August 24th-27th 2012 :: Theme: Evolution

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A Matter of L and D

by phren - 48 Hour Compo Entry

EXPERIENCE OPTIMIZED FOR THE WEB! The source package includes both builds.

Click on a creature to open up its character sheet. You can close it by right-clicking or clicking the X in the top-right corner. Be sure to name some creatures and follow them!

You can try to find out the optimal gene setup for a species by mutating single genes. Mutating a creature has its dangers though. Each gene ranges from A to D.

Strength - Improves your appetite

Dexterity - Makes you faster

Constitution - You'll live longer

Intelligence - Find food & mates faster

Wisdom - Avoid dangerous situations

Charisma - It's sexy time!

DISCLAIMER: PROCEED WITH CAUTION! A Matter of L and D is a horrifying tale of rape, incest, pedophilia and cannibalism.

Downloads and Links




phren says ...
Aug 27, 2012 @ 12:56am

This time I didn't even have the energy to update the blog at all! Phew, 110% effort went to the game...

Dietrich Epp says ...
Aug 27, 2012 @ 9:48am

I killed a frog! I'm not sure what all the different mutate buttons do. Maybe if it started out with only a couple of critters it would be easier to follow?

Andrei Barsan says ...
Aug 27, 2012 @ 11:54am

Yeah, it was a bit overwhelming, and I couldn't really follow what affected what. The game felt a bit confusing to me.

dredlockz says ...
Aug 27, 2012 @ 12:27pm

fantastic! really interesting simulation.

turnip says ...
Aug 27, 2012 @ 12:30pm

I didn't really feel like there were any goals, so I didn't really feel compelled to do anything. The simulation part is great but I wasn't asked to explore it and see what was possible.

phren says ...
Aug 27, 2012 @ 12:52pm

Perhaps there has been some confusion regarding the goal of the game. There isn't really any score or end result you should strive for. It's more of a sandbox "do whatever you want" type of game. As a very goal-oriented gamer I can understand your issues. :)

At work instead of playing solitaire you can give a creature a stupid name and go watch him sex up and eat its children. :P

SteelRaven7 says ...
Aug 27, 2012 @ 2:02pm

Pretty confusing at first, but it's nice to see a simulation with so many parameters.

Sergey Mohov says ...
Aug 28, 2012 @ 5:27pm

Always fun to see a good simulation, and graphics are also pretty slick, considering the time constraint. Spore-ish :-)

ratking says ...
Aug 28, 2012 @ 7:30pm

Uhm ... interesting! I don't have any idea what I do and how I do it, but I guess that's how Mother Nature created us, too.

Aug 28, 2012 @ 7:40pm

Cool simulation, had a play for a bit with it but as there didn't seem to be a goal to the game such as get x number of worms / frogs on screen I left it alone after a while.

The mutation bit is also nicely done and you learn after a bit which gene is more likely to affect postively despite HP loss. Fits in very nicely with the theme also I have to say!

X-0ut says ...
Aug 29, 2012 @ 8:01pm

I really had no idea what I was doing :D
Its very much on theme though.

Zed says ...
Aug 30, 2012 @ 4:49pm

That was fun! Like a particularly good screensaver. Although, THOSE BASTARDS KILLED FRANK.

triliyn says ...
Sep 1, 2012 @ 7:46pm

More of a sandbox than a game, but it was pretty fun to name one creature and watch its descendants blot out the gene pool. Speaking of which, if you let it run for a while it can get hard to see anything through the haze of names.

DustyStylus says ...
Sep 3, 2012 @ 7:56pm

Quite fun to watch! :D Just a note to change your web link from http(s) to just http, some of us will just get the "Install Unity" page, even though we have it installed.

phren says ...
Sep 3, 2012 @ 8:39pm

Oh, that's why it didn't work for some people! Thanks for the tip!

A big thanks to all that have played my game up until now. I appreciate it. :)

Sep 13, 2012 @ 6:51pm

A little too confusing -- not sure exactly what was happening or why.

Jedi says ...
Sep 15, 2012 @ 11:42pm

Quite a steep learning curve on this one!

I had problems maintaining populations. I thought the way mutation worked was really innovative and cool but I think it costs way too much health to play with. I would also be frustrated when I would spend a lot of time improving my worm, and even if I was careful not to let it get low on health, some evolved beast would still come along and gobble him up a second later :(.

Still, it's an impressive sandbox!

mipi says ...
Sep 16, 2012 @ 7:48pm

@phren did you read the walkthrough? It's on the end of the description, should help. But maybe I'm just presuming that people get it and I havn't made good enough instructions for this game, but I've tried.

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