August 24th-27th 2012 :: Theme: Evolution

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by kevincorrigan - 48 Hour Compo Entry

Collect Cells and Grow!

///please read///

"Sorry about the music I should have read the rules better, but now I know for the next time:)"


WASD to move
Left mouse to shoot (Later On)
mouse to control direction (Sorry for Crapiness)

if you have trouble playing it, you can download blender (FREE), and open the growtitle.blend file. Press P to start the game Engine.

This was my First LudumDare and I enjoyed it! I changed My Idea twice so I only had a couple of hours left to make this game. The source is included in the games zip folder.

There was a couple of bugs that showed up after compiling but I don't have time to fix them, but if I can I will.

known Bugs include:
- Getting injured and no longer being able to defend yourself
- Exit screen and the next level screen, occasionally the mouse jumps off screen and cant be found.
- Rays don't always point where there supposed to.

If you have blender on your computer you can open the GrowTitle.blend and avoid these bugs, and also run the game on different operating systems!


Downloads and Links




Thurig says ...
Aug 27, 2012 @ 8:10am

Too bad you came up with the idea so late! With a bit more polish this would have been really great. Maybe you could tell how to play the game. The music was great.

josefnpat says ...
Aug 27, 2012 @ 5:55pm

Running linux, and wine did not work :(

My Milked Eek says ...
Aug 27, 2012 @ 5:58pm

Seems like fun if I knew what to do. moving was a bit counterintuitive and I didn't know what to do next.

thewiseguy99 says ...
Aug 27, 2012 @ 6:02pm

Worked fine for me on Win7. The mouse was a bit tricky but overall nice.

Aug 27, 2012 @ 6:10pm

Really sorry but it just didn't work for me, the mouse cursor stopped moving almost straight away and I couldn't do anything. Seems like you have to bump into the other cells to grow, I liked that idea

dalbinblue says ...
Aug 27, 2012 @ 6:16pm

Had difficulty with the controls. The big issue here was that the player could catch up to the mouse, so I ended up having to keep picking it up to move. The mouse should just point you in the direction you want to go and lead the player's movement. Also, halfway through level 3 I lost my beam attack and couldn't complete the level.

josefnpat says ...
Aug 27, 2012 @ 6:20pm

kevincorrigan: Thanks for trying my game! I fixed the link, if you care to try again.

Also, any tips for running this via wine / linux?

Loyalty says ...
Aug 27, 2012 @ 6:40pm

interesting idea and fantastic music, with some more playtime and polish it woul have been nearly perfect

kevincorrigan says ...
Aug 27, 2012 @ 7:15pm

Thanks for the comments, if you want to play on a different operating system, you could download blender(Free Program!) and Run The GrowTitle.blend and it should work without many of the bugs.

mitkus says ...
Aug 27, 2012 @ 7:46pm

The download was huge! Plus for minimalist aesthetics and music. Idea itself might have been good too, but controls make this very hard to play.

Huchickut says ...
Aug 27, 2012 @ 8:43pm

Well, it looks like fun, but as mentioned before, I couldn't click the continue button, because the cursor disappeared.
Also, is 50mb really necessary?

nseward says ...
Aug 27, 2012 @ 10:35pm

Ideas looks awesome. On windows7 it freezes when I click continue after level 1.

Aug 27, 2012 @ 10:47pm

Originally I felt very negatively about this game, but it grew on me XD. It's sad you didn't have to make more.

A few comments:
A little bit of text saying which keys to press would have been a life saver. The mouse pointer should also move as the user does. When you complete a level, the game lags horribly when trying to click the 'Yes' button. You can just wonder of the green square and get lost.

I was going to say the music was great, but I noticed that you wrote 'Music Provided'. Does this mean you did not author it? I'm not sure if this is against the rules or not, but I personally feel it defeats the object, even if you do have rights to use it.

madpew says ...
Aug 27, 2012 @ 10:49pm

Not sure if it's ok to use external music in a compo entry. Besides to that the music bloats the download (39mb music). Liked the mechanic of sticking the blocks on me but sadly after the first level the game got stuck and I couldn't click anything.

kevincorrigan says ...
Aug 27, 2012 @ 10:56pm

ya sorry about all the bugs, and the mouse, I think its ok to use the music because its publicly available and was available before the start, but if not oh well, next time I'll hopefully be able to get more done.

madameberry says ...
Aug 27, 2012 @ 11:06pm

I'm fairly certain using premade music isn't allowed, but oh well... The game's pretty buggy and jerks around a lot, and that can get kind of annoying. The concept was neat, though.

Materie says ...
Aug 27, 2012 @ 11:13pm

Have to vote you down because you broke the compo rules by using external music. If it was a jam entry, would have been different.

Benjamin says ...
Aug 27, 2012 @ 11:16pm

The last level is a very nice idea, I was surpised and I ended the game with this good impression. If you could achieve all of this in few hours, I think you will make a fantastic game at the next Ludum Dare.

Some notes :
- you should disable moving if mouse is too close to your center position for avoiding the flipping effect
- The area is a too large, you have no way of appreciate your position if you dont see any border
- When you get the laser, you can't fire it until you see a monster, firing even without target would help the player to understans he's doing it right.

BMacIntosh says ...
Aug 27, 2012 @ 11:20pm

I can't figure out how to get through the "Continue? Yes Quit" screen. I tried every button and went to some lengths to have the mouse cursor over "yes" when the level ended, but I couldn't get through it.

RARoadkill says ...
Aug 27, 2012 @ 11:21pm

I really like the idea. But I kept running into some pretty bad lag spikes at times. Lags really bad when trying to move on to next level. I think your controls would be easier to figure out if you used A and D to rotate and W and S to move forward and backwards. Just my thoughts.

Uberi says ...
Aug 28, 2012 @ 1:11am

Couldn't make it work properly, but good to see a BGE game!

@josefnpat: Blender is cross-platform. Try running it in a Linux version of Blender.

Kayelgee says ...
Aug 28, 2012 @ 4:55pm

some kind of radar would help and the mouse is really annoying

Gidaio says ...
Aug 28, 2012 @ 7:15pm

Would have been a lot better with more polish, and, as people have said, a better mouse-movement mechanic.

Aug 28, 2012 @ 8:32pm

Hey, found the controls a little bit tricky but seemed fun. Wasn't sure what I was doing but still enjoyed it!

vilya says ...
Aug 28, 2012 @ 9:37pm

I like the minimal art style & the music is great, but the controls are really awkward. After a while it just stopped for no reason I could spot & asked if I wanted to continue, but I couldn't actually figure out how to say yes. :-(

Rabbits... says ...
Aug 28, 2012 @ 9:40pm

All the bugs made it very hard to play, but this game seems very cool so I hope you fix everything and take it far...

Aug 28, 2012 @ 11:25pm

Mitkus, it's 2012. 50 MB is not a huge download by any stretch of the imagination...

I repeatedly got this error when initializing the program in Windows. Not sure why. But if you click Cancel enough, it eventually stops...

Some explanation on the controls would be nice.

Aug 28, 2012 @ 11:58pm

I was able to run the game, but when it asked "Continue?" I had no way of choosing yes :(

kevincorrigan says ...
Aug 28, 2012 @ 11:59pm

@ButtercupSaiyan That's odd, as you don't need a disk to run the game

imef says ...
Aug 29, 2012 @ 12:52am

I actually liked this game!

badlydrawnrod says ...
Aug 30, 2012 @ 9:58pm

Had a spot of bother with the controls.

ramoncb says ...
Aug 31, 2012 @ 12:25am

Nice! Another game running in the BGE! ;)
I think just the keyboard controls should be used, I had some problems with the mouse pointer, it just disappeared xD
Sorry my english ^^'

_AM_ says ...
Sep 1, 2012 @ 4:07pm

It became slower and slower and eventually just halted while the music still played. I want to check it out, but I couldn't even get past the tutorial. It's a big no-no to not compose your own music. I will rate it later if I can get it working.

ghRibacki says ...
Sep 3, 2012 @ 2:11am

Very confusing at the beginning and it froze a lot here, maybe because of the Blender engine, but not sure. Eventually the game froze and after a while asked if I wanted to continue or not. Couldn't select neither of them...
The idea is very nice, though, I wish you had more time to work on it. Congratulations on your first LD! I hope you'll participate on December and have more time to work on it! =D

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