December 14th-17th 2012 :: Theme: You are the Villain

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Execution Chamber (Now a Jam entry)

by Aslai - Jam Entry

Use the mouse to aim the shotgun and fire. Pull the plunger back and release it to send your targets flying! Juggle body parts for a higher score!

Downloads and Links




ddionisio says ...
Dec 17, 2012 @ 7:56am

I actually had fun just seeing how much that pit can take :) Now if it can import Mii's and XBox Live Avatars!

Ditto says ...
Dec 17, 2012 @ 8:45am

Haha, this put a big smile on my face, clever! :D

peggiosoft says ...
Dec 17, 2012 @ 9:19am

this is a perfect anti-stress, love it.

we're part of a bad childhood conditioned by mortal kombat.

ParaPup says ...
Dec 17, 2012 @ 10:33am

This was funny, I enjoyed playing it, too bad you couldn't get the sound in on time.

Dec 17, 2012 @ 3:14pm

In one word: LOL! :)

ilo says ...
Dec 17, 2012 @ 9:03pm

A very villainous toy. :)

char68 says ...
Dec 17, 2012 @ 9:55pm

Nice game, although I wish the "pull" switch were connected to a wii mote. I think I might even mod the code for wii mote input hahaha

Edocentrique says ...
Dec 17, 2012 @ 11:33pm

Good job on the random characters !

Aslai says ...
Dec 18, 2012 @ 1:35am

Thanks for all the feedback everyone! I made this toy in lieu of what I had been working on due to my lack of planning, and I ran out of time... This morning I decided to change it to a Jam though, and got a bunch more time to turn it from a toy in to a game. The old version's still available, but the new version has some more interactivity :) Enjoy!

mcc says ...
Dec 20, 2012 @ 5:28am

would've liked some kind of feedback on the gun, but nice concept :D

OxyOxspring says ...
Dec 20, 2012 @ 7:30pm

Deliciously evil!

Wan & Manu says ...
Dec 20, 2012 @ 7:41pm

So much blood ^^. Great game for this Theme ;)

Darkfrost says ...
Dec 20, 2012 @ 10:32pm

Great game but i broke it :P when draining you can just hold space and shot the remains racked up some nice points :P 616 jugle :D Really enjoy'd it good job!

mikemacdee says ...
Dec 20, 2012 @ 11:54pm

oh man this was WAY more fun than it ought to have been.

BrothersT says ...
Dec 21, 2012 @ 12:17am

Too much fun. And very cute :) Thanks for playing our game too!

BrothersT says ...
Dec 21, 2012 @ 12:18am

Ok, I think you'll be able to tell that I wrote that comment on the wrong game haha! Just about to play yours now.

BrothersT says ...
Dec 21, 2012 @ 12:29am

Indeed much more fun that it should have been :P And not cute in the slightest! I'm afraid everything was a bit too far to the right though. I know that was part of the challenge but the people tended to fly straight off the screen before I could shoot, and I ended up clicking outside the window a lot.

Holding space to raise the water and clear bodies away is a lovely touch. I guess that might help people with framerate problems when too many bodies pile up?

Aslai says ...
Dec 21, 2012 @ 3:19am

Yea the water is a tad buggy, that's why I never mentioned it... Its intent is indeed to free all the verlet nodes from the simulation to salvage frame rates on a lower end computer. I guess I should have also let you fullscreen it to avoid clicking off screen. Oh well. Thanks for playing :)

csanyk says ...
Dec 21, 2012 @ 4:15am

This is more fun than it should have been. I feel guilty:) Targeting with the shotgun is really tricky. Consider a button press to "pull" rather than a mouse release.

Aslai says ...
Dec 21, 2012 @ 5:48am

Yea the pull mechanic is an artifact from when it was just a toy. After the fact I realized I should have made the flinging totally automated.

Nick Cash says ...
Dec 21, 2012 @ 7:03am

Suitable humorous and evil. Very amusing for a few minutes :)

HackThePanda says ...
Dec 22, 2012 @ 2:09am

This is probably one of the best games I've played in LD25 yet lol it's just so much fun

youdonotexist says ...
Dec 22, 2012 @ 2:33am

@Aslai: Is it possible to get a Mac/Web build?

jackspinoza says ...
Dec 22, 2012 @ 3:41am

I loved it how there was thousands of folk lining up to be flung against a wall and/or shot. I juggled one guys head thrice, daddy would be proud. Very cool, well done and thank you.

sclark39 says ...
Dec 22, 2012 @ 4:56am

I love the intro to this.

Aslai says ...
Dec 22, 2012 @ 10:59pm

emscripten is really hard to use, and quite limited, so you won't be seeing a web version. If you're willing to get on an instant messenger with me and set up a build environment, we could get a Mac build going though. I don't have the ability to compile for Mac though, unfortunately.

Maikeroppi says ...
Dec 31, 2012 @ 5:42pm

I rated the Jam entry. Quite an impressive little game.

A few notes:
-I'm really impressed with all the graphics and animation you managed to put in, especially since it's in C++/SDL. Hardcore!
-The intro was nifty and a good setup.
-I really liked the music, especially the dark bass part in the middle. Fits the game very appropriately.
-As csanyck and you already discussed, button/automated pulling would've really helped. I spent most of my time pulling rather than shooting.
-A little violent for my tastes, but definitely fits the theme.

Great job!

MortalWombat says ...
Jan 4, 2013 @ 3:50pm

Score: 9941350
Max juggle: 65


Awesome and technically as well as audiovisually ambitious!

SuperDisk says ...
Jan 5, 2013 @ 2:47am

The music clash was hilarious.

radmars says ...
Jan 5, 2013 @ 3:02am

Wow, this is great! I love the music. If you changed the pull mechanism like others said and also maybe made it easier to juggle/chain in some way this could be amazing.

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