December 14th-17th 2012 :: Theme: You are the Villain
On this minefield you are the vallian. Pick mines up, set traps down, and try to kill those Minesweepers!
Edit: I moved the webpage from Github to my own domain, but the game was untouched.
Edit: As others have mentioned, the blue one is too hard. I slowed it down significantly.
Edit: Bug fixed: you can't play locked levels now.
Downloads and Links
Ratings
![]() | Coolness | 100% |
#5 | Innovation | 4.30 |
#40 | Theme | 4.03 |
#59 | Overall | 3.68 |
#141 | Fun | 3.33 |
#255 | Humor | 2.87 |
#345 | Mood | 2.81 |
#363 | Audio | 2.43 |
#372 | Graphics | 2.93 |
Comments
Really great game concept.
Only problem is the blue cursor is practically impossible to beat on lev 2 and 4.
sound is ok, graphics are good, theme fits very nicely.
But how are supposed to get that blue minesweeper >:o
Now I know what it feels like to be a villain >:(
Sorry for the lack of tips. The way to kill the blue one is to "make it clueless". In other words, force it to guess. It takes some luck but not as hard as it sounds. When a cursor guesses there will be a question mark beside it.
Since you have known what lev 4 is, I believe that you have practically beat lev 2. Good job, villain!
I originally read the title of the game as 'MineStreaker', That would have been an interesting variation - haha.
I quite like the concept! Dynamically shifting Minesweeper, neat.
The AI in this game plays Minesweeper better than I do! I love the concept!
great great great concept, you should make a multiplayer version !
Brilliant idea. I don't play much minesweeper but its very engaging, even when you have no idea what you're doing!
very simple, but very awesome !! I liked it :)
and i like orange.
Ohhhh, figured out a tactic for the last level and felt so evil. Beautiful.
Haha, and going back to it, the fact that you track the fastest time you've been defeated in gives it an awesome little moral choice edge too.
Nice reverse play, It's really hard to set traps to the AI, but interesting.
Awesome idea, I love this sides switch.
Although at least after a first playthrough, the game is really hard, have you considered slowing it down a bit?
Great idea ane implementation!
Not sure how to trick the AI, it's good.
This gave a very creepy thought: There must be some guy behind my computer sneaking the mines when I play minesweeper.... (*gasp*)
@everyonewhosaiditstoohard: You're right. I slowed the blue one down by half.
@arch.jslin: It's exactly how I figured this concept out!
I won the first round by accident by just clicking and I suck at minesweeper and I apparently suck harder at reverse minesweeper but this is brilliantly done. Really original! Now even more sure that AIs will kill us all in due time.
Overall very nice, not my type of game but it ran well, graphics are simple yet consistent, I could never get past the second level though :)
Very clever and fun to play! Remember all my time on this game :D SO THAT'S WHY I USED TO FAIL!
Great game, very nice idea and very well executed.
My trick to beating the blue, I picked up a mine and then I wait until I have 1 or two tile, so I know which tile the blue one is going to click on, and then I just spam my mouse left click on that tile, seems to confuse it, but you won't get a very good time for it though! Because you have to wait until that 1 tile.
I would prefer a slower pace. It's a very thinking game, so I would like to think, and not place mines randomly hoping to win. But it's a great idea.
The game is really good and fun. But that AI man, it is just sick. Couldn't go past second level :/. Good work anyway!
Until I understood how to make it clueless, I was just trying to put mines under the cursor. (it works on the first level xD)
But then there is a easy (and cheap) way of making it clueless... so it became quite easy. xD
Neat concept!
Great idea! Not so hard to beat. I wonder if there's a real strategy of if it's just about placing a mine down the cursor before it clicks. Well done!
Wow. I don't like minesweeper at all, but I'm sure that people who like it would love this game. It's really cool!
I wish I could have done this to a certain minesweeper player I know. Great concept.
That's incredible that you coded this AI in less than 48 hours. Stellar work.
The game itself was a bit tedious, but I could see this being really fun as a head-to-head game.
I love it!
As a big minesweaper player, I had no difficulty to trick the cursor everytime, but I had a lot of fun anyway!
Damn it's hard to play, but still the idea is great ( reminds me of Hatetris where one player chooses the tetraminoes the other has to put ). I'm a noob at minesweeper so i had a hard time trying to beat lvl 2, great job D:
It is a very satisfying feeling to set up the traps for the mine sweeper. Very nice entry.
level 2 is impossible due to what appears to be input reading.
This is the best take on the "play a well-known game from the bad guy's point of view" theme that I've seen. Figuring out ways to force the cursors into guessing was a lot of fun. I'm sure there's a trivial solution, but I haven't found it yet, and the whole game was very well-executed.
Like others, relatively quickly I discovered a dominant strategy that removed the challenge from each level, but it was still satisfying waiting for the AI to be snared by my trap, he he he. >:)
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