August 24th-27th 2012 :: Theme: Evolution

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Homes Through Time!

by Materie - 48 Hour Compo Entry

Oh wow, so very, very incomplete. :D

The idea was to have the evolution part be part of the story; doing small missions to improve your current home. I barely managed to output one very, very short level, though the story really requires about seven, minimum :P

As such, not much evolution at all, nor is there much of a game to speak of.

There is also no sound.

On the flip side, though, I am fairly pleased with the graphics, although they could use a bit of polish, especially the hero. :P


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Downloads and Links




NedortGames says ...
Aug 27, 2012 @ 2:34am

Emm, about 20 seconds long. A man with some pixels not rubbed out enough to be transperent. And some terrible writing on a slanted sign. :| I don`t get it

Filth says ...
Aug 27, 2012 @ 2:45am

Looks promising.

Kortuga98 says ...
Aug 27, 2012 @ 2:47am

What is this I don't even.
I appreciate that you entered at least.
I don't think this is really even a game...

5 for humor though.

Rose says ...
Aug 27, 2012 @ 2:48am

Nice parallax scrolling :)

Oreganik says ...
Aug 27, 2012 @ 3:30am

Very promising indeed! I was sad to see it end so quickly.

cadin says ...
Aug 27, 2012 @ 4:01am

I like your moon. You should try again next time.

mdkess says ...
Aug 27, 2012 @ 4:08am

There's a saying in software development: the first 90% of the work takes 90% of the time. The last 10% of the work takes the other 90% of the time.

I think that this is especially true in your case - you almost have a game here. All of the boring "mechanical" work seems to be taken care of!

In any case, good work!

Kuulog says ...
Aug 27, 2012 @ 2:31pm

Possibly a record for the shortest game? Did real life get in the way, or something?

Materie says ...
Aug 27, 2012 @ 6:42pm

Indeed it did. Had but one day to actually make it, as I only got planning done on day one. Didn't want to make a generic blob-game, nor did I want to do go the "make an upgrade game and call it evolution"-route. A game about actual evolution would be a bit beyond me, so I ended up with trying a story-based one. Then I spent almost all the time left on trying to make decent graphics. Gonna try and make a nice little postmortem about it, and since it's actually an idea I want to make, guess I'll spend some time on completing it as well. Learnt a lot, I did, at least.

sfernald says ...
Aug 27, 2012 @ 11:19pm

Unfinished game, but think there is potential. Would like to see where you take it.

SethR says ...
Aug 27, 2012 @ 11:22pm

Finally, I was able to win an LD game

Uberi says ...
Aug 28, 2012 @ 1:01am

Good concept, could use more content though.

Maxium says ...
Aug 28, 2012 @ 7:00am

That was short, somehow got killed by the wolf...

timtipgames says ...
Aug 28, 2012 @ 7:26am

I played this game to the end! Would really have liked to see what you could have made of it. So sad it's too short.

Jeremias says ...
Aug 28, 2012 @ 1:22pm


Yeah, I think the hardest lesson which Ludum Dare told me, was how difficult it is to plan time... so difficult. In my first competition I realized 4 or 5 hours until end, that my game will be not finished. And then I made a new and simple game in the last 4 hours. So if you think you won't be able to finish a game, my personal advice is just to make a very, very, very... (very) small one in the remaining time.

Humor 4/5 (I really laughed hard xD)

kevincorrigan says ...
Aug 28, 2012 @ 11:27pm

Looks, like it could be pretty good if you had more time:p

daydalus says ...
Aug 28, 2012 @ 11:52pm

Hey, good job for submitting. I think your art style and idea have potential. Next time ;)

josefnpat says ...
Aug 29, 2012 @ 9:13pm


michax says ...
Aug 30, 2012 @ 12:46pm

Nice premise :) Good luck with finishing it!

gnx says ...
Aug 30, 2012 @ 12:48pm

I find the art pretty enjoyable, animation is also very smooth and pleasent. Too bad for the extremely short game. Reminded me a bit about old DOS adventure games like Hugo.

Teknik says ...
Sep 1, 2012 @ 7:16pm

nice attempt.

Sep 2, 2012 @ 6:45pm

Well, your idea was good, shame you couldn't finish the game.

gritfish says ...
Sep 6, 2012 @ 12:07pm

Not much to comment on game-wise.
Your coding was neat and tidy, and you got a parallax background working.
Would have liked to have seen the wolf realised!

If you struggled making graphics / music in time, maybe look into using open source sprite libraries like and entering as a jam entry next time.

Sep 9, 2012 @ 2:26am

I will say that I'm curious to see what happens next :)

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