December 14th-17th 2012 :: Theme: You are the Villain

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The Unseen Strangler

by FrozenCow - 48 Hour Compo Entry

A stealth-like top-down game where you get the money without being seen. It's very short due lack of time, but hopefully you'll like it.

At the moment Firefox has trouble with mouse-coordinates. Chrome is recommended at the moment (until I fix compatiblity).

WASD: movement
Mouse: aim
Shift: run
left mouse: use/drag/strangle

Downloads and Links




robashton says ...
Dec 17, 2012 @ 6:25pm

Good idea, wish there were more levels though - I got both bags of cash and strangled those folk like the good guys they were ;-)

TheCze says ...
Dec 17, 2012 @ 10:12pm

Aiming with the mouse did not work for me, he only changed his aim by about 90 degrees and kept facing right. Besides that a nice game, like the way you can strangle and drag people.

sharbelfs says ...
Dec 17, 2012 @ 10:42pm

good game, just a little difficult to control the mouse

FrozenCow says ...
Dec 17, 2012 @ 10:55pm

Make sure to try it in Chrome. Firefox somehow has a different coordinate system, so the character isn't looking at the cursor.

Dec 17, 2012 @ 11:21pm

The mouse control worked well for me, I thought it was fun, good pacing.

markengley says ...
Dec 18, 2012 @ 11:01pm

I think a more abstract art style would have worked better here, but the gameplay was there. The controls could maybe have been a bit more forgiving - I didn't really understand why I lost some of the time.

Nice execution overall though.

MaTX says ...
Dec 18, 2012 @ 11:18pm

Nice concept, although it's missing a lot of polish, more levels and graphics. Given the time constraint you did well :)

BlockBrains says ...
Dec 19, 2012 @ 12:28am

Too bad the aim didn't work for me :( Cool concept!

Ariake81 says ...
Dec 19, 2012 @ 3:34pm

nice idea but strange controls make it hard to get into

Yacodo says ...
Dec 20, 2012 @ 11:30pm

Remember me a bit of Hotline Miami for the concept, nice job but a bit difficult for a start.

dray says ...
Dec 20, 2012 @ 11:32pm

Nice game, the control work well, animations would help to know what i'm doing and when i die. the idea is very interesting :)

Sestren says ...
Dec 21, 2012 @ 11:51am

Really neat concept. I would love to see more levels and sound implemented. I particularly enjoyed that the bags of money had to be dragged, as well. It felt more realistic that way, somehow. :)

Dec 27, 2012 @ 6:23pm

I enjoyed this! Nice and clear goals, silky smooth playability, easy controls and satisfying execution (literally ;) I enjoyed the drag mechanic and the graphics were nice and clear. Some simple sound effects wouldn't have gone amiss - really sfxr takes minutes to churn out some acceptable bleedings etc. Plenty of scope to add to the experience / puzzle aspect with more levels too. Worked perfectly in Safari on Mac by the way ;)

laaph says ...
Dec 30, 2012 @ 9:05pm

Cute game, hard to play on trackpad (or maybe it was just hard to play!)

Jezzamon says ...
Jan 2, 2013 @ 12:05am

The game seemed ok, but a little slow. Needs to be more... gamey. :D

Maybe try working the game and more levels before graphics?

Also looks like you forgot to upload the source.

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