August 24th-27th 2012 :: Theme: Evolution
Bioboy is a platformer... with a twist! You can't jump or run, all you can do is shoot bubbles (or bullets).
Dictator Price's daughter needs rescuing. Go through 21 levels in increasing number of difficulty, dealing with inert blocks, ice blocks, arrow blocks, snow blocks, spring blocks, bombs, and more! Gain points, unlock powers, and go obtain better times on other levels.
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Controls:
Backspace: retry a level
Arrows: shoot bubbles/bullets
Ctrl: slow time (when unlocked)
That's it!
Downloads and Links
Ratings
#12 | Audio(Jam) | 4.00 |
#28 | Innovation(Jam) | 3.63 |
#45 | Overall(Jam) | 3.53 |
#66 | Fun(Jam) | 3.26 |
#113 | Mood(Jam) | 2.83 |
#144 | Graphics(Jam) | 3.15 |
#225 | Theme(Jam) | 2.00 |
#691 | Coolness | 42% |
Comments
@quinnirill The soundtrack bug has been fixed - I think it's within the rules of the jam :) No new content/gameplay, just bugfixes and ports.
And yes - you can get all golds, I've finished the game twice. But you need to 'cheat' a little bit by spamming diagonal bullets :)
Also, the Win32 version is out. Go crazy!
Really cool game. I'm impressed by the amount of content you managed to squash in there. Music is really great, I must say.
A neat idea, one that I don't think I've seen before. Controls work well, level restarts quickly, which I appreciate. The only thing it seemed to be lacking was a restart button, I had to exit and re-select the level if I got stuck.
Great game, two thumbs up from me.
Interesting game, though many of the puzzles didn't seem possible... are you supposed to do the levels in order?
@pythong It was because of OpenAL32.dll - I uploaded a new build! Should work now.
@Miltage: you can retry a level with Backspace, it was said so in the README and description here but it should have said so in-game :/
@Giadio Yep! All levels are possible, but you sometimes have to try the early levels from other worlds in order to gain powers and go back to the first worlds.
Very solid puzzle game. Lots of polish and clever puzzles. I did think some were pretty challenging, and the powerups weren't obvious at first. Nice work!
This is really impressive for 48 hours. There's more UI polish than I was expecting.
One of the best games I've played. I first though some of the puzzles were unsolveable until I discovered how the powerups work.
The vertical resolution is way too high. Mine is at 768 and I can't move the window up enough to see what the rest of it says sometimes. Otherwise it's good fun; it's a nice puzzle platformer.
Challenging game with plenty of depth! A few simple powerups mean all the difference, each time changing the way you play. Cool entry. Loved the music and the simple graphics. A little twitch-heavy....
The thing I liked the most was the "programmability" of the levels. You have really cool things like loops and switches going on with those triggered blocks. Reminds me a little of the old Windows game "Kye".
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Love the soundtrack! You might want to run the audio in a separate thread though, every time a new track is loaded the game freezes for a while.
The powerups are the evolution part? Could be more prevalent, though it was a hard theme.
Also, there should probably be a way to disable powerups, on some levels the explosive bullets are more of a punishment than a powerup, e.g. Thinking Diagonally can't be finished with them.
Have the gold award time limits been tested to be possible? :D :D I tried to get one for ages but no luck.
Either way, overall it's a very complete game, much of content and finishing touches. I liked it!