December 14th-17th 2012 :: Theme: You are the Villain
Nature's Villain - bach - 48 Hour Compo Entry
Select Units with LMB, click on tile/enemy/base to attack/move.
Enter: Finish your turn.
You need Java to run this. On windows simply double clicking the jar should do. On linux/mac you can run it via CLI (java -jar NaturesVillain.jar).
HTML5 port is coming tomorrow/tonight!
Goal of the game
Your goal is the beat Nature by means of killing all their units or by capturing their bases. Alternatively, you also have the option to "bleed" your enemy out by capturing bases and defending them. If you capture an enemy base (the little wells/oasis in the forests), you receive an extra unit.
The first party to reach 0, or lose all units, loses the game.
The game is turn-based. That means you move all your units, finish your turn (press Enter), wait for the enemy's move and then it's back to you.
If you get stuck, try a few different strategies. The game should be relatively easy to beat.
Unfortunately I didn't have enough time to fully develop the theme. But the basic idea is, that we as humans are Nature's Villain. So because of all the damage we do to our planet.. the planet is fighting back :)
I wanted to work this out a bit more, by making the player taint the map by moving around and taking over bases.
Keep earth green.
A*: Adapted from (http://www.cokeandcode.com/index.html?page=tutorials/tilemap2)
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
REMEMBER: The “Theme” category is only for the main theme (You are the Villain). Don’t penalize for not using Goats.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
We’ve identified the problem, and should have the page caching bugs fixed for next Ludum Dare.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.