August 24th-27th 2012 :: Theme: Evolution

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Evo Fight

by Th3dz - 48 Hour Compo Entry

Go nuts!

Update: Fixed Windows versions. Should now work without LOVE installed.

Downloads and Links




Th3dz says ...
Aug 27, 2012 @ 7:09am

Seems to be a problem with the Windows version. I will fix it as soon as I can.

Th3dz says ...
Aug 27, 2012 @ 11:24am

Windows versions are fixed now. Let me know if there is any trouble.

siondream says ...
Aug 27, 2012 @ 1:38pm

Loved the SFX (recorded by yourself I believe :-D) and the shadow effect. I think the energy ball is completely umbalanced though, you can just leave the attack button pressed and you'll win every time.

Th3dz says ...
Aug 27, 2012 @ 1:44pm

Thanks! Yes, me and my friend had a fun time recording the sounds :)
If you play with 2 human players you "catch up" on the special attacks so it will be pretty balanced. Unfortunately the AI isn't that clever :)

Vordux says ...
Aug 27, 2012 @ 3:08pm

Graphics are good, I liked the animation on the energy being released after a fireball.

Nice touch that you implemented your own sound sfx, I feel pretty naughty after hearing you pant and grunt for so long though :$

However, I noticed if I spam fireball, I can win every time against the AI. Against a real player, it is a different matter though and is quite enjoyable. I'll keep this to play against some of my friends.

Nice game with good detail and touches.

NatNoBrains says ...
Aug 27, 2012 @ 3:19pm

Nice fun game. It would be worth putting a restriction on the fireball-type attack, as you can just spam it at the enemy to win. I love the player shadows and the sound effects. Well done :D

Robotic says ...
Aug 27, 2012 @ 3:24pm

Haha, really fun game, the sounds are great :)

Lucariatias says ...
Aug 27, 2012 @ 3:27pm

Nice game. Apart from the energy ball, the attacks seem well balanced. It runs smoothly although there seems to be a glitch where you can defy gravity by punching in mid-air - intentional?
Com players are a little too easy, being unaware that you can abuse the energy-ball n'all...
It's a lot of fun to play and has a brilliant graphical style. The "evolution" isn't as obvious as it could have been though...

Th3dz says ...
Aug 27, 2012 @ 3:27pm

Thanks everyone! It is meant as a multiplayer game. It only has a computer player so that you CAN play the game alone.

sgehlich says ...
Aug 27, 2012 @ 3:27pm

Walkthrough against computer enemy: Hold down "K"

Nevertheless, I like the graphics and the game mechanics

dalbinblue says ...
Aug 27, 2012 @ 3:30pm

Fun little game. The special is unbalanced against the AI; a jump reflex would help fix that a lot.

cappelnord says ...
Aug 27, 2012 @ 3:41pm

Neat game! I find it kind of strange that you fall slower when you attack. Only could test it against the computer, could be a lot of fun with a human player. shadow is cool too.

Jeremias says ...
Aug 27, 2012 @ 3:41pm

Here's my feedback:

- the jumping part is a bit buggy (strange jumping controls)
- the AI is overpowerd in close combat and too bad in range combat (you can defeat him by spamming fireballs)
- sounds are okay, the "K.O." sounds funny :D

I played on Windows 7 64bit.

Huchickut says ...
Aug 27, 2012 @ 3:42pm

Quite fun. But a kind of limit to fireballs would be really good for balancing .

Sanguine says ...
Aug 27, 2012 @ 3:43pm

I like the fact that it fixes a problem many modern fighting games suffer from, namely the fact that one player is way too strong. I also really liked the animations + the shadows they had. The AI was not very intelligent though.

Khayet says ...
Aug 27, 2012 @ 3:44pm

Really fun if you can resist using the fireball. :D
Sound and graphics are awesome. *thumbs up*

surreal_whale says ...
Aug 27, 2012 @ 3:49pm

I liked the graphics, shadows were a nice touch. I played the computer and couldn't resist spamming the energy ball a bit, but the evolution aspect was a good addition.

Th3dz says ...
Aug 27, 2012 @ 3:50pm

@cappelnord If you play with 2 humans, that means AERIAL COMBAT!

Vurb says ...
Aug 28, 2012 @ 12:39am

was fun and nice controlls and movement other then the attack controlls were a little odd or hard to use. Also you can just hold down one of the buttons to shoot a steady stream of fireballs and pin the enemy to the side well you slowly kill him.

vigrid says ...
Aug 28, 2012 @ 9:04pm

I loved how much feeling you put into the sound. I just kept throwing fireballs and I won every time.

eli says ...
Sep 1, 2012 @ 8:35am

Loved this gem!! What attention to detail.
The movement felt really solid, and the graphics were a dream to look at. Perfect sound to go with it. A really nice polished little game. The evolution aspect seemed a bit tacked on, but it led to some game-theory kind of strategies. I only played against the computer, but I can imagine how a real opponent might increase the strategic aspect.

Cool game!

JaJ says ...
Sep 1, 2012 @ 12:47pm

The first thing I did was to let two AI's fight it out, it looked quite spectacular. Then I tried to fight an AI myself. It turned out all I had to do was press the 'J' button repeatedly to win, I didn't even need to move, so that made winning very easy. I bet playing against another human would be a lot more fun, but I don't have one available. The game was really polished, and great except for the difficulty. I also loved the animated shadows of the characters!

RawBits says ...
Sep 1, 2012 @ 10:31pm

I just love how you can fight in the air DragonBall style. The shadows are awesome and music is really nice! This game is fun to play over and over. :)

The only thing is when you use your special power the computer isn't have a chance. If you add a bar for energy which regenerates slowly then this problem would be easily solved.

Great work man! :)

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