August 24th-27th 2012 :: Theme: Evolution

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by rodrigomotta - Jam Entry

So, this is the result of our first participation in the Ludum Dare game jam. The game is a shooter with microscopic evolution of single-celled creatures, called allels, or something. We liked the final result because the gameplay was very fun and frenetic, and the theme "evolution" was very present: evolve to survive. The survival of their species depends on how much you evolve. It was a fun work made by just two guys, that's it.

To play Allel, use WASD to control the character and shoot everything that moves using the mouse button.

* Cool graphics and animations;
* Frenetic gameplay;
* Balancing to play forever and ever;
* Original soundtrack;

Coming soon:

* Autofire;
* Leaderboard;


- Enemies "recede" and AI;
- Character shoot after 5 evolutions;

Downloads and Links




LuizHGMonclar says ...
Aug 28, 2012 @ 2:41am

Lvl 19, 1min30s, 912 score :D I liked it! My hand got a little tired of clicking like a maniac! I really enjoyed the sountrack and the visuals!

Great Job! :} Pretty fun!

Drabiter says ...
Aug 28, 2012 @ 4:18am

Lvl 13, 55s, 286. The game is very well polished, both art and sounds. The theme macthes too.

eyehawk says ...
Aug 28, 2012 @ 9:43am

Cool game, I always love robotron/geometry war type games - in fact my entry is the same. The only thing that needs fixing is you really need autofire, which is ironically is the same thing I should have added to my own game:)

rodrigomotta says ...
Aug 28, 2012 @ 1:41pm

@LuizHGMonclar Thanks man, I love your game! So strange and beautiful.

@Drabiter Thanks man! =) I play your game too.

@eyhawk I love these games too. Really, I wll put the autofire in the game today. DUDE, your game is so AMAZING! I Love it.

CapGrip says ...
Aug 28, 2012 @ 2:42pm

Very well done! Quite simple, funny and frenetic, loved it!
Lvl 50, 3min42s >D
Is there an end?

rodrigomotta says ...
Aug 28, 2012 @ 2:44pm

@CapGrip: No, we need se this game with joypads. =) Thanks, bro.

FrederickK says ...
Aug 28, 2012 @ 5:43pm

Great graphics and simple gameplay. I liked it!

Adbook says ...
Aug 29, 2012 @ 8:06am

Great game !

rodrigomotta says ...
Aug 29, 2012 @ 1:52pm

@FrederickK: Thank you man! This is own goal. =)

@Adbook: Thank you!

SaintHeiser says ...
Aug 29, 2012 @ 2:16pm

Good game. And good playing around theme. But so fast gameplay for me... but very addictive. Good job, man!

amidos2006 says ...
Aug 29, 2012 @ 4:04pm

nice game :) I love it :)

chambers says ...
Aug 30, 2012 @ 3:15am

Great game, very well balanced and very good looking. I liked the fact that the enemies can also absorb power-ups, it adds a lot of depth to an otherwise simple game.

The only criticism I have is that pressing the mouse button repeatedly is very unconfortable (not to mention it's bad for our health, and for the mouse >_>), if you could fire continuously by keeping the mouse button pressed, this would be a 10/10 game (I'd definitely play it again if you change that!)

Aug 30, 2012 @ 1:27pm

very very fun! I especially like the point where you shoot huge bullets :)

Aug 31, 2012 @ 10:44pm

Impressive twin-stick-shooter! Love the presentation, from the graphics to the sound.

One minor quibble is the pick-ups looking very similar to the enemies. You aren't naturally inclined to pick them up. I also believe enemy-ai could've gotten more self-growing itself, that would be a lot of fun :)

rodrigomotta says ...
Sep 1, 2012 @ 12:11am

@amidos2006: Thank you man! =)

@chambers: Thanks. Yes, the prototype some problems. We already include the autofire. We will update this weekend. Thanks for "10/10" =)

@Christina: hhahah thanks! I think this game is very fun too.

@matthias: Thanks dude. Yes, the enemies AI need be fixed. The enemies behavior must be exactly equal to the "character". =)

DaviDeMo says ...
Sep 1, 2012 @ 12:49am

easy, fast and hard =O fun game, really.

rodrigomotta says ...
Sep 1, 2012 @ 12:53am

@DaviDeMo: huashusahua great definition! ;D

sP0CkEr2 says ...
Sep 1, 2012 @ 12:54am

great game -- perfect for the theme

rodrigomotta says ...
Sep 1, 2012 @ 12:55am

@sP0CkEr2: Thanks man. We try make a fun game! o/

Jezzamon says ...
Sep 1, 2012 @ 2:50am


rodrigomotta says ...
Sep 1, 2012 @ 3:04am

@Jezzamon: Hi, man. Thank you!

zatyka says ...
Sep 1, 2012 @ 4:10am

Very cool game. As others have said, autofire would make it much better.

rodrigomotta says ...
Sep 1, 2012 @ 4:58am

Yes @zatyka, we will upgrade this weekend with autofire. =)

Oye Beto says ...
Sep 1, 2012 @ 5:07am

The background looks very cool :D
I wish I could keep shooting with a sustained click.

sev_inf says ...
Sep 1, 2012 @ 2:19pm

Difficult at first, but very addictive.

Igor Silva says ...
Sep 1, 2012 @ 4:28pm

Muito bom, mais um grupo brasileiro participando, isso é bem legal para o mercado brasileiro de games, o jogo ficou bem legal, a arte ficou show, eu achei a ideia tambem muito boa.Depois da uma olhada no meu, sou estudante de programação no colegio NAVE no rio de janeiro

90sml says ...
Sep 1, 2012 @ 6:43pm

Cool game, i enjoyed playing it even if the difficulty is a bit frustrating (especially the annoying sound when you lose an evolution :p)

bobiniki says ...
Sep 1, 2012 @ 6:58pm

Nice game. I like the mechanic, but I don't know why it runs so slow... It was barely playable for me :/

juaxix says ...
Sep 1, 2012 @ 11:44pm

When you are 4cells and fire 4 balls I guess that their powerattack is less than when you are bigger and only throw one ball, isnt it?
so much clicking , lol

zkenshin says ...
Sep 1, 2012 @ 11:44pm

Level 80, 10min10s, 29120 when I finally decided to call it quits ;D Nice game :)

rodrigomotta says ...
Sep 2, 2012 @ 1:09am

@Oye Beto: Thanks. I lost time in the background because it is the only visual element of the game, besides the characters. Its very important. Autofire is coming. =)

@sev_inf: Thanks, i like addictive games. ;D

rodrigomotta says ...
Sep 2, 2012 @ 1:14am

@Igor Silva: Avaliei seu jogo. Muito legal. Obrigado pelos comentários. =)

rodrigomotta says ...
Sep 2, 2012 @ 1:19am

@90sml: hahahah thanks! Really, the game must be balance. I will fix this soon.

@bobiniki: slow? oh, god. I dont understand. Sorry.

@juaxix: hshuahua no no, its a bug. Sorry. =)

@zkenshin: Oh my god, level 80? You must play this game when we upgrade with leaderboard.

thewiseguy99 says ...
Sep 2, 2012 @ 10:58pm

Fast paced and fun!!! OMG my hands are sore with playing (but in a good way). Simple concept (sometimes those are the best) executed well. Your proposed autofire addition would be awesome! Well done!

tomhunt says ...
Sep 8, 2012 @ 2:39am

the framerate seemed a bit jerky to me for an arcade game. i thought the sound was pretty good, and the swirly background added a nice bit of atmosphere.

rodrigomotta says ...
Sep 16, 2012 @ 6:46pm

@thewiseguy99: hasshuauh thanks man. I think made a fun game, really. And I will develop this game, for real.

@tomhunt: I love the background too. ;D

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