December 14th-17th 2012 :: Theme: You are the Villain

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No rest for the wicked.

by Jonathan Whiting - 48 Hour Compo Entry

What's a witch got to do to get some rest round here?!

Downloads and Links




Scott McBee says ...
Dec 17, 2012 @ 3:19am

Loved it.

kroltan says ...
Dec 17, 2012 @ 10:17am

Really cool

Freakill says ...
Dec 17, 2012 @ 10:20am

Really cool game. All content is really cohesinated and mechanics are nice. Did not fully understand though when bullets where creating od destroying scenario :( But lovely starting scene and graphics. Reminded a lot good old game boy days :)

madmaw says ...
Dec 17, 2012 @ 10:32am

I loved running around zapping things. Will come back to this one I think

Xheis says ...
Dec 17, 2012 @ 10:39am

Good production value, but I wasn't really drawn into the game.

jahlgren says ...
Dec 17, 2012 @ 10:41am

Good game

glbs says ...
Dec 17, 2012 @ 10:47am

nice idea, it's really cool to send those mad rabbits on the heroes

aeveis says ...
Dec 17, 2012 @ 10:51am

Took some time to figure out but was fun to figure out. Love the color palette!

KhaoTom says ...
Dec 17, 2012 @ 11:00am

Challenging and fun. Another solid entry, Jon.

NuSan says ...
Dec 17, 2012 @ 10:07pm

Nice game, seem to be more complex, but i cant figure out how exactly you kill rabits, and when you create or destroy blocks. Is there an ending ?

ilo says ...
Dec 17, 2012 @ 11:00pm

Very nice mechanic.

Draknek says ...
Dec 17, 2012 @ 11:42pm

Love the interactions, this is neat.

loren says ...
Dec 18, 2012 @ 5:05am

Love the pixel size in the intro, such cool style. Enjoyed the gameplay quite a bit, nice job!

nickworks says ...
Dec 18, 2012 @ 6:19am

Impressive, but I wasn't sure what to do or how to do it.

CappaGames says ...
Dec 18, 2012 @ 8:15am

The way those bunny's eat you is scary. Nice gameplay, it's unique.

jsmars says ...
Dec 18, 2012 @ 3:07pm

Nice job! Really like the style and mechanics, not sure that the goal is tho.

YopSolo says ...
Dec 18, 2012 @ 7:21pm

fun and challenging !

Dec 18, 2012 @ 10:48pm

Lovely visuals, and the bunnies were scary

tim_u says ...
Dec 19, 2012 @ 8:52am

Ok, so for anyone else baffled by what the rules are, here's what I found:
-Walking on a Green Block changes it to Red.
-Heros (The sword guys) walking on Red Blocks will change them to Green.
-Hitting a Green Block with a pellet destroys it
-Hitting a Red Block with a pellet adds a Red Block
-Each time you hit an enemy with a pellet they transform.
-Bunnies <-> Killer Bunnies. (With huge sharp .... )
-Heros <-> Worms.
-Monster bunnies eat everything, you too.
-Monster bunnies sometimes spawn more normal bunnies after eating. (I think, only saw this once)

I found no way to "win"

I enjoyed this one.

chrismwaite says ...
Dec 19, 2012 @ 12:35pm

Really enjoyed this one. Love the humour with the bunnies. Very inventive concept and lovely graphics and sounds.

bigbadwofl says ...
Dec 19, 2012 @ 1:16pm

Well done, really. Awesomely polished and a great color palette.

Andrey Pradun says ...
Dec 19, 2012 @ 6:54pm

Cool game! Art is amazing, I like it!

Jiggawatt says ...
Dec 19, 2012 @ 7:59pm

Delightfully surreal as your games always. It's like, yeah I get -how- this works, but I don't get the -why-. I guess it requires no further context or progression because the gameplay holds up alone.

_Rilem says ...
Dec 20, 2012 @ 2:16am

I simply love the killer bunnies. The game controls work well.
I don't know how and if you're supposed to win, but I like the look of this game so much!

Houly says ...
Dec 23, 2012 @ 8:06pm

Pretty hard game. But nice mechanics and moody graphics.

csanyk says ...
Dec 23, 2012 @ 11:13pm

Very fun!

mikemacdee says ...
Dec 24, 2012 @ 9:57am

brilliant. absolutely brilliant.

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