December 14th-17th 2012 :: Theme: You are the Villain

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Trade Persuasion

by Mezzomatto - 48 Hour Compo Entry

This is my first game ever (well, since Klik n Play). Some friends of mine got me started on the basics of Unity, Blender and JavaScript about 4 weeks ago and now here I am.

I used:
* Unity
* Blender
* Audacity
* Public Domain music from here:
* Caffeine

You've all been great.

Downloads and Links




DustyStylus says ...
Dec 17, 2012 @ 9:39am

Haha, this is superb! Nice graphics, nice music, good gameplay and a wicked sense of humour. ;-D

(on a sidenote, for 4 weeks of Unity this is impressive!)

Mezzomatto says ...
Dec 17, 2012 @ 12:26pm

Thanks Dusty! I feel all warm and fuzzy now, though maybe that's just sleep deprivation. :P

youdonotexist says ...
Dec 19, 2012 @ 6:08am

This was great. I loved how you could see the nuclear strikes hitting the planet. Visually, this was very well done. I would like to have had an auto-fire feature (click+hold to repeat fire), but this may have just been because I was playing with a trackpad.

Cake&Code says ...
Dec 19, 2012 @ 6:12am

Hehe, this was rather fun if a bit click-frustrating (lots of frantic clicking!). I like the idea and the execution is really well done.

Some things I noticed though were that everything has very fixed spawn points so that it becomes a chore to deal with the enemies as they all feel repetitive. A bit more randomness and potentially progression (introduction of new enemy weapons or behaviors) would have been a breath of fresh air.

The end was surprising and awesome. I was expecting to just lose and have a results screen, but having the dude escape and then quantifying the score as a human-cash-value of destruction was epic. I mean I dealt $53,800,000,000 in damages! Take that human race xD

loren says ...
Dec 19, 2012 @ 6:12am

Really like the look and feel, nice particles!

rvmook says ...
Dec 19, 2012 @ 6:12am

Nice little game. At first I didn't really know what to do, but after a while I got the hang of it. I enjoyed playing it.

PixelMonkey says ...
Dec 19, 2012 @ 6:14am

Very fun!

bigbadwofl says ...
Dec 19, 2012 @ 6:16am

Well done on the entry. Quite fun to play. Also, congratulations on becoming an indie dev. We're glad to have you!

raincole says ...
Dec 19, 2012 @ 6:16am

The 3D graphic is great. I'm surprised by that you even made the escaping cutscene.

Mezzomatto says ...
Dec 19, 2012 @ 6:31am

Shucks guys! Thanks so much for the comments. And special thanks to Cake&Code for the constructive criticism. I know exactly what you're saying with the repetitiveness, I ran out of emotional energy and just left the shield and carrier spawns in one place hoping that the game wasn't long enough for it to be bothersome. Means a lot to get such commentary from a stranger!

GameRespect says ...
Dec 19, 2012 @ 6:58am

A pretty fun game, though it will benefit form more enemies/weapons, but since this is LD, it's awesome already!

tim_u says ...
Dec 19, 2012 @ 8:06am

Impressive for such a short time with your tools. While playing, I was wondering about the shield and carrier spawns. It seemed like a tactics thing. You had to chose between defeating the carrier or getting the shields. So, fun game. I liked it even if my mouse is now mad at me for tapping it so much.

chrismwaite says ...
Dec 19, 2012 @ 2:18pm

Nice game. The graphics are nice and like other I enjoyed the ending - much more engaging than your average gameover screen.

dek says ...
Dec 19, 2012 @ 10:06pm

I enjoyed the pre-aiming you had to do. Made me feel badass at times for hitting three in a row. :)

Codexus says ...
Dec 20, 2012 @ 9:27pm

Nice game!
(By the way public domain music is not allowed in the compo category)

Mezzomatto says ...
Dec 21, 2012 @ 1:55am

Ah crap. Well what do I do now?

LoneStranger says ...
Dec 21, 2012 @ 8:26pm

Frantic clicking was distracting, an auto-fire would remove that. I also had a huge urge to move the ship around with my left hand while firing with the right. My mind felt like I had to dodge the bullets coming my way. :)

LTyrosine says ...
Dec 22, 2012 @ 4:29pm

Brilliant! Nice control over Unity, fun gameplay.

juaxix says ...
Dec 24, 2012 @ 11:19am

Super fun and spawn rates very well balanced, i have learned a lot with this one also!
Well done

fishbrain says ...
Dec 25, 2012 @ 5:00pm

Very cool! I like this - fun and satisfying to play.

Winterblood says ...
Dec 25, 2012 @ 11:49pm

Fun game especially with so little practice with the tools! Nice balance of mechanics.

lotusgame says ...
Dec 29, 2012 @ 12:02pm

Nice particles effects :) Fun game. Too bad there is no upgrades stuff, i wish there is more, but in 48h the work done is awesome !

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