December 14th-17th 2012 :: Theme: You are the Villain
How To Play?
------------
Use Arrows to move Evil Goat
Kill all childrens to finish the level
About the Minimum
------------
If anyone beats the minimum could you tell me :) thanks :)
Inspired by
------------
Escape Goat by MagicalTimeBeans
Finish the game to know the relation between both games (this and Escape Goat)
Downloads and Links
Ratings
![]() | Coolness | 64% |
#10 | Fun | 3.95 |
#21 | Overall | 3.95 |
#109 | Graphics | 3.74 |
#189 | Humor | 3.06 |
#254 | Theme | 3.45 |
#260 | Mood | 2.97 |
#261 | Audio | 2.73 |
#283 | Innovation | 3.05 |
Comments
Classic mechanics but the art and gameplay look very well done and polished :D Great!
Theme are realy fake but the game is realy nice, cute and polished.
thank for the game.
Incredible puzzle mechanic! I like the game and the puzzles! Nice work, dude!
I suck at this kind of games, but I do appreciate what you've done here. May I ask how do you design levels? I would love learning more about it!
Nice simple but challenging puzzle game.
Managed to beat the score on some of the levels.
For some reason the number of moves stays at 0 for a couple of levels on the select screen.
The sound effects were a bit irritating.
The graphics are great and the game is very polished, but I'd love to have some background music :)
So fun! The puzzles are awesome. I hated the sound, especially on headphones, but the game was brilliant! Full marks!
Very polished for 48 hours indeed! Excellent job! Only thing I was missing was, maybe, some toggle-able background music, but only maybe.
Cool game!
I didn't like the high pitched clicky noises, but the polish on the graphics was nice - the movement shadows and how the icons grew/faded upon a restart. Theme was ok. This could have just as well have been a heroic goat ramming villains into traps. I do like how the goat rams things though and suggests he has such momentum that he cannot steer or stop by himself, good cover for the basic mechanics. The visceral shock of killing children got you another star but it did wear off after 2 levels.
I was able to get new minimums on two levels (SPOILER)
level 11 - 6/10: UDDRUR
level 15 - 20/28: RRUDLLUDDURDLUULURDD
Dude, as always I am so impressed by your level design. How can you make these games so quickly? Level design is so difficult for most people, but I think you have developed an instinct for it.
Great game, it really feels like this is a game that has been in production for way longer than a weekend. I can't think of any suggestions to improve it, it's really great. If you want, just keep expanding it and polish the presentation more, but honestly, great job.
I'm saving this to play to completion later.
Really good puzzle. Like the graphics too.
Put a level editor in that post-compo version!
Thanks all for great comments and further work :) Sorry for not able to reply before but I was too busy :)
you are very good at level design! The difficulty curve is prefect.
Good game but has nothing to do with the theme :(
Beat level 7 in 12 moves and level 8 in 21 moves.
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
REMEMBER: The “Theme” category is only for the main theme (You are the Villain). Don’t penalize for not using Goats.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
We’ve identified the problem, and should have the page caching bugs fixed for next Ludum Dare.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.
Wow, very polished!