December 14th-17th 2012 :: Theme: You are the Villain

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by suve - 48 Hour Compo Entry

The post-compo version adds a save/load feature and a short tutorial. There are also a few minor bugfixes and small changes in the game rooms. Enemy behaviour is also randomized a little bit.

Based heavily on Hero Core, Colouful is a game where the player moves around a 2D world, fighting multiple enemies. With no gravity effects, all depends only on the player's speed. Collect the colour artifacts and bring them to your love!

Colourful tells the story of a man, who, not being able to cope with the depression of his beloved one, goes on a mission to make her world, once again... colorful.

- language: Object Pascal
- compiler: Free Pascal Compiler
- IDE: Lazarus
- sound library: BASS
- event handling and gfx lib: SDL
- additional gfx lib: Sour
- graphics editor: GIMP, iDraw Chara Maker
- sound generator: sfxr
- map editor: vim

Downloads and Links




SmallDeadGuy says ...
Dec 17, 2012 @ 5:13pm

Pretty fun. The colours are nice but I'm not a big fan of the minimalist style. At first I thought it was like VVVVVV but is it meant to be top-down? I couldn't tell if I was a floating ghost or what...

zenmumbler says ...
Dec 17, 2012 @ 10:57pm

Is it possible to complete this? The hailstorm of bullets and as far as I can tell no HP recharging options stopped me in my tracks. Liked the intro story and I should award you the "It's not dead yet!" trophy for using Pascal. Word.

aare says ...
Dec 18, 2012 @ 12:51am

Wow, this game really catched the awesome reatro style. Good job!

RHY3756547 says ...
Dec 18, 2012 @ 1:30am

Interesting, love the art style and how it's crazy hard!

iiAtlas says ...
Dec 18, 2012 @ 2:10am

Some others may not have liked the minimalist art style, but I loved it! Well done!

lando walters says ...
Dec 18, 2012 @ 4:51am

Really solid entry. I enjoyed the minnimalistic style as well.

schnerble says ...
Dec 18, 2012 @ 1:53pm

I got an error trying to run it on Linux (Ubuntu 12.04), unfortunately:

An unhandled exception occurred at $080852BC :
Exception : Could not load OpenGL from

Maybe it requires a specific OpenGL version?

Sanguine says ...
Dec 18, 2012 @ 2:21pm

I liked the graphics of the game, but it was pretty hard.

h.attila says ...
Dec 18, 2012 @ 7:49pm

Liked the art style, but the game is punishingly hard, I quickly gave up.
The sound effects fit the style, but they are way too loud.
Also, I don't understand why I'm the villain in this story.

sev_inf says ...
Dec 18, 2012 @ 8:03pm

Too hard, but enjoyable

aare says ...
Dec 18, 2012 @ 8:58pm

When I rated your game I had no idea that you are "super vegeta" from :P
What a suprise to meet a fellow student in a competition like this :D

HeyChinaski says ...
Dec 19, 2012 @ 9:11pm

Nice consistent graphical style. Very hard, particularly with the enemies respawning on re-entry to a room. Not sure how to open the doors?

Dec 22, 2012 @ 11:34am

I liked it. I was able to get the weird horseshoe shaped thing in the pink area, but wasn't able to make it back alive. Are you even able to beat this game yourself?

suve says ...
Dec 22, 2012 @ 12:41pm

Frankly, I personally find it too easy. :P

suve says ...
Dec 22, 2012 @ 1:18pm

I mean like, come on, this isn't even near being Nintendo Hard.

sPe says ...
Dec 25, 2012 @ 2:23pm

Connection to the theme seems a bit shallow to me, but I like the introduction story and retro graphics. The difference between moving and shooting directions can make combat a bit annoying at times.

Dec 26, 2012 @ 1:36am

cool! It's not too hard, come on :)) I'll be finishing this!

Biped says ...
Dec 26, 2012 @ 10:41am

Really good game. Loved the retro style.

Jeremias says ...
Dec 26, 2012 @ 1:21pm

Very hard game, but a lovely style. As I read what you did in the post-compo version... yeah :D the game jam games should always have some checkpoints for bad players like me.

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