December 14th-17th 2012 :: Theme: You are the Villain

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by feili - 48 Hour Compo Entry

hello Ludum Dare, first time here, I'm going for a VERY small game... Since this is my second speedrun game (the first one was for the 7DFPS and was named Corpse Garden, and I learned a lot.) My concept is almost on the title... You are a villain... should you kill the victim?

I've rushed it fast! It's filthy, from graphics to code, but it's kind of finished in time. I'm using unity indie, by the way.

Oh, and there's an evil goat.

Downloads and Links




fishbrain says ...
Dec 16, 2012 @ 5:46pm

...looks nice!

Dec 16, 2012 @ 7:18pm


celsyum says ...
Dec 16, 2012 @ 11:52pm

i got error : Bad file length :(

feili says ...
Dec 17, 2012 @ 12:04am

Yep, I was uploading right then, unlucky you, but it should be okay by now! =)

rasmusrn says ...
Dec 17, 2012 @ 10:37am

Very moody. Well done.

Can I please have a cross hair? :)

kroltan says ...
Dec 17, 2012 @ 10:42am

Graphically, it's cool, but has a very limited interactivity.

Prelucid says ...
Dec 17, 2012 @ 11:09am

Reminds me of that experiment where people are fine hurting/torturing people as long as there's an authority sanctioning it or giving the orders. :)

ahmedcab says ...
Dec 17, 2012 @ 1:11pm

nice graphics but very limited interactivity.

Dec 17, 2012 @ 2:39pm

Nice graphics and sound, sadly not much gameplay.

ignlg says ...
Dec 17, 2012 @ 4:22pm

Interesting concept. That's all right now.

Xavier says ...
Dec 17, 2012 @ 8:48pm

Really hard concept. Great atmosphere.

Winterblood says ...
Dec 18, 2012 @ 12:50am

Top-notch modelling and texturing, but movement sluggish and can clip through walls. Like the simplicity of the concept, but without any choice it feels forced, like the climax of The Darkness game. Thought-provoking though.

ilo says ...
Dec 18, 2012 @ 1:34am

Very dark, and great job on the modelling. Shame there isn't more to it though.

wzl says ...
Dec 18, 2012 @ 10:31am

Very grim and visually nice! Not much gameplay unfortunately.

I wrote a mini review:

If you want me to link somewhere (twitter/else) let me know :)

Dec 18, 2012 @ 9:31pm

You know the drill: not enough gameplay. It could be made into an artistic statement though, because the superb graphics and mood are very very compelling. It needs some more psychological elements. You could play with the prisoner pleading for his life, or that devil goat, why couldn't s/he be pressuring you to do it?

Cool idea though! Full marks for theme and mood

Dec 18, 2012 @ 9:31pm

and graphics

mikemacdee says ...
Dec 19, 2012 @ 7:25am

there's no substance here at all. i feel like most of the dev time was spent making the models.

DustyStylus says ...
Dec 19, 2012 @ 4:14pm

Good atmosphere, but I kinda expected a succession of different... erm... 'clients'? Ended a bit abruptly!

Does wanting more make me the villain? :)

pfirsich says ...
Dec 19, 2012 @ 8:13pm

Nice graphics.

Codexus says ...
Dec 20, 2012 @ 9:57pm

nice graphics but a bit short :)

feili says ...
Dec 20, 2012 @ 11:35pm

thanks for the comments about the graphics and mood, you guys are right about the rest, I just did not have enough time (birthdays...) to make a real game~ and I was already too tired to push my body further... so that was around 24 hours during which the dev time was spent on the models... at least I did that okay! =)
I really like the idea of a GoatMan pressuring you to kill him! I could also add some torture interactions... and maybe classic horror stuff like visions ghosts or else... I'll see about that later, thanks for the review and comments by the way! =)

DaviDeMo says ...
Dec 21, 2012 @ 12:01am

Mhm... interestin! lol

Husky says ...
Dec 21, 2012 @ 2:12am

Short but I do like the ambient.
Good work!

Pierrec says ...
Dec 21, 2012 @ 10:30am


rinaka says ...
Dec 21, 2012 @ 5:23pm

Very good modeling. Very moody too! While playing I kept thinking about where this could go without the 48h time limit... maybe more objects to interact, so that the player can find out how things got to this point. And maybe an option for the villain to shoot himself?

Per says ...
Dec 22, 2012 @ 3:16pm

Cool and scary!
Nice graphics and sound but a little short :)

SamoojaMies says ...
Dec 23, 2012 @ 11:27am

Has great mood, graphics and nailed the theme. Just too short. Good job anyways!

Niavlys says ...
Dec 23, 2012 @ 12:42pm

Beautiful graphics and animations, and great mood. I gave your game bad ratings in Fun and Humor, but I guess you don't expect too much in these categories ;)

pereubu says ...
Dec 23, 2012 @ 2:19pm

good idea for a "that small" game, replayed it several times to see if there's no other endings x)

csanyk says ...
Dec 23, 2012 @ 11:22pm

Not much gameplay here, but from a ambiance and mood standpoint, this kicks butt. As a staging of an ethical dilemma, it's interesting. I only wonder what happens if you do not shoot. I waited around for a short time, but nothing happened, which was boring. Is there an alternate ending for a no-shoot player?

Bullseye8841 says ...
Dec 24, 2012 @ 12:46am

Hmm. I would have like to have seen more done with the idea. Great work on the visuals. Thumbs up!

Mesene says ...
Dec 26, 2012 @ 10:30pm

Nice assets, if man were begging for his life or some random inner thoughs mood will increase a lot :)

brantkings says ...
Dec 27, 2012 @ 10:36pm

The graphics and mood are nice. But it left me wanting something more for sure.

michax says ...
Jan 2, 2013 @ 9:05am

A little to short :) Nice mood though.

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