December 14th-17th 2012 :: Theme: You are the Villain

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Evil Death Robots Vs Bunnies

by Team Superfluid - Jam Entry


* Play as a hoarde of evil death robots!
* Blast any bunny that looks at you the wrong way!
* Turn based strategy, watch out for the lethal BUNNYBOT!!


- Apols in advance that there aren't in-game instructions. Basically, click nearby your unit to move and shoot. If you can't move or shoot, click "next unit". This might not always work depending on the random layout of the little houses that you can't walk on ;) Long story short - we ran out of time. Thanks for playing anyway, comments hugely appreciated



- Use the mouse to move then shoot with your units
- Click 'next unit' if there's nothing in range to shoot
- Terminate bunnies with extreme prejudice!


Created in 48 hours by Jim and Dave for Ludum Dare 25 "You are the Villain"

Timelapses and postmortems to follow

Thanks for playing, we truly appreciate your feedback!

Downloads and Links




blackmagic says ...
Dec 17, 2012 @ 7:36pm

neat and efficient :)

jujule says ...
Dec 17, 2012 @ 9:58pm

I wish the pace was a bit faster.

Dec 18, 2012 @ 7:51am

Thanks for the comments! Yes I totally agree re the pace, this was just something we ran out of time on ;)

Dmitrix says ...
Dec 19, 2012 @ 12:29am

The game is a bit confusing to figure out at first.

Dec 19, 2012 @ 7:48am

@Dmitrix Yeah apols for that, we really planned a tutorial or some kind of instructions (had big plans for it in fact) but that feature was left on the cutting room floor with so many others ;)

michax says ...
Dec 19, 2012 @ 8:41pm

Had troubles with controls. Not always clicking in place invoked "move" action. Also start is a little bit slow. I would love to annihilate some bunnies a little bit earlier :)
Nice graphics though.

Dec 19, 2012 @ 8:44pm

when did the rabbits build armored suits o.o

GreenPixelDev says ...
Dec 19, 2012 @ 11:29pm

Poor bunnies :D I enjoy tactical RPGs and I enjoyed yours! I know that there wasn't enough time but it would have been nice to contain units in a grid system or at least show unit move and attack ranges. Great job! :D

Strkl says ...
Dec 20, 2012 @ 8:38pm

the game is reaaally slow but thats because of the controls, it's really hard to click were you want, and there are way to much time between action, that makes the game really slow

But overall I quite liked it ! I even killed all the bunnies :D

Strkl says ...
Dec 20, 2012 @ 8:38pm

And also I didn't ever had the chance to know what the brain thingy do because it moves so slow

Dec 20, 2012 @ 9:45pm

@michax @strkl Thanks for the feedback re the controls, despite the fact that probably half the entire time was sunk trying to get them right I agree they are sadly lacking! It was a mistake to combine two different scale tile maps and multiply different sized units- just too hard to get right ;)

Dec 20, 2012 @ 9:48pm

@GreenPixelDev Yes we were so close to showing the move ranges, it was just a step too far, in retrospect it was an important omission- it was our first attempt at a tbs game so we learned a heck of a lot about the key systems they use... Thanks for the feedback ;)

lotusgame says ...
Dec 21, 2012 @ 7:17am

Fun to play, its nice to kill bunnies, never lost time :)

Clodial says ...
Dec 23, 2012 @ 2:04am

I liked a lot of stuff about the game but, the first couple of times I played, the game jerked on me and stopped working after I had a unit move where the unit would just stay there and I couldn't click on next unit. I got it to work, though, on my 3rd try XD

evilseanbot says ...
Dec 23, 2012 @ 7:50am

Might have been nice to include some challenge, without breaking the overwhelming/unfair aspect to the game. Maybe a time limit? You're competing with other divisions of bunny murderers?

Ace says ...
Dec 23, 2012 @ 10:23am

Pretty good game, I love the graphics in it even though some more time should probably have been spent on the unit controls. It's a bit confusing at first how to actually move your units as there isn't a visible grid for the movements, also managed to lock up the game by ordering one of my units to move to the very edge of how far it could move.
Apart from that though it seems like a very nice game.

SFX says ...
Dec 23, 2012 @ 3:10pm

The game kept freezing for me on the second turn.

Floko says ...
Dec 23, 2012 @ 4:33pm

I like the visuals but i couldn`t play it right, kinda hard to understand =(

Dec 23, 2012 @ 9:39pm

Really like the visual style. I agree with some of the other comments, the pace could be a bit faster.

fishbrain says ...
Dec 24, 2012 @ 7:12am

Nice clean visuals, but the game-play is a little confusing.

Sestren says ...
Jan 2, 2013 @ 4:54am

I see a brief flicker on the screen, but then nothing. Not sure if there's a problem on the site or if it's on my end. I'll try to play it again in a day or so. I'm intrigued by the title alone.

Jan 2, 2013 @ 12:03pm

@Sestren - thanks for that, it just takes a moment or two to load (should be < 10s I would guess...)

Raptor85 says ...
Jan 3, 2013 @ 9:13pm

Love hte graphics, game was a little slow paced though, took nearly 10 turns until i was even in range of bunnies and then it was just move/shoot/move. Could use more gameplay on top of it.

hadesfury says ...
Jan 7, 2013 @ 10:35pm

The game kept freezing for me on the second turn.

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