December 14th-17th 2012 :: Theme: You are the Villain
Shadow Possession - LaughingLeader - Jam Entry
**Update** Check out the new Post-Comp version for new sounds, a few gameplay tweaks, and a re-designed last level.
Man, rushed doesn't begin to describe this. This is the first game I've ever created and (sort of) finished.
Shadow Possession is a short platformer following a strange shadow-creature that takes over a person, and is hurt by light. There's 8 levels in total.
Submitted with about a minute left, I'm hoping no one encounters any game-breaking bugs. I hit a snag right in the last couple of hours before submission, so fixing that took a majority of my time.
Things I ran out of time for:
- Sounds (only got the footsteps in!)
- A gradually increasing difficulty curve / more difficult levels (the hard parts were going to be in later levels, after there had been time to learn the mechanics).
- NPCs that move around and/or follow the player (mobile lights).
- A main menu.
- More light objects.
Oh well. It's been a valuable learning experience, after all.
12/17/2012 - 8:37 PM (CST):
Just fixed the crash bug right before the last room. Sorry about that! Believe it or not(sarcasm), the cause was something I added in at the last second.
12/17/2012 - 10:12 PM (CST):
Fixed all the game-breaking bugs I'm aware of (with the aid of some very helpful play-testers). Unless another one pops, this should be the final build.
If you like this game, feel free to up-vote it at Reddit here:
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
REMEMBER: The “Theme” category is only for the main theme (You are the Villain). Don’t penalize for not using Goats.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
We’ve identified the problem, and should have the page caching bugs fixed for next Ludum Dare.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.