December 14th-17th 2012 :: Theme: You are the Villain

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Unwavering Evil

by DrSuperSocks - Jam Entry

This is a game where you must kill hordes of brave marines who are trying to save the world from your unwavering evil. Use your telekinesis, spontaneous explosions, and lighting powers to annihilate them!

WASD - Move
Hold Space - Lightning
Left click on object and drag - telekinesis
Right click - spawn spontaneous explosion

Telekinesis and spontaneous explosions drain your mana.

Downloads and Links




OU GDA says ...
Dec 18, 2012 @ 4:10am

too much health

lur says ...
Dec 18, 2012 @ 4:17am

Accidentally telekinesing yourself off the screen can be a bit confusing. Very nice explosions.

Trigun7000 says ...
Dec 18, 2012 @ 4:34am

This was a pretty cool concept, I just wish there was more to it.

Dec 18, 2012 @ 12:08pm

Cool and old school! Reminded me of Robocop and Rampage

DrSuperSocks says ...
Dec 19, 2012 @ 9:21am

Thanks! For health I thought that was a good amount since it gets pretty hard and you can collect help, but perhaps I just suck at the game :P For telekinesing yourself, whoops! I forgot to take that out (being able to telekinese yourself). And for the lack of content, me and my friend got pretty lazy and stressed towards the end! I was kind of frantic to fix all of the bugs.

Jiddo says ...
Dec 19, 2012 @ 2:52pm

Cool little brawler, though the plane explosions gave me out of memory errors from the gpu. At least I think the planes were supposed to explode, can't know for sure since the game became unplayable when it happened. Must have been really cool explosions though so it's not necessarily a bad thing :)

DrSuperSocks says ...
Dec 19, 2012 @ 6:22pm

Yeah, one of the explosion sprite sheets is very large (about 10 mb), so I can see this happening on an older GPU. I'll definitely work on a real particle system for the next LD.

metadept says ...
Dec 20, 2012 @ 4:15am

Not bad! Telekinesis was a little disappointing; I wanted to be able to move things horizontally, smash mechs into infantry, and that kind of thing.

Maple says ...
Dec 20, 2012 @ 1:12pm

Well, some nice explosion effects in here, and the game was reasonably fun. It felt like a bit of an unavoidable bullet hell at times though, and you could mostly just tank all the damage early on.

Overall pretty nice, although I think you spent way too much time on explosion effects and not enough on making gameplay mechanics..


Rex Peppers says ...
Dec 20, 2012 @ 9:55pm

Can't play windows games

youdonotexist says ...
Dec 22, 2012 @ 12:17am

Is it possible to get a Web/Mac build?

You can ping me on Twitter (@youdonotexist) if you need any help testing a build.

caranha says ...
Dec 23, 2012 @ 5:04am

Thanks for the game!

The jumping control was a bit wonky - it seemed that sometimes I was able to double jump, sometimes I wasn't.

Also I ended up almost never using the lightning - it just took too long to kill anything with it. Maybe it needs some balancing.

It was a cool idea to have the airplanes explode in contact, so that you could throw soldiers and robots at it.

Some sound effects would be extremely welcome in this game.

Good luck next LD!

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