Ludum Dare 31
December 5th-8th, 2014

Ludum Dare 24

August 24th-27th 2012 :: Theme: Evolution

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Evolve Larry - gregdevice - 48 Hour Compo Entry

Games Finished! This is designed as a mobile game (iPhone or Android) so I added the frame into the web player. Enjoy and look forward to your feedback!

Evolve Larry Instructions------------------------------

A big accident in the lab has left Larry
devolved into his primordial state.

Help Larry get back to his former self
by feeding him what he needs to evolve!

His evolutionary tree is posted up on the
wall. Follow it carefully and only feed him
the correct food.

Unfortunately, everything in the lab has
exploded and is flying around the place!

You'll just have to grab it. Larry will eat
anything so you'll have to be careful what
he eats or he will devolve into nothing!

** use mouse to grab and drag items around as needed.

View gregdevice's journal. | View all entries by gregdevice

Ratings

Coolness66%
#81Graphics3.87
#142Humor2.89
#182Theme3.41
#208Audio2.88
#245Mood2.90
#341Overall3.04
#348Fun2.83
#492Innovation2.58

Comments

Aug 27, 2012 @ 1:15am

Entry doesn't seem to work.

gregdevice says ...
Aug 27, 2012 @ 1:36am

Try it again. Chrome had a problem with it so I moved the hosting.

aschearer says ...
Aug 27, 2012 @ 1:39am

Really slick presentation. For some reason I found the input to be off -- I kept clicking on things and finding it didn't register. That being said, I think I got the gist of things when it did work. It would be interesting to see what you could do to make the gameplay more interesting even as Larry evolves. For instance, maybe you could combine ingredients in some manner, or erect structures from ingredients...

gabeochoa says ...
Aug 27, 2012 @ 4:09am

Alot of the 'food' kept piling up and clicks were a bit off
but really fun

eyehawk says ...
Aug 27, 2012 @ 9:34am

Really cool original artwork and sounds. It has an excellent funny quirky vibe to it. In terms of feedback, the game gets a little repetitive, if you could find some way of changing up the game play a bit it would be even more awesome!

sara.mena says ...
Aug 27, 2012 @ 9:55am

i like this one, quite a good presentation, and also great colors. I had fun playing it. Although the clicks were a bit off I could finnish the game and I actually like how it becomes harder to avoid other foods when larry is bigger. Also like the sounds effect when larry eats :)

Citiral says ...
Aug 27, 2012 @ 12:01pm

Really nice graphics, the game was pretty fun, and actually got hard near the end. One problem I had was that a lot of the food spawned in each other, and started spazzing out. Nice game though.

Folis says ...
Aug 27, 2012 @ 12:53pm

I enjoyed the game thoroughly! The graphics are really nice, and the game kept me entertained for quite a while. Perhaps you should balance the game a bit, though. Some stages are very easy, others are rather hard to do.

juaxix says ...
Aug 27, 2012 @ 1:01pm

Larry is going to be ok, :)

NostraDamon says ...
Aug 27, 2012 @ 6:03pm

I did it! My hand hurts...

kato9 says ...
Aug 27, 2012 @ 6:12pm

Pretty solid idea, although I feel like the gameplay needed to 'evolve' a little more as it went on.

It would probably be funner if you could actually destroy creatures that you dont want - if the view was zoomed out a bit more you could have like a trash can, or a Bunsen burner or something that you could throw unwanted creatures into.

Anyway, good work!

Zakalicious says ...
Aug 27, 2012 @ 6:53pm

I love this. It would be great as a mobile game. Go for it!

Aug 27, 2012 @ 9:08pm

Seems pretty cool, but gets pretty dull with how slowly the slider moves along. Frustrating to see your needed item fall into the screen and then just kinda tumble away.

MadGnomeGamer says ...
Aug 27, 2012 @ 11:36pm

YAY!!! I finally did it! Now my mouse hand is sore...

Nice sound effects and graphics! :) I gotta find a good vector graphics program so that i can learn to whip them off like i can pixel graphics...quick vector graphics always seem to look cooler than quick pixel graphics.

SaintHeiser says ...
Aug 28, 2012 @ 3:31am

Well made! I like the humor and beat the game despite of simple and outdated game mechanic. Yeah, humor is really powerfull=)

Oreganik says ...
Aug 29, 2012 @ 1:06am

Cool story! Progress seemed to go a bit slowly, and it was too hard to get rid of "bad" objects, but the art was nice and the concept was clear. Solid!

Cyboot says ...
Aug 31, 2012 @ 7:22pm

hard to play it with a mouse but i did it :)

i really like it (i love short games for LudumDare)
nice job!

Andrew says ...
Sep 3, 2012 @ 9:11pm

Not enough room to fiddle around with all the crap flying around. I did like the art style and presentation.

robcozzens says ...
Sep 13, 2012 @ 3:06am

That was really cool, but man it would be easier on a touch screen!

davidwparker says ...
Sep 14, 2012 @ 3:10pm

Graphics were great. Very neat idea. I like the thought of this on a touchpad as well.

Threef says ...
Sep 15, 2012 @ 9:46pm

Using touchpad isn't good idea. But i liked game. Great graphics, sound and theme!

kratorspore says ...
Sep 16, 2012 @ 11:11pm

Top-notch visuals and sound and great game mechanics. I would love to play this with a touch interface.

frogmaster says ...
Sep 17, 2012 @ 8:06am

Really nice audio/video. Thematically is ok. I wish it were more interesting. It's so long and boring after few stages of evolution...

galman says ...
Sep 17, 2012 @ 9:28am

Nice little sweet game! I would be happy to play it on my iPhone :-)

Pierrec says ...
Sep 17, 2012 @ 10:25am

I played it on a laptop (without real mouse) so it wasn't really fun, but I can see how it could be fun on a smartphone. I like the graphics and sounds too.

Walt says ...
Sep 17, 2012 @ 11:04am

very nice! i think a bit more controlled progression and difficulty would make it feel more polished and sometimes stuff seemed to drop outside the view which adds to the same issue. but considering the time constraints it's still real cool.

timtipgames says ...
Sep 17, 2012 @ 12:03pm

I like the simplicity of this game. I think you did very well in setting a smaller scope to deal with and actually get it done by 48h. I think the game-play is a bit too easy and gets a bit repetitive after a while, but the cute graphics and the relaxing music make it worthwhile at least once. Good job!

Datw says ...
Sep 17, 2012 @ 2:59pm

Well, that was pretty fun. The game is looking professional. Good luck on iMobile!

goerp says ...
Sep 17, 2012 @ 7:51pm

The character looks great. You want him to evolve. The music is good and the rest of the game is also good looking. Playing the game was hard, the controls were not responding very well. Does it work better on a mobile device? It looks like a game you control by shaking your mobile.

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