August 24th-27th 2012 :: Theme: Evolution

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Sorry, i was late!

by infernet89 - 48 Hour Compo Entry

Simple top-view action/puzzle/logic game.
Look how the developer make the room evolve as you beat it.
Contains 15 levels and a moral ending.

Tools used:
FlashDevelop: for AS3 writing and compiling
GIMP: for graphic
Bfxr: for sound effects

External Resource:

Intro and preloader are done before that competition, everything else starting on 24th August. (you can see by the code, it sucks)

Have fun!

Downloads and Links




Bemmu says ...
Aug 27, 2012 @ 11:08am

Wow, it comes with minigames!

ncannasse says ...
Aug 27, 2012 @ 11:22am

A bit repetitive :)

Datw says ...
Aug 27, 2012 @ 3:38pm

Overall the game is fun, comic and innovative. But I struggled at level 14:
-The button don't always work and;
-The time is too short to open the button and get into the door.

I tried other things too, but nothing worked. I even tried to look at the source code, but I neither know actionscript nor italian, so I got frustrated there...If there is something I'm missing, please message me (if it should be kept secret) or post here, because I want to see the ending :)

infernet89 says ...
Aug 27, 2012 @ 6:49pm

[quote]But I struggled at level 14:
-The button don't always work and;
-The time is too short to open the button and get into the door.
14? I'm not sure on what level you are meaning, here is some general tip:
-pay attention to the text on the wall
-bomb can be deactivated, if you go close to it
-safe spot is a safe spot

emveyh says ...
Aug 27, 2012 @ 7:13pm

Couldn't get past that tnt. I like the idea though

infernet89 says ...
Aug 27, 2012 @ 7:14pm

TNT can be deactivated. Just go near to it.

Nizan says ...
Aug 27, 2012 @ 7:21pm

Gaaah, I was really having fun with that until the safe-cracking bit. I have mild colourblindness, and using such light shades of yellow and green in such a small space made it very hard for me :(
I loved the moonwalking trap, never seen anything like that. Nice.

aquasheep says ...
Aug 27, 2012 @ 7:47pm

Well done! The mouse traps were an awesome idea! Good meta-story, unique interpretation of the theme, and a fun, game overall: it makes you think :O Keep up the good work!

sfernald says ...
Aug 27, 2012 @ 11:37pm

Simple game. Simple graphics. Sorta fun. I got stuck on the dance like MJ level. Still wondering what to do on that level. I know I'm missing something.

MortalWombat says ...
Aug 27, 2012 @ 11:41pm

That was quite fun! It could use some polish on the audiovisual department but you somehow got me hooked... especially mirrored snake was challenging and weirdly satisfying :)

Brassawiking says ...
Aug 27, 2012 @ 11:50pm

Well thought out and good puzzles. Some a bit tricky, but not impossible.

Capro says ...
Aug 28, 2012 @ 8:45am

Quite interesting game. Nice.

YopSolo says ...
Aug 28, 2012 @ 2:04pm

i like it :)

HunLyxxod says ...
Aug 28, 2012 @ 7:52pm

Original. There are many good ideas but the game lacks a bit of polish.

90sml says ...
Aug 29, 2012 @ 12:07pm

The game is fun to play (you always wonder what's coming in the next level). I couldn't get very far because it gets slower and slower as i go through the stages (i'm on a netbook).
I loved the MJ dance idea and the sex bob-omb (cool reference :p)

Enimal says ...
Aug 29, 2012 @ 2:30pm

I loved the mousse traps, good work :)

pentaphobe says ...
Aug 29, 2012 @ 2:40pm

F'in brilliant!

Michael jackson. sex bob-ombs. mouse trap. holy crap.

I will now always remember having nothing to worry about.

Vladp995 says ...
Aug 29, 2012 @ 6:19pm

Very funny game!

Skulls says ...
Aug 30, 2012 @ 6:59am

Game seemed like it was trying too hard to be funny, and the sticky thing that grabbed your mouse was really annoying. Are the levels meant to evolve depending on what you do?

infernet89 says ...
Aug 30, 2012 @ 10:26am

@Skulls: nope, they are predefined. I realized the mouse traps were annoying, so they last only a few levels.

matheod says ...
Aug 30, 2012 @ 4:56pm

This game is really really funny. As well 5/5 humor ^^
Blocked on the screen where control are reveted. Don't found how to launch the click event to desable the bomb.

infernet89 says ...
Aug 30, 2012 @ 6:23pm

@Matheod: any key will work ;)

aitorman says ...
Aug 30, 2012 @ 8:05pm

Very very well done! I came here because you posted on my game and It's been a great surprise!

Dietrich Epp says ...
Aug 31, 2012 @ 11:41am

Is there something after the backwards level? I can't go through the door...

infernet89 says ...
Aug 31, 2012 @ 11:43am

@Dietrich Epp: Yes, it is. Door is a little broken, but you can enter it.

pknowles says ...
Aug 31, 2012 @ 11:45am

I get it.. *mouse* trap. Cool game!

Ragzouken says ...
Aug 31, 2012 @ 12:28pm

Pretty interesting idea, and it actually turned out well :) I was going to complain about it becoming tedious, but then I realised that I was doing things I didn't have to anymore :P I found disarming the bomb with automove impossible, so I stopped there.

tcstyle says ...
Aug 31, 2012 @ 8:37pm

Funny take on the theme and the LD meta. With much better graphics this could be a great flash game.

Sep 1, 2012 @ 10:01am

I had blast! Granted, I cursed you every time that I died, but it was worth it. Haha. Oh, and "MOUSE" trap? Clever!

juaxix says ...
Sep 1, 2012 @ 12:01pm

Nice piece of retro-art, with your conclussion about human race i remain in the not-acceptation :)
It satisface me more that our animal was only our start, an important one but not the only ;)

BMacIntosh says ...
Sep 4, 2012 @ 7:36pm

Brilliant game, enjoyed every minute!

Colapsydo says ...
Sep 5, 2012 @ 2:53pm

Fun and clever, I loved the mouse trap.

Puzzlem00n says ...
Sep 5, 2012 @ 10:54pm

Fun. Reminds me of my game for the warmup. Never realized it fit evolution until now...

Also, if I were more of a stickler, I'd care you used graphics off google images, but I'm fine with a little rule-breaking.

infernet89 says ...
Sep 6, 2012 @ 7:56am

Graphics from google images are only in the source, used as placeholder, all pictures in the game where drawed with Gimp.. On which images are you referring?

frogmaster says ...
Sep 6, 2012 @ 5:07pm

This is fun!

darkshadow says ...
Sep 6, 2012 @ 7:44pm

Hah, mousetraps very funny. Its a quirky little puzzle game and I like how it builds up one extra bit at the time. I think the logic for your safe is a bit busted. I had 3 right numbers in the right place and one right number in the wrong place, so I think it was counting the same number twice.

Sep 6, 2012 @ 8:10pm

Gave up in the safe part, but until that it was pretty well done game, some very clever ideas like moonwalking and mousetraps, brilliant. Nice work with this!

zx81 says ...
Sep 6, 2012 @ 9:17pm

A good effort but the game is a bit boring after the 5th level.

amidos2006 says ...
Sep 7, 2012 @ 9:26am

Amazing entry one of my best entries so far :) like it a lot :) very innovative :)

TravisChen says ...
Sep 7, 2012 @ 10:39pm

Moon walk obstacle is an amazing idea...

Teknik says ...
Sep 11, 2012 @ 2:02am

loved the variations in your gameplay, well done. funny story too!

Cyboot says ...
Sep 11, 2012 @ 10:01am

very nice game. Really good puzzles

good job!

kibertoad says ...
Sep 14, 2012 @ 9:51pm

Looks like the kongregate version is bugged, there is no bomb on the last map, you can't disable it and get blown up all the time, so it's totally unbeatable.
Other than that, game is the real gold. Fun, inventive, daring - all around great design.

infernet89 says ...
Sep 14, 2012 @ 10:26pm

@kibertoad: looks under high score -> game completed. You can see how many players completed the game (three people today) and i didn't updated the game since the end of Ludum Dare (except adding the API), so i'm sure there is no unbeatable bug. Just need more thinking :)

airdeck says ...
Sep 15, 2012 @ 3:58am

I had to double check to make sure I actually read "sex bob omb". This was a pretty fun game. My only criticism is that the moonwalk piece was too close to the bottom of the game so it was difficult to get the mouse to register sometimes.

kibertoad says ...
Sep 16, 2012 @ 12:56pm

However, I'm not the only one who says that TNT doesn't show up on the last level :(. Or is there some "special condition" on which it appears?..

angrygeometry says ...
Sep 17, 2012 @ 5:08am

good concept, but very repetitive. the mouse control was a little difficult too. i made it up to the safe cracker minigame, the number was 4412 but for some reason it kept giving me 3 green lights and 1 yellow. the mouse trap was a great idea though.

alwaysinbeta says ...
Sep 17, 2012 @ 7:45am

Great fun. Like the way it builds up.

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