August 24th-27th 2012 :: Theme: Evolution

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Hortus

by amodo - Jam Entry

Humanity and all life on Earth is extinct.
Only an an orbiting bio-engineering facility for exactly this case are left. You are the AI governing this facility. Find suitable worlds and send seed-ships containing replicators there to hopefully start evolution on these worlds - so that at least DNA-based life may continue to exist in the universe.

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Don't expect too much - I didn't have any brilliant ideas about the actual gameplay, so there is close to none. There are albeit some stars, planets, UI elements, etc. The best is probably the (simple) music ^^

Also all of this was done with a fever and in a very bad shape. But I had fun making it, as tiny as it is.

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I do love GA, but somehow I decided to try something different.

Downloads and Links


Ratings

#16Theme(Jam)3.89
#19Audio(Jam)3.89
#79Mood(Jam)3.11
#112Innovation(Jam)2.94
#112Graphics(Jam)3.35
#177Overall(Jam)2.79
#248Fun(Jam)1.95
#719Coolness40%

Comments

Cell says ...
Aug 28, 2012 @ 3:09pm

Cool!

Ragzouken says ...
Aug 28, 2012 @ 5:01pm

The music is nice indeed :)

ratking says ...
Aug 29, 2012 @ 8:14am

I couldn't find any earth-like planet in order recreate humanity! :-(

I like the GUI design, reminded me of Syndicate Wars.

brother.byto says ...
Aug 29, 2012 @ 11:18am

Nice graphics and sound.

Maybe a goal and somehow improved gameplay can make a really cool game out of this.

Fififox says ...
Aug 29, 2012 @ 6:47pm

Nice graphics and good background music! It's not the kind of game I have a lot of fun playing. Still, I like it thanks to its calm and relaxing mood... Good job on the GA too! :)

Porpentine says ...
Aug 29, 2012 @ 8:34pm

interesting start, i of course maxed all replication and all mutation. am i correct though that nothing happens afterwards, or have i simply picked the wrong planets? anyways, the music is great...so spacey and evocative

Mago says ...
Aug 30, 2012 @ 9:25am

Great art and music. would do well to add some challenge

nseward says ...
Aug 30, 2012 @ 5:29pm

Amazing music and the potential for game play is making me salivate. I hope you do more with this because what you have done so far is stellar. (pun intended.)

timtipgames says ...
Aug 31, 2012 @ 3:35pm

I wish you had made more of it. Screw you, fever! It's really nice, just gets very boring due to the lack of game-play.

Pixelgel says ...
Aug 31, 2012 @ 3:45pm

The music and the graphics set the mood very effectively. It's a very cool concept, and I was pretty excited by my first mammals. The GUI was mostly effective, but sometimes there were annoying little circumstances where closing a window would open up another star system too.

dekart says ...
Aug 31, 2012 @ 4:20pm

Very good space mood, background music is awesome, and I do like the art. Add some simple game loop & goals and it will become a great space exploratin game

jplur says ...
Sep 1, 2012 @ 5:28pm

Very awesome UI, music, and little details like the planet rotation and axis are great.

For an interactive toy, I enjoyed it a lot, great watching a planet evolve and cheering on a new phyla, great work!

thewiseguy99 says ...
Sep 2, 2012 @ 9:59pm

Really nice start and a neat idea. Would love to see this developed into something. I am sure you could since this is a great start.

Sep 16, 2012 @ 6:17pm

Not really a game yet, but it's a good start. The music is definitely the best thing about it at this point.

Besides needing some kind of goal or goals, the UI could be more informative too. I wish I could see how many planets I had already seeded in a system without having to click on them individually. You could change the color of the little ring around the seeded systems to indicate their "advancement" or something too.

And I think you should have limited, or finite resources. Instead of having to carefully consider all of the variables that are unique to each world before deciding to seed or not, I just ignored them and seeded every single planet until I got bored.

This could be pretty engaging with actual strategy elements.

PS: you wanted to look at the code for our game so I put a link to source on our page.

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