August 24th-27th 2012 :: Theme: Evolution

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Spawning Creatures, Evolution of Creatures and Creatures Mayhem

by Dracir - Jam Entry

Our ideas was to battle waves after waves of enemis. At the end of each wave, you choose couples of unit to get new types (a better version of its parents).

*Edit* With our team of 3 programmer, we did the best to make decent graphics and sound/music. We need more practice!

Have fun.

Downloads and Links


Ratings

#16Theme(Jam)3.89
#33Innovation(Jam)3.56
#79Overall(Jam)3.33
#129Fun(Jam)2.89
#174Audio(Jam)2.24
#199Mood(Jam)2.31
#217Graphics(Jam)2.44
#791Coolness36%

Comments

TehSkull says ...
Aug 28, 2012 @ 9:23pm

Interesting concept, needs more variety. Also, the game window is just a bit too tall for my 1366x768 monitor.

Rialgar says ...
Aug 30, 2012 @ 2:10pm

really nice game, could use some polish, but really nice
I did not quite get what all the values meant, e.g. AS

nddrylliog says ...
Aug 30, 2012 @ 2:28pm

Really hard, music was a bit.. special :) And needs more work on the graphics.

someone says ...
Aug 30, 2012 @ 2:59pm

Interesting idea.
Unfortunately most of the graphics were flickering badly making it really hard to see what was going on. (Running in Wine on Linux)

RARoadkill says ...
Aug 31, 2012 @ 5:11pm

Interesting concept. It could use a bit more polish. but the gameplay is fun

goerp says ...
Aug 31, 2012 @ 8:24pm

I found the idea good. It was the game was a bit hard. It took some effort to get to the first evolution stage and I probably made the wrong choice and got butchered in the second round. Because it is hard you don't get to play with the evolution mechanism a lot, and that was a good mechanism.
For me the graphics were OK, the music was very experimental, but at least you had music (I didn't)!
I look forward to more stuff.

BMacIntosh says ...
Sep 4, 2012 @ 12:12am

I really enjoyed the idea of spawning little minions to defend you instead of directly attacking. It seemed to come down to just spamming spawns toward the different clumps of enemies, though. I think it would benefit a lot from special powers like walls and insta-damage strikes. But this is a great start for 48 hours. Your evolution UI is pretty nice, just needs some polish and animation.

Gama11 says ...
Sep 10, 2012 @ 1:17pm

I really like the concept! Gameplay could be a bit more balanced, and graphics are pretty bad. Music was ok, while some additional sfx would be nice.
I love that you can combine units to create new ones.

Would be nice if you allowed the player to hold the number key for spawning a specific unit to keep them coming. It's really annoying to press a key repeatedly 10 times when having saved up some units. Also, a slight homing on bullets would be good, as sometimes, your units just keep shooting into nowhere because they're stuck in an enemy - which doesn't have a very good aim either.

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