December 14th-17th 2012 :: Theme: You are the Villain

Back to Browse Entries

Master Abductor

by Diamonde - 48 Hour Compo Entry

You play as the most evil abductor who take princesses wherever you can find'em, and keep them for yourself. Watch out for the watchmen for they are forever on duty and their blinding search-light burns like the very fire from hell itself.

Move left(A) and right(D) and jump on (SPACE). If you wish to hang in a ceiling lamp you hold down (W) while intersecting with it.
Try and finish the two levels and have some fun :)

Note: the background image is not painted by me, so I have to thank sambees @ deviantart. (http://sambees.deviantart.com/art/Starry-Sky-Stock-102324102)

Downloads and Links


Ratings

#1081Coolness20%

Comments

wally2069 says ...
Dec 18, 2012 @ 8:06pm

The game was a little bland and I took off points for using other people's resources ( the background ) in a compo entry.

Flai says ...
Dec 18, 2012 @ 8:10pm

I liked it. For some reason though, in the first level when I lost all my health the level didnt restart and I could continue playing it. In the second level I did die though.

h.attila says ...
Dec 20, 2012 @ 2:53am

You're not allowed to use content created by others in a Compo entry.

JaJ says ...
Jan 6, 2013 @ 11:31am

I had the same problem with not dying in the first level.
Hanging in the lamps was a nice addition, it would be cool if in future levels the level design makes more use of this mechanic.

I don't really think you needed to use someone else's background: Your own sprites look pretty good, and the background you chose doesn't really fit with that style. Even a plain black background would probably have been more consistent with the style. Consistency in style is often more important for the overall look of the game than how well the individual sprites and backgrounds look, in my opinion.

The platforming physics wern't optimal, some jumps were unnecessarily hard because of this, but just keep making platformers and I know you'll improve!

You must sign in to comment.


IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.

MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE

REMEMBER: The “Theme” category is only for the main theme (You are the Villain). Don’t penalize for not using Goats.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

We’ve identified the problem, and should have the page caching bugs fixed for next Ludum Dare.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.


[cache: storing page]