December 14th-17th 2012 :: Theme: You are the Villain
SUPER Witch Hunter Proby Gungnir - Jam Entry
Super Witch Hunter Pro
Don the spiffy buckled hat of Hopkins - a Puritan novice witch hunter. Keep the crowds (and Father Horatio) appeased with a steady stream of heretical souls, cleansed by raging flame.
How will history judge your actions? The hero of today is oft the villain on the morrow...
-Burn as many Witches to death as possible on the Pyres placed throughout the village to earn Purification Points.
-If left long enough, Witches will escape. Escaped witches will reduce your Piety. If your Piety reaches zero, game over!
Controls & Tips:
-Use the arrow keys or W,A,S,D to move about the village.
-Use P to pause the game.
-Stand close to Pyres to start a fire and accelerate fire growth. The Pyre must have wood (and a Witch!) to start a fire.
-Witches cannot escape while the Pyre is burning. Fire will diminish over time if left unattended.
-Burning a witch to death or letting her escape will consume all wood from a Pyre. Gather extra wood from convenient Wood Piles at several locations.
-Make sure to keep each Pyre stocked with wood so you're ready to start each fire when the Witch appears.
-Righteous Speed power-up will help you cover more ground.
-Holy Fire power-up will increase all active fires, and light any valid Pyres.
-Chain together several completed Witch burnings to increase your Purification Point multiplier.
-Banish the Goat Warlock for bonus points!
Downloads and Links
You must sign in to comment.
IMPORTANT NOTE: If you want to place in the final results, you NEED votes. The easiest way to get votes is by rating other games. Judging lasts for 3 weeks following the end of Ludum Dare. For best effect, rate 20 games as soon as possible. Rating more games is encouraged.
MORE TIPS AND DETAILS AT THE BOTTOM OF THIS PAGE
REMEMBER: The “Theme” category is only for the main theme (You are the Villain). Don’t penalize for not using Goats.
TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.
NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.
We’ve identified the problem, and should have the page caching bugs fixed for next Ludum Dare.
PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate about 20 games to improve your visibility.
MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up.
MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crash or win condition bugs after the deadline (in a sense, like “porting” to support more players). We also allow “typo” bugs. I.e. A true that should have been a false, a word that should have been a different word, very tiny changes that you would have caught if you had more sleep. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just things you messed up last minute. Typos.