August 24th-27th 2012 :: Theme: Evolution

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Human 2.0

by dengzo - 48 Hour Compo Entry

Development: Used Box2D for physics, coded in Javascript (for the Canvas element) with Sublime Text 2 (with JS Linter plugin).. drew the graphics on paper, took photos of the paper and photoshop-ed .. edited sounds together with REAPER ..

Worked on it in two 14 hour sessions. .. got pretty crazy in the end, but was worth it.

All game instructions are in the intro screen when the game is loaded ;)

Downloads and Links


Ratings

Coolness100%
#53Mood3.59
#56Audio3.50
#119Graphics3.66
#182Theme3.41
#270Overall3.15
#271Innovation3.09
#419Humor1.93
#550Fun2.41

Comments

NMcCoy says ...
Aug 28, 2012 @ 8:40pm

Nice! I found the pace of the game to be a bit slow, but I like the visual style, and the sound worked well with it, too.

Walt says ...
Aug 28, 2012 @ 8:46pm

nice idea. found the arena a bit small to save anyone from the debris. the sun seemed to have some glitches, got stuck on the horizon but slided along the mountain sides when panning the screen.

mutuware says ...
Aug 30, 2012 @ 7:23am

Nicely atmospheric.

Skulls says ...
Aug 30, 2012 @ 7:31am

Good mood to the game, was way too slow for my tastes I didn't play past getting 2 advanced humans because it was taking too long. I like the atmosphere to the game and the graphics.

michax says ...
Aug 30, 2012 @ 12:51pm

Loved the idea and mood! Also enjoyed playing it during hearing nice hunting ambient music :)

dengzo says ...
Aug 30, 2012 @ 1:13pm

Thanks for the comments!

Mago says ...
Aug 30, 2012 @ 1:14pm

the game has a nice dark mood thanks to the music and graphic. The "sun" in was hypnotic.

darkshadow says ...
Aug 30, 2012 @ 1:21pm

The ambience and the pencil drawing style gives the game a great mood. Then the harvesting humans is quite a freaky idea and works with the theme well. Then the meteorite physics works well, I find I can't really push the big ones, but I can shield the creatures from the smaller bouncing debris by pushing it away.

dengzo says ...
Aug 30, 2012 @ 1:27pm

@darkshadow: thanks man! you pretty much seem to get the idea! almost everyone think that you play the Sun,.. but you are playing something else ;)

quill18 says ...
Aug 30, 2012 @ 5:30pm

Great art and sound! Gameplay feels a little slow-ish and I'd love to see that made a little crisper, but I have no other complaints!

Saturnyn says ...
Aug 30, 2012 @ 5:36pm

Game is too slow for my tastes but I have to say I love the graphics and the atmosphere. Good job :)

DevWouter says ...
Aug 30, 2012 @ 5:36pm

Took me a bit to realize that the sun can actually push the "end of all life" away. Quite enjoyable but not hard to keep intressted in.

matheod says ...
Aug 30, 2012 @ 5:38pm

Good mood, even if a little to slow.

plule says ...
Aug 30, 2012 @ 5:44pm

Pretty nice. A bit disapointing that nothing new comes from new levels (maybe I didn't played far enough), but in 14h, that's already an awesome achievement.

alwaysinbeta says ...
Aug 30, 2012 @ 6:01pm

Really like the concept and the sound is very atmospheric. The art is also quite charming.

dekart says ...
Aug 30, 2012 @ 6:01pm

A very good example of two things I like now: HTML5 and hand-drawn art :) One of the best I've seen so far on LD

dengzo says ...
Aug 30, 2012 @ 6:16pm

@plule: yeah, level 14 is pretty good! I myself have not been over 10, haha.. I had lot of ideas for more things to come in each level, but 48 hours didn't make it happen :/

@dekart: thanks man, I used to make my first games in Java, but it seems to be more simple to make them in Javascript .. it helped alot to draw on paper, took so much more time to do it in photoshop :/

Maxium says ...
Aug 30, 2012 @ 8:27pm

I think the sketch style graphics and music made the game have a great mood

foxor says ...
Aug 31, 2012 @ 2:01pm

Solid work, but it's too simple to be a puzzler, and too easy to challenge reflexes

amodo says ...
Aug 31, 2012 @ 3:07pm

Can only agree with the others: music and the unique graphics created an interesting mood!

Puzzlem00n says ...
Aug 31, 2012 @ 3:18pm

You're not really supposed to get sounds from freesound in a compo entry, SFX must be made during the competition, but hey, what's done is done. As long as you don't do it again next time. :)

Very atmospheric, as the others said. It was very creepy... I think it's because it makes you think, "Are we being bred for something by some unseen force?" Insanely cool.

dengzo says ...
Aug 31, 2012 @ 3:27pm

@Puzzlem00n: ahhh ok, well I used freesound to get some samples and edited them with REAPER, but you seem to be right, so I will not do it next time.. it's my first LD so I hope people forgive me :P .. but thanks for the comment ;)

imef says ...
Aug 31, 2012 @ 5:29pm

The artwork is amazing!

infernet89 says ...
Aug 31, 2012 @ 6:21pm

Nice graphics, it's lovely see hand-drawn pictures come to life.. The gameplay is a bit slow and repetitive, but it's ok, overall.

nimblegorilla says ...
Aug 31, 2012 @ 6:54pm

I like the graphics and sound - it really sets a nice mood.

DevoreUK says ...
Aug 31, 2012 @ 9:16pm

Loved the general moody feel. The graphics and sound really complimented each other. Will come back to this one.

CapGrip says ...
Sep 1, 2012 @ 12:00am

Nice! I liked visual made in pencil, very good ambient sounds, gives the game a great mood. Game is too slow, but not enough to be a problem. Good Work.

zatyka says ...
Sep 1, 2012 @ 3:31am

I really liked the style. I think it would have been more enjoyable if the game ran twice as fast.

dengzo says ...
Sep 1, 2012 @ 12:24pm

@zatyka: twice as fast! that's crazy, but good point .. maybe I'm not as much an action gamer as I thought.. For example, I'm waiting for the XCOM: Enemy Unknown remake.. turn based is pretty slow gameplay and I love it :p

MurrayL says ...
Sep 1, 2012 @ 3:28pm

Great mood here. I love the hand-drawn graphics, too!

alvivar says ...
Sep 1, 2012 @ 4:43pm

This art + music = mood bonus

Moops says ...
Sep 1, 2012 @ 11:12pm

Interesting concept, very cool art style. I enjoyed it :)

juaxix says ...
Sep 2, 2012 @ 12:31am

It is a good idea.
I'm getting ready a game with Box2D and I know how hard can be to define bodies and their interaction, but i see you have no use of joints or something complex, anyway i like the final result, it give me ideas for mine ,thanks dengzo!

dengzo says ...
Sep 2, 2012 @ 4:01am

@juaxix: the only Box2D joint I'm using is the mouse joint to pick up creatures. Hope your Box2D game comes out good ;)

netmute says ...
Sep 2, 2012 @ 11:09am

I absolutely love the graphics and mood in this!
Would have been cool if something new happened in the later levels.

Brassawiking says ...
Sep 2, 2012 @ 4:02pm

Incredibly mood and atmosphere, loved the ambient sound. I liked the physical omniscent present of the player as some sort of deity. Gameplay wise, its a bit on the shallow side. Would like to see more interception and interactions from the player.

sclark39 says ...
Sep 2, 2012 @ 8:42pm

Nice graphics. Gameplay is kind of slow.

cappelnord says ...
Sep 3, 2012 @ 4:23pm

Good music track and innovative graphics. New levels weren't really satisfying though …

BMacIntosh says ...
Sep 4, 2012 @ 1:30am

Great feel, graphics, and especially audio. The gameplay, though, is very slow (perhaps not a bad thing), and a bit repetitive (probably a bad thing).

ElliotFiske says ...
Sep 5, 2012 @ 3:32am

Great game! Very creepy, atmospheric, and has solid gameplay.

Tritax says ...
Sep 5, 2012 @ 4:06am

Fun little game. The pacing slowed down a bit when I started to need 4+ people, but I enjoyed the mechanics and the art style quite a bit. :)

frogmaster says ...
Sep 6, 2012 @ 11:07am

Yep, Audio/Video is perfect. The idea is also great!

kddekadenz says ...
Sep 6, 2012 @ 5:00pm

The graphics. the physics and the sounds are good, but the gameplay sucks.
Guarding always the same stuff from few meteorites in slow motion.. I don't like that.

zx81 says ...
Sep 6, 2012 @ 9:11pm

Good game, and interesting idea!

science4cake says ...
Sep 6, 2012 @ 10:14pm

Liked the game. Music and meteors gave it a creepy vibe, hehehe.

joekinley says ...
Sep 8, 2012 @ 12:58pm

The graphics are awesome. The game was okay. I liked the physics but you could have made a better challenge. Although it was kinda nice how it was.
Fun to watch the things evolve. At first I just killed them off before realizing I had to keep them.

If you used audio from other sources this should technically not be a Jam game in my opinion. I'll rate anyways because in the end it's all about the challenge.

Cyboot says ...
Sep 12, 2012 @ 7:01pm

First of all: great game.

I like the simple gameplay, the concept, fitting graphics, nice atmosphere.
But it gets boring after 2 round, its just too easy and not much to do for you. Also to control the asteroid AND the creatures is maybe to much. Only the asteroid would make it more challenging and better i thing.

But in 14 hours: great Job!

Sep 12, 2012 @ 9:52pm

Excellent graphical style and atmosphere, the ambient sounds really added a lot to this

DWallin says ...
Sep 14, 2012 @ 1:22am

Increasing the pacing of the game would have gone a long way towards making this a much more compelling game. There were a lot of moments where I was just waiting for something to happen. This can sometimes be good thing if you use those moments to build suspense (the eerie soundtrack helps) but the meteors aren't really that scary. Otherwise this game had great atmosphere thanks to the sound and art.

cakemonitor says ...
Sep 15, 2012 @ 9:25am

nicely stylised. it feels like there's quite a lot of waiting in this game - it would be nice if there was a little more to do while you wait (perhaps more meteors but smaller and less damaging to the creatures or something). Anyway, nice game - good work :)

goerp says ...
Sep 15, 2012 @ 4:10pm

I can imagine that it took you a lot of time. Lovely graphics and the sound makes for a great mood. It could be more interactive, but still nice.

Gabriel says ...
Sep 15, 2012 @ 9:32pm

One of the best moods I've seen so far! Good atmospheric music does a lot in that regard, but I also really enjoyed the strangeness of the graphics. The humans 2.0 flying to the black hole as if 'transcending' was pretty creepy specially the first time! :D
Congratulations!

hamster_mk_4 says ...
Sep 16, 2012 @ 7:51pm

I like the hand drawn art style, it is something different and unique to your entry. The game might be more interesting if the asteroids came faster. Much of the time it felt like there was nothing to do.

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