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    Ludum Dare 25

    December 14th-17th 2012 :: Theme: You are the Villain

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    Junkbot - Maple - Jam Entry

    A metroidvania by Spaceoff and Maple.

    Speedrun Timer modification by Will "Xyen" (2012/12/21 ver.):

    // Post-Jam Fix .exe / Source .gm81
    // 2012/12/18 Update
    // Can't get stuck in one particular wall anymore.
    // The total amount of ore is now correct.
    // Made 2 impossible-to-obtain ore possible to obtain.
    // Deleted some duplicates of breakable blocks.
    // Easier to backtrack from final savestation.
    // 2012/12/20 Update
    // Character now instantly faces the direction you press.
    // 2012/12/21 Update
    // Made some unintentionally difficult situations less difficult.
    // Stopped the hover sound from playing when entering a new room.
    // Fixed a mysterious rubber ducky challenge being easily surpassed.

    Shoot a savepoint to save.
    Arrow keys / WASD -- Run, Jump, slide down walls (with wall-cling ability).
    Spacebar / X -- Fire weapon.
    R -- Die and Respawn.
    1 -- Toggle Music.
    2 -- Toggle Sound.
    F4 -- Toggle Fullscreen.

    Tools Used:
    Game Maker

    Let us know what you think!

    View Maple's journal. | View all entries by Maple




    Sim says ...
    Dec 18, 2012 @ 2:43am

    This game is awesome! Can't believe it's been done in the space of LD. The way the room style changes after getting the ore is nice, and I liked the ending. Nothing to complain about really, apart from the spikes having a slightly larger than expected hitbox - perhaps add a few pixels to the sprites to compensate.

    Time to go for the remaining ducks and ore now. Some of those duck rooms look horrendous :)

    csanyk says ...
    Dec 18, 2012 @ 2:53am

    Absolutely amazing! Reminds me a lot of Redder by Anna Anthropy. I found 146/170 gems, and located the rubber duck but couldn't make it to it.

    _Rilem says ...
    Dec 19, 2012 @ 6:56pm

    This is one of the best games I've tried. The graphics look good the controls work well.
    I like the different enemies (enemies that jump, sit still, fall from the ceiling). It's a lot of fun to play even though it can be frustrating that you die if you get one hit. This is the main reason I haven't finished the game yet.
    But, this is the first game that I plan on playing more than just one time.
    It's great fun!

    sev_inf says ...
    Dec 19, 2012 @ 8:45pm

    Awesome platformer, reminds me of Spelunky.

    gameXcore says ...
    Dec 19, 2012 @ 8:47pm

    A really solid platformer, my only complaint being that I couldn't turn without moving forward, it meant dropping into some of the smaller gaps and killing an enemy quickly was next to impossible.

    Ed Okonik says ...
    Dec 19, 2012 @ 8:56pm

    Really cool game. Well done.

    Zanzlanz says ...
    Dec 19, 2012 @ 10:31pm

    Woah this is amazing. This is a great game - the graphics are amazing, the audio fits very well, and all of the features are there! I think the junk should have been more fun to collect - it didn't add anything meaningful to the game, in my perspective. I just loved the exploration part. The white outline of the text is distracting and doesn't seem to fit the theme very well. Perhaps a shadow would be more acceptable. Other than that, *fantastic* job!

    blackmagic says ...
    Dec 20, 2012 @ 12:59pm

    Game is good, there is lot of content but insta death and sparsed checkpoints makes it really hard.

    dek says ...
    Dec 20, 2012 @ 1:18pm

    Very beautiful :)

    01010111 says ...
    Dec 22, 2012 @ 11:11am

    The world got so spooky! I love the water, great work on the graphics and audio too!

    Pitoum says ...
    Dec 24, 2012 @ 7:43am

    Very beautiful and polished game. I loved looking around and explore the world.
    Really really nice work!

    Neonlare says ...
    Dec 27, 2012 @ 6:19am

    God damn this is amazing. I have no critics on this at all. It's amazing.

    lotusgame says ...
    Dec 27, 2012 @ 9:55am

    A platform game in the pure tradition. A huge work for a 72h entry ! Congrats :)

    AyCe says ...
    Dec 28, 2012 @ 6:12pm

    Nice graphics. But (seemingly) unreachable gems, weird physics, "unexpected" hitboxes, a lack of savepoints, (at first) quite unnoticable spikes and the repetitive gameplay made me quit before I finished. Stuff like getting the ducks was nice, but for a LD game, this is too difficult. The audio was quite ok. Nice job though :)

    zkenshin says ...
    Jan 5, 2013 @ 2:01am

    Well done.

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