December 14th-17th 2012 :: Theme: You are the Villain

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Praelia Solus

by rftr - 48 Hour Compo Entry

EDIT: I've uploaded a build with no music. This should be considered my primary build as it is *exactly* the same as my original build, sans music.

Many thanks to __twc for music! (

Source available at

Tools used:
- Engine: Unity 4 Pro Trial
- Audio: Sfxr, Bfxr, Audacity
- Visual: MSPaint, GIMP

Downloads and Links




Dec 17, 2012 @ 6:44am

Very nice, very pretty. Reminds me that I need to take this SHMUP I have off the back-burner some day and finish it.

totalspelnerd says ...
Dec 17, 2012 @ 6:52am

This was a really great game. If this game was developed for real in a month with more levels and more ships to send out, I would totally buy this game!

cwilloughby says ...
Dec 17, 2012 @ 7:12am

Nice, pretty. I wasn't able to kill the player after playing for a bit, but it's impressive for LD.

Diventurer says ...
Dec 17, 2012 @ 7:26am

I really liked the music and graphics!
I think the gameplay got a bit boring after a few minutes, but it is a nice game!

Dec 17, 2012 @ 8:00am

Fun! I love the way you used the theme. Very well made for a 48 hour game.

apophenia says ...
Dec 17, 2012 @ 8:02am

Really fun game, but I found it a little difficult, especially re: the cost of some of the items (some seemed like a way better deal than others). Also, the ship went off the left side of the screen one time, and never came back. o_o;

Kiyaku says ...
Dec 17, 2012 @ 8:04am

Liking it a lot :D It's simple but i think the idea is great for this type of game! Love how your art turned out in the end ;) A bit too hard indeed, i couldn't defeat the player yet, but then again i'm terrible at shmup games :P

rftr says ...
Dec 17, 2012 @ 8:19am

Sorry for the difficulty level, guys. I didn't really have time to balance things >_>

@apophenia: I thought I had quashed that bug... sorry :(

My "high score" (low score?) is around 20k.

Meep says ...
Dec 17, 2012 @ 10:58am

Very nice! With more time spent balancing/tweaking, and perhaps expanding on it, it has a lot of potential. :)

thristhart says ...
Dec 17, 2012 @ 4:30pm

I was a little disappointed in the lack of strategy, but perhaps it just needs balance tweaks - spamming Bursters is OP. Overall cool.

Question: You say the music is by __twc. Does that not invalidate this as a Compo entry?

thristhart says ...
Dec 17, 2012 @ 4:31pm

Oh, forgot to mention. By just using only bursters, constantly, one can easily get a score of under 9k.

rftr says ...
Dec 17, 2012 @ 6:24pm

@thristhart: Thanks for the heads up about the music. I selected it because it's licensed under the Creative Commons license, but it'd be easy enough for me to upload another build sans-music.

And... yeah. I didn't really have time do any real balancing in the final hour of the competition.

wccrawford says ...
Dec 17, 2012 @ 9:39pm

You can fix the 'chrome bug' by using http instead of https.

Dec 18, 2012 @ 2:31am

@rftr:wow, excellent game, but a little difficult to play around, i tried my best.

dek says ...
Dec 18, 2012 @ 11:55pm

GOod game, but with can be finished really easy if you know how to. Graphics were shiny and nice, gameplay was fluid!

arch.jslin says ...
Dec 19, 2012 @ 3:58pm

Nice graphics, and nice mechanism too! Every unit has its ability is pretty cool, and fits nicely :)

pillbrain says ...
Dec 19, 2012 @ 10:31pm

Good, although I found it a bit too hard, I could get the player down to about 20% and then they would just miraculously man up and start going up to about 90, no matter what I did.

DustyStylus says ...
Dec 20, 2012 @ 12:24pm

"NOTE: There is a known issue playing Unity games in Chrome!"

- actually, it's caused by the HTTPS in the Dropbox link. Change it to HTTP and it works in all browsers. ;-)

Now to play your game...

DustyStylus says ...
Dec 20, 2012 @ 12:28pm

Good game! Quite tough. Nice 80s CRT vector aesthetic... if that makes any sense!

rftr says ...
Dec 21, 2012 @ 2:50am

@DustyStylus: Thanks for the tip, and thanks for the kind words :)

dekart says ...
Dec 22, 2012 @ 11:40am

Perfectly implemented concept! The graphics is good

raincole says ...
Dec 22, 2012 @ 12:29pm

best reverse-shooter game in this LD.

Dec 26, 2012 @ 6:00pm


CoffeeOnimal says ...
Dec 27, 2012 @ 2:59pm

Nice graphics, and the tunes added are pretty good, but I agree, the game got pretty boring after a while.
The spawning recharge mechanism was pretty nice.
Good work.

Benjamin says ...
Jan 5, 2013 @ 2:41am

The graphics vector are cool but the game balance need more work. I was efficient only withburster and had the feeling that some others was useless ( mine or tracker ). The spawn and vanishing effect are gorgeous !

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