December 14th-17th 2012 :: Theme: You are the Villain
Blight on Happy Land - Tifu - 48 Hour Compo Entry
[NOTE] Please judge the non-bug fixed version, the bug fix version was made outside of the 48 hours and exists just so people can play the thing if they encounter the game breaking 'tiles falling too fast' bug and still want to play. Thanks!
Blight on Happy Land is a simple little platformer game, you play the role of a mean little imp who is going to destroy Happy Land. He does this by walking over the grassy tiles and destroying them. Destroy all the tiles without falling off into the void to win each level!
Controls: WASD to move, Space to jump!
There's no real sound, and no real ending (other than some congratulations text if you stand in front of the level trophies) but you can play through six levels, and your progress should save between play sessions.
This has been pretty good Unity and Blender practice :D
Regarding comments of the game's difficulty, apparently the tiles fall at different speeds on different spec computers! I didn't make use of the Time.deltaTime function which is what I get for using a program I am unfamiliar with to do a Ludum Dare :D
This video - www.youtube.com/watch?v=Wlc0TrsgMVs - shows how it runs on my computer, as you can see, you are supposed to be able to just walk straight across a row of grassy tiles without falling. So... yeah... that sucks. But at least I learned something =F
Uploaded hopefully fixed versions for those who want to play the game properly, obviously just judge the broken version :P
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
REMEMBER: The “Theme” category is only for the main theme (You are the Villain). Don’t penalize for not using Goats.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
We’ve identified the problem, and should have the page caching bugs fixed for next Ludum Dare.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.