August 24th-27th 2012 :: Theme: Evolution
Light management game.
Player has to make human survive and grow up without disequilibrate an environnement.
The player always has a view on the environnement evolving.
Choices are made through orders given to 3 characters.
28/08
Fixed two crashing bugs :
- at the opening
- when you use "back" from character window
Downloads and Links
Ratings
![]() | Coolness | 67% |
#109 | Graphics | 3.73 |
#307 | Mood | 2.75 |
#391 | Overall | 2.94 |
#396 | Humor | 2.00 |
#405 | Theme | 2.83 |
#435 | Innovation | 2.69 |
#526 | Fun | 2.47 |
Comments
Ton jeu est super beau! Dommage que les bugs empêchent d'apprécier pleinement le jeu.
Merci pour vos comments, j'ai fix les 2 bugs critiques (je pense...)
Really nice looking but the actual gameplay wasn't madly exciting. Also the UI was kind of frustrating, it'd be much better if I could actually see what each character was doing.
It was pretty simple and easy to understand until a bunch of meteors came and killed all the humans. That confused me to no end. Otherwise, the graphics are pretty good and it was a pretty interesting game.
Thanks for comments
@hnjslater, Yea it's a little boring I think too. I would have liked to at least introduce some small messages from the character to inform about situations but not enough time
@ameliayn, about the meteors, you can survive it if you have enough humans
you could give commands to do something until told told to stop.
Neat! I'm a big fan of indirect control games. Needs animations and sound (something akin Journey, pehaps?) and it will be perfect. Also, rocks were pretty ironic :D
I actually found it pretty fun. I had meteors come and wipe out all the wolves, and no more appeared after that. Sheep also didn't respawn fast enough to maintain a max size population, caused me to keep playing futilely for a bit. Overall I liked it!
Thanks....
@Deykoweek Actually even if it's managemlent, it's based on quick reactions so I can't really add loop to the commands but I think that there would need to be more commands to make it more interesting
@kasson you survived the meteors... I'm happy ^-^ !
I had fun with it once I realized that you can survive the meteors with more people. First play through got blowed up, second play through overpopulation killed all the sheep and then humans starved, third play through got it right.
I have to say though that putting the "Back" button so far away is torture considering how fast commands need to be given. D:
Hehe, that was good fun. It was tricky trying to balance the different links in the chain but the character actions seemed to refresh quickly enough to allow it. I survived the first meteors but they did wipe out about half of my human population, just had to regather my strength.
With some more features and some polish this could be an even more awesome game! :)
very good game. loved the graphics. was doing pretty good until i let the humans eat all the sheep. it was a pretty fun game, good job!
Thanks...
@Peltast Yea you're right about the "back" button. You can also wait for character to be free but so the time is wasted. I thought this could do an interesting micro choice but actually it's pretty frustating. Maybe it would have been better to put the three characters always on main screen but I liked the idea of "calling" them.
Maybe I'll update and try to find a solution for this ^-^.
This is a great start to a management game, I bet you could really expand on this post-compo
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Graphiquement c'est super cool, le thème est bien respecté et traité de manière intéressante, c'est dommage que y'ai plein de bugs qui gênent le jeu (j'ai du faire "clic droit> en avant" pour réussir à jouer, et un peu plus tard ca a replanté D:).