August 24th-27th 2012 :: Theme: Evolution
Sewers of England at War
Ever wondered what would happen if humanity stopped evolving? Insects, Animals made hybrids, they did keep evolving,
the did reach our intelligence...
Quickly! Down into the sewers,
For the last stand of humanity.
- Cellius Shakespare
ps: do you have problems with loads of flashy particles, please do not play this game for more than a few minutes.
Game works under Wine (linux)
and windows ofc.
Downloads and Links
Ratings
![]() | Coolness | 94% |
#59 | Graphics | 4.04 |
#71 | Mood | 3.46 |
#123 | Fun | 3.35 |
#164 | Overall | 3.38 |
#165 | Audio | 3.02 |
#356 | Innovation | 2.88 |
#396 | Humor | 2.00 |
#610 | Theme | 2.26 |
Comments
Really awesome effects, watched him make some of the later stages of the game. Well done!
Besides the whole "do I listen to this awful noise on repeat or play in darkness" thing, it was pretty decent, considering, as you said, you made it over the course of 7 hours. Although I'm pretty sure bouncing off the walls like that isn't really a thing.
Hey dude...
__Windows__
https://dl.dropbox.com/u/34397004/Node/SEW%20Cellusious.zip
__Linux__
https://dl.dropbox.com/u/34397004/Node/SEW%20Cellusious.zip
Do you have a Linux release to post? That could be awesome!
I'm really impressed. This was fun, and I like that it was simple.
I would love to see a full-featured game like this (with online multiplayer, more weapons, more enemies, etc).
This seemed pretty limited because there was only 1 kind of enemy, so as it wasn't getting harder it wasn't engaging. Also, turrets are OP.
But other than those complaints, this was genuinely fun and unique, good job.
Fun to play! Easy to play. Not so good for my stomach. Still a great entry!
@Jamin - I did use 2 hours to make it work on Linux under Wine.
@Mappum - There is 9 kinds of enemies. play for a while and you'll see the full potentinal of the game.
@Everyone else - Thank you! :)
The visual effects were great, but the screen shake is a little too intense I think. The shooting noise could do with some variation! Nice game though :)
Great game. The rounds are a bit long i think, and the towers are to weak later on. But the alpha-lighting brings a nice atmosphere to the game.
Really good, I loved the graphic. The gameplay was a bit lackluster though, but it's amazing how you put this together in 7 hours.
I liked the game, but its a bit monotonous
However, for 9h of work a great game, even when the SFX gets irritating after some time
Interesting looking game, but a bit monotonous. I way in the comments that there are nine types of enemies, but I only think I saw 2, and I played for a few minutes just mowing down what I could find. The turrets didn't seem that useful as they were destroyed way to quickly.
It was an interesting game. The turrets kept missing though and whenever I ran into a wall I bounced like some sort of basketball. Setting that aside, I thought it was pretty fun.
Really cool effects, with the camera shaking and everything. Almost got dizzy. Fun to play at first. After I set up turrets everywhere that killed everyone directly at spawn it was a bit boring.
Really liked the use of lighting, created a good atmosphere. I liked the turrets and traps as well, was fun setting up a wall of guns and luring the enemies into it
This game almost feels like a more violent version of Pacman. :D It's nice that you can use turrets strategically to your advantage... although having several turrets can make the screen shake almost too badly to play when you are all firing at the same time. Certainly one of the most visually interesting games I've seen in this compo so far!
It hates the Intel chip on my laptop (running under Wine), but it runs great on my home workstation.
Beautiful game!
Love the tweening, even if it's a bit too much sometimes. I somehow feel that I played this wrong, as it was very easy once I surrounded myself with turrets. I did expect something in your usual artstyle. how wrong I was! Well done!
I liked it. The screen shake effect was nice, but got craaazy when I had 3-4 turrets and mega magic fireball ability. It started making me dizzy :S Good music, and I like the "scene from Alien in the ducts with the flamethrower" vibe :)
I liked this game really much! Effects like shaking give a lot for the mood. I felt like I hold a BFG and bear the knockback of it. :)
It's hard to control in tight places with the accelerating and bouncing machanics though. And didn't think traps are working or at least I never saw one doing something. Also I find a bug when the game loose focus the mouse starts scrolling the playfield and can't get back to the original view.
Nice atmosphere, smooth gameplay. I really miss different enemies though.
You must sign in to comment.
Used 7 Hours, 3 of them on tweening and Linux support.
Be fair.