December 14th-17th 2012 :: Theme: You are the Villain
"I Never COULD Get The Hang Of Thursdays..." - Zed - 48 Hour Compo Entry
Not only is this a Ludum Dare entry, it's also the prologue to my attempt at the 'One Game A Month' Project, which I encourage all LD-ers to sign up for (http://onegameamonth.com). I'll be telling a 12-part story wrapped around nonsensical minigames... Much like this game.
Despite that, obviously as per the rules, I didn't work on or plan ANY of this before this weekend (Do you really think I'd PLAN something as ludicrous as this?). I just sort-of made it up as I went along, as I tend to do.
So basically, there are three minigames, all of which require the use of a mouse. I really don't suggest trying to play it with a trackpad. That'd be torturous. But I mean, if you're one of those 'hardcore gamer' types, then go ahead.
I'm not even going to give you instructions for any of them, because they're REALLY easy to figure out and you can't technically 'lose', so just kinda keep going until you get it.
I will, however, give you some tips, in case you get stuck.
Game 1: The point at which you have to move the mouse is actually REALLY small, so find it and then just kinda wiggle your hand a bit.
Game B: There's a point in the middle of the road where you can just sit and complete the whole game. But y'know, put some effort in, first.
Game Tres: This IS possible. I know it seems devilishly difficult, but your collision box is actually smaller than you think it is.
Also, the theme won't make much sense unless you actually FINISH the game, so don't go giving me one star just because you got stuck on one of the minigames. Not that you'd do anything of the sort, of course. You're lovely, you.
Think that's it. Sorry about the horrible patchwork I had to do to cover the crash. Flash apparently doesn't like resetting the location of the mouse pointer, so I have to ask YOU to do it. You don't mind, do you? No, of course not. You're lovely, you!
EDIT: Bugfix. Updated the hitbox on the 'steer the turtleped' game to be less silly.
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