December 14th-17th 2012 :: Theme: You are the Villain

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This Is How It Ends

by Oreganik - Jam Entry

Solo jam entry due to extenuating social obligations. Have they no respect for the iron embrace of Ludum Dare Compo? =)

So, this is a story game. Just want to put that out there to begin with.
Also, the web version requires Unity plugin.

"This Is How It Ends" features you, the villain, standing in the ruins of a world you have just finished destroying with your seventh act of destruction. You have the chance to journey back in time through each scene, watching the scenery revert to its state before each catastrophe. Re-discover your motives to realize how destroying the world could seem like the right choice. Read letters from those affected by you, and affecting you. And piece by piece, the outrageous ending becomes the natural conclusion. But if you venture too far, you risk being consumed by the darkness which taints your life.

If you encounter any bugs, please e-mail me at .

Thanks for playing!

*edit* *possible spoilers*

1. To make progress, check both computer terminals and the letters. You can then walk into the "memory" and go back in time.
2. You can decide to stay in an era by disabling the doomsday device and resisting the pull of memory. I didn't have time to give each era a proper ending in this situation, but if people ask for it, I'll do it post-compo.
3. There is a tragic ending if you go far enough. If it disturbs you, I'm sorry.
4. I added stat tracking post-compo. No other changes were made, so I used the same link. Consider this "full disclosure." =)
5. There is sound in the first stage... but apparently only if you have nice speakers. It's all bass, apparently. :{

Downloads and Links




SkyPirates says ...
Dec 18, 2012 @ 4:52am

Interesting take on the theme! The controls weren't great, and there wasn't a whole lot to do, but it was certainly innovative. The environmental graphics were also quite good. I loved the letters :)

Dec 18, 2012 @ 5:25am

I really liked the mood in this game as well as the concept. It felt kind of strange having this relative discourse between being the lone survivor in a desolate wasteland (common for heroes of survival type games) and finding out through gameplay that you are the reason you are the lone survivor. Good job!

Radiatoryang says ...
Dec 18, 2012 @ 5:47am

interesting narrative but clipping was really buggy, I activated the explosion and it teleported me but not all the tiles synced so I was walking through walls and stuff

Oreganik says ...
Dec 18, 2012 @ 6:04am

I will try and reproduce it so I can fix it. Thanks for letting me know about the issue!

Hume says ...
Dec 18, 2012 @ 6:14am

I do love a story, even a tragedy.

Well done, sir.

On a replay, I trapped myself in the "burn every bridge" path. Not sure how I would have taken it if I'd done that the first time.

I hope I never receive a letter from the Alaska Fishermen's Union.

Dec 18, 2012 @ 10:49am

Interesting story of a man remembering how he became who he is at the beginning of the game.
I like the idea of the progression and how we can modify history by disabling the machine anytime.

DeathBySnail says ...
Dec 18, 2012 @ 10:29pm

Nice to see a game about a villain which isn't one-dimensional. Like it.

dcolgan says ...
Dec 18, 2012 @ 10:40pm

Very moody and heavy. I was intrigued and wanted to keep playing to see what would happen. Nice story development, and great job overall for a weekend!

Cake&Code says ...
Dec 18, 2012 @ 10:43pm

Wow, that was surprisingly engaging. The narrative was great and the controls were really well done. It has an almost Saira-esque lonely feel to it, it was really shocking.

Some more work and this could be a really, really amazing game! Please keep working on it!

Winterblood says ...
Dec 18, 2012 @ 10:45pm

Wow. Fantastic storytelling. Game engine and UI is a bit crude, but served it's purpose. Very thought-provoking...

angrygeometry says ...
Dec 18, 2012 @ 10:49pm

really excellent mood. i love the letters a lot. a cool take on the theme! i liked it.

rylgh says ...
Dec 19, 2012 @ 2:01am

Neat story, and I liked the interface with the hold left/hold right controls.

Mythalore says ...
Dec 19, 2012 @ 11:56am

Nice graphics and a solid adventure game!

Starspell says ...
Dec 19, 2012 @ 3:29pm

Interesting take on the theme and always good to see a narrative-driven game like this. Not my kettle of fish really but still interesting.

Milo says ...
Dec 20, 2012 @ 11:30pm

It was fun to see the character seeming less and less evil as I went backward.

Per says ...
Dec 22, 2012 @ 3:31pm

Very nice storytelling.
Not for everyone, but I though that this game had the best story yet this LD.
The graphics and sound are really nice as well.

BNeutral says ...
Dec 22, 2012 @ 7:46pm

Interesting story.

Pitoum says ...
Dec 28, 2012 @ 12:35am

Very moody!

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