December 14th-17th 2012 :: Theme: You are the Villain

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Gin Monster Bob

by Patrick64 - 48 Hour Compo Entry

Bob has got home sozzled, late on the weekend, but he's losing his buzz; he wants it back before he hits the sack. But the only drink in the house is stinky old gin and it's his housemates. You must help Bob navigate his way past his sleeping housemate and avoid tripping over his stuff.

Downloads and Links




ahmedcab says ...
Dec 18, 2012 @ 12:01am

very nice idea, but you need to improve your art style.

zazery says ...
Dec 18, 2012 @ 10:51pm

I thought the concept was interesting. At first I didn't realize I had to stay upright but once I failed I understood. It was difficult to tell if you were touching an object or not.

loren says ...
Dec 19, 2012 @ 6:49pm

Pretty accurate game :P Art was fine in my opinion, 48 hours to do it all is pretty intense. Cool game mechanic

Beerman says ...
Dec 19, 2012 @ 9:22pm

Heh, I've had nights like this.

csanyk says ...
Dec 21, 2012 @ 5:15am

Reminds me of something I played on the Wii once...

Clodial says ...
Dec 23, 2012 @ 1:35am

I liked it!

Dec 23, 2012 @ 2:49pm

A drunken stealth game? Brilliant!

Dec 24, 2012 @ 2:04pm

Nice! Love the difficulty levels :)

Dew says ...
Dec 26, 2012 @ 5:04pm

Hehe you have to be an html expert to do this game! I learned a lot from your code! The Gameplay its simple but addictive great work!

Zelen3d says ...
Dec 29, 2012 @ 1:43am

Omg why is this couch in my way! Get away you damn couch! I'm gonna , gonnna, ..aah ... DAMN!!!!!

schnerble says ...
Dec 29, 2012 @ 3:38pm

Heh :) I quite liked this, including the art style. It seemed very evocative of hungover experiences :) I managed to finish it on all levels except the hardest; good fun.

Retrac says ...
Dec 29, 2012 @ 4:37pm

Haha an interesting take on being the villain. I think the game's perspective made it a little difficult to identify where you would hit objects and what you could get away with. However, the objective was simple and the higher difficulties were very fun to play. Congratulations on a solid game and best of luck in the future!

goerp says ...
Dec 30, 2012 @ 1:28pm

Such a game is ideal for a Ludum. It's funny, fun to play and it doesn't take a lot of time.
The movement works well, the game fits the feeling you get.
Like it a lot.
Just some sounds and a drunken music would be nice.

impulse9 says ...
Dec 30, 2012 @ 4:19pm

Great idea, and the graphics suit the game perfectly. Some music or sound effects would really add to the mood though. :)

Jeremias says ...
Dec 30, 2012 @ 6:21pm

Nice way to map the feel of being drunken to buttons :D

Dec 31, 2012 @ 5:14pm

Ahh, playing this game on New Years Eve reminds me what tomorrow shall bring. A new year and a horrible Gin Hangover! Fun lil game :)

Niavlys says ...
Jan 1, 2013 @ 12:33pm

Fun mechanic! I didn't figure out the scene at the first vision but I guess it's because of the drink :) It misses audio and a more coherent/logical background, but the idea is very nice.
Other than that, happy new year!

Jan 4, 2013 @ 10:47pm

I liked the story and mechanics, very funny!
My only complaint is the art. Great job!

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