December 14th-17th 2012 :: Theme: You are the Villain

Back to Browse Entries

Pyro Scramble

by jonathan - 48 Hour Compo Entry

Burn down the trees to gain points.
Loose points for every tree that passes you.

use WASD to move, fire with SPACE or LMB, mouse to aim.

Written in Visual Studio 2012, using Allegro 5.0.7

by Jonathan Nesbitt.

thank you for your interest,

[EDIT] recompiled in visual studio 2010, should avoid missing dll error

Downloads and Links




Logun says ...
Dec 17, 2012 @ 3:18pm

miss MSVCR110.dll ! I can't play :/

jonathan says ...
Dec 19, 2012 @ 4:45pm

blast, sorry, MSVCR110.dll comes with vs2012 and/or windows 8. recompiled in vs2010. should work now!

antonijn says ...
Dec 19, 2012 @ 4:47pm

Very neat little game! A tad on the difficult side, but great for when you're bored.

DeathBySnail says ...
Dec 19, 2012 @ 5:49pm

Nice concept. Is -6000 a good score? :P

wally2069 says ...
Dec 19, 2012 @ 9:57pm

A bit on the easy side but I did giggle a good amount at the thought of driving a truck to burn down trees.

awppy says ...
Dec 23, 2012 @ 12:46am

It's impossible to keep your score from plummeting, isn't it? I didn't feel like there was any goal or point to it, so I wasn't able to play it for long.

The controls felt very nice and smooth, but a turbo/dash would have been nice

h.attila says ...
Dec 25, 2012 @ 9:02am

I think it's way too hard to keep your score up.

You must sign in to comment.

IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.


REMEMBER: The “Theme” category is only for the main theme (You are the Villain). Don’t penalize for not using Goats.

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

We’ve identified the problem, and should have the page caching bugs fixed for next Ludum Dare.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up.

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.

[cache: storing page]