August 24th-27th 2012 :: Theme: Evolution

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The Path for Evolution

by DavidErosa - 48 Hour Compo Entry

Wow, just in time!

I'm a bit disappointed, though, with this one. I made the classical error: Too ambitious for my experience and time. I didn't have time to add proper sfx or music. Also the game lacks a bit of polish. More about this tomorrow with the Post Mortem.

The game: As I have no knowledge about DNA, biology and so, I decided that given that Evolution took so long to be a Ludum Dare theme... what if Evolution itself fights against the previous LD themes? It has been in the final round 7 times and 9 voted, that's 9 levels!

Every mini-level is inspired by one past LD theme, as can be seen on the top-left corner of the screen. Plus a last level surprise not inspired in any past them, but with which Evolution has got to fight til the last blood drop :)

You have to collect a letter from the word EVOLUTION in each level. When the letter is picked up, a door opens to the next level. The first level can be tricky, but just think about finding the first letter. By the way, the game gets a little better after the first mini-level :)

Controls: Sometimes cursors, sometimes mouse, sometimes both of them:)

Hope you enjoy it!

UPDATE: Ok, looks like the first level is not so obvious so, as I want you pals to play the game, here's the trick: Place objects clicking around and hit the "Boom" button. Check the screenshot!

UPDATE 2: Crap, it seems like there was some z-fighting issue with the "Next" button after winning the first scene! On my Intel card the button was shown in front of the dark plane, but on nvidia, it was rendered behind... Please check it again!

Downloads and Links




rynti says ...
Aug 27, 2012 @ 4:02am

Awesome! Even though I noticed my friend who also tried to play it wasn't able to figure a solution for the first level (Didn't know what to do), I got it and I loved it! :) Really nice, especially the sudden change to 3D. However, wasn't able to defeat all 1000 Kittens^^

Materie says ...
Aug 27, 2012 @ 4:08am

Can't really rate the game when I cannot figure out the solution to the first level. Make an E, okay. Make an E in a frictionless environment? How is this even remotely possible? Pix or it didn't happen. :P

robcozzens says ...
Aug 27, 2012 @ 5:27am

I think you're going to have to say what you think qualifies as forming an 'E'.

DavidErosa says ...
Aug 27, 2012 @ 1:18pm

@ranti: Thanks! Yeah, the last game is a little too much... Anyway that's the final one and nothing fancier happens after it :)

@Materie, @robcozzens: I've added a tip (aka the solution) at the entry description and a screenshot. Hope you find it useful!

VoEC says ...
Aug 28, 2012 @ 12:28pm

Even with the tips and the screenshot I still can't manage to finish the first level. Do the lines have to stand still to count as an E? Either way I don't think know how to do it, even if I place the TNT in the same spots as in the picture.

Zanzlanz says ...
Aug 28, 2012 @ 12:51pm

Same here.

camdensegal says ...
Aug 28, 2012 @ 1:31pm

I managed to complete the first level but I cant figure out how to get past the "Every Evolution has a beginning" screen

Oreganik says ...
Aug 29, 2012 @ 12:00am

Tough little game! It's amazing how hard it is to get all those different types of gameplay in, isn't it? =) Good show!

Maxium says ...
Aug 31, 2012 @ 4:43am

Chrome has issues with the https link, try changing it to http.

kratorspore says ...
Sep 1, 2012 @ 12:12am

The first level of this game is just too obtuse for me. I get Im trying to make an 'e' but the mechanics are a bit too unstructured.

chardish says ...
Sep 1, 2012 @ 12:26am

I ... couldn't beat the first level. Which is a shame, cause I really want to see where you were going with this.

Wampus says ...
Sep 1, 2012 @ 12:38am

I know the author says he feels like its unfinished but given the time limit it seems like a lot was achieved. I have to rate this highly.

SaintHeiser says ...
Sep 1, 2012 @ 3:15am

Can't beat first level. It's ultimately hard or I can't understand something...

goffmog says ...
Sep 1, 2012 @ 11:18am

Ouch that last level is tough :) I found the first level difficult to work out but got there by trial and error, the tower level also stumped me, I jept looking for extra keyboard controls before I realised clicking on stuff also did something. Find it really bizarre that you couldn't get my game when it's so much simpler than yours ;) But good job!

pighead10 says ...
Sep 2, 2012 @ 12:18pm

Not rating yet because I can't complete the first level. Please explain! I have made an E but nothing seems to be happening.

pighead10 says ...
Sep 3, 2012 @ 12:14pm

Completed it (minus all 1000 kittens!). Very nice game!

bvanschooten says ...
Sep 3, 2012 @ 10:46pm

The first level contains a tough but unintentional puzzle, but I finally completed it!

The segments are supposed to stop in the middle of the screen to form the "E". However, if you fail to complete the level the first time you press the boom button, the segments will no longer stop and the first level becomes uncompleteable.

If you fail the move the segments towards the middle the first time round, reload the page before trying again.

harusame says ...
Sep 5, 2012 @ 6:21pm

Excellent entry ! Many different gameplay, good job !

Cake&Code says ...
Sep 5, 2012 @ 6:33pm

Great entry, took me a bit to figure out the first level but once I got over that hump it was all pretty straightforward!

Found a bug in the 3D world where if you scale the side of the mountains towards the door and don't go around the easy shallower entrance the door won't open and you can't exit the level.

The Rapunzel level was hilarious as was the 1,000 kittens. I want to find out if getting through all of them entails a reward... but I need to find the time to do it xD

pjchardt says ...
Sep 12, 2012 @ 3:16am

Great use of the theme!

echa says ...
Sep 12, 2012 @ 11:30am

Can't beat 1000 kittens ^_^ too many

hamster_mk_4 says ...
Sep 16, 2012 @ 8:49am

There is a point where the frustration of multiple failed attempts overrides my curiosity to see comes next. This game reached that point fairly quickly.

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