyone! I'm aware the game is too easy, I regret that I didn't have time left to balance more. :(

Gobo and gesangbaer, thanks for reporting. I recompiled the game using Java 1.6 now rather than 1.7. It should now run with older versions of Java too. :)

Dec 20, 2012 @ 8:19pm

A bit unfortunate you can complete most of it without pressing anything, but otherwise nice art.

DustyStylus says ...
Dec 20, 2012 @ 8:22pm

Very nice! Would have been nice to have had even some very basic sound fx, but very polished in the graphics and implementation side. Well done! :)

OrangeeZ says ...
Dec 20, 2012 @ 8:40pm

That's a pretty good game, I liked the idea, and the story. First entry with humour that actually made me smile :)
I also had some problems with launch, solved them by changing "java" in .bat to full path to "java.exe", hope that helps someone

Nisshoku says ...
Dec 21, 2012 @ 11:41am

I updated the package so that you now can run without the batch file, took some time for me to figure out what was the problem. Didn't change the game contents of course. Thanks again for the feedback!

Dec 23, 2012 @ 2:23pm

I like the graphics! nice work on the game :D

csanyk says ...
Dec 30, 2012 @ 5:43pm

Liked the graphics. The game more or less seemed to play itself, and my interaction didn't seem to matter much. Couldn't beat the big battle where the whole village came up though, lol. I liked the narrative style of the monsterous not-really-bad guy who just wants to be left alone.

Spelchan says ...
Dec 30, 2012 @ 6:35pm

Liked the story. Game play was a bit lacking as pretty much the game played itself. The final battle, however, was very tough and took me 3 tries before I was finally able to get rid of the healers so my monsters would have a chance. You should have some final story page that concludes the story instead of just dumping you to the title page after all the effort of winning the final battle (or if you did you need to make sure it isn't clicked past before it is seen). I really liked how you played off the fact that you are the villain because of what you are not what you do.

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