August 24th-27th 2012 :: Theme: Evolution

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Evidently

by jamioflan - 48 Hour Compo Entry

Stop the archaeologists gathering evidence to support evolution!
And watch out for the police!

Blow up cars, splatter archaeologist and policeman brains everywhere, stop the Darwinian revolution!

Earn achievements to unlock INSANITY MODE and rip the endless policeman waves to shreds in the goriest anti-evolution game ever!

Note : I do not endorse actually killing supporters of evolution.

Downloads and Links


Ratings

Coolness64%
#27Humor3.71
#104Fun3.42
#104Overall3.52
#199Theme3.35
#249Graphics3.23
#289Mood2.79
#442Innovation2.68
#487Audio2.03

Comments

JJBrazman says ...
Aug 26, 2012 @ 10:00pm

Nice; an excellent twist on a rather vague concept that has generated far too many not quite working one dimensional representations of multidimensional concepts. Your direction was simple; a self mocking concept, some pointless violence and a ton of gore.
I especially like Insanity mode; it's a nice reward for the gameplay, not least because attaining it requires you to vary your play style, and the progression of achievements (even if simple) is an admirable feature.

Dietrich Epp says ...
Aug 27, 2012 @ 10:33am

This made me laugh harder than anything in recent memory. Reminds me of the "Darwinicide" game also in this compo.

infernet89 says ...
Aug 27, 2012 @ 10:46am

I loved how the archeologist use even the police car to put an evidence to safe!

Sanguine says ...
Aug 27, 2012 @ 10:46am

Haha, this is a really funny game. I like the graphics and it just plays well.

SteelRaven7 says ...
Aug 27, 2012 @ 10:47am

It was pretty fun, slighty slow paced though, until eventually turning into a huge police chase.

The fun feels a tad underpowered and slow which drags down the experience a bit.

FoxFiesta says ...
Aug 27, 2012 @ 11:24am

The gameplay is fun, but it would be better if it was faster (and it's not very well optimized, I had low FPS)
And the graphics are good !

bvanschooten says ...
Aug 27, 2012 @ 12:22pm

Really fun to play, I had to drag myself away to review the next entry :-) Love the gibs, they contribute to the overall look.

Ponte says ...
Aug 27, 2012 @ 12:37pm

Excellent take on the theme.

Vordux says ...
Aug 27, 2012 @ 12:44pm

A hilarious concept, you captured elements of what your were trying to portray rather well. This is one I'll be showing my friends.

Folis says ...
Aug 27, 2012 @ 1:55pm

It was a nice little game, and kept me entertained for a good while! Would play again!

Datw says ...
Aug 27, 2012 @ 2:25pm

The game is really innovative, but it could be a little faster (or easier).

turnip says ...
Aug 27, 2012 @ 2:26pm

27/08/2012 15:25:00.950 [0x0-0x560560].com.apple.JarLauncher: Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path

any ideas on how to get it to work for me?

Lucariatias says ...
Aug 27, 2012 @ 3:05pm

Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1758)
at java.lang.Runtime.loadLibrary0(Runtime.java:823)
at java.lang.System.loadLibrary(System.java:1045)
at org.lwjgl.Sys$1.run(Sys.java:72)
at java.security.AccessController.doPrivileged(Native Method)
at org.lwjgl.Sys.doLoadLibrary(Sys.java:65)
at org.lwjgl.Sys.loadLibrary(Sys.java:81)
at org.lwjgl.Sys.<clinit>(Sys.java:98)
at org.lwjgl.opengl.Display.<clinit>(Display.java:132)
at org.flan.LD.Game.initScreen(Game.java:149)
at org.flan.LD.Game.main(Game.java:30)

Robotic says ...
Aug 27, 2012 @ 3:09pm

Fun game ! A bit slow but original imo and lulzy ^^

ripatti says ...
Aug 27, 2012 @ 3:16pm

Funny game. Good idea, but evolution there is mentioned in passing. So difficult control for me.

Matt Rix says ...
Aug 27, 2012 @ 3:21pm

Awesome game. Felt surprisingly strategic actually. Insane mode came at just the right time when I was starting to get a little bored!

Jeremias says ...
Aug 27, 2012 @ 3:27pm

Very nice way to get the theme and funny too :D I liked how the policemen shot the archaeologists down.

I think the speed of shooting is too slow or there are too many archaeologists spawning. And the powerups like faster shooting are too rarely. Are you going to make a post-compo version?

Aug 27, 2012 @ 3:31pm

Great fun, the sound is a little annoying though

Datw says ...
Aug 27, 2012 @ 5:12pm

As a side note, the window size was bigger than my screen, so I couldn't see the evidence bar.

Maxium says ...
Aug 28, 2012 @ 10:10am

Whatever you do, don't hold spacebar+an arrow key

monkeymad2 says ...
Aug 30, 2012 @ 1:27am

Can't play due to "no lwjgl in java.library.path" (OS X) which is sad because this game is like the sequel to my game, plot wise.

jovoc says ...
Aug 30, 2012 @ 5:17am

Silly and amusing. There were some fun, unexpected surprises like using the police to shoot the archaeologists. Nice take on the theme.

Kmad says ...
Sep 1, 2012 @ 6:22pm

Great little gory game and a funny approach to the theme. Well done.

Walt says ...
Sep 3, 2012 @ 6:10pm

nicely polished feel, great humor.

Gabriel says ...
Sep 16, 2012 @ 6:08am

Very fun and funny indeed! :D
I liked the fact that the archeologists arrive by car and the car works as a barrier for the player's shoots. It's an elegant, naturally evolving difficulty mechanism. Good work!

n0ax says ...
Dec 2, 2012 @ 6:57pm

Looks quite fun but could you please include the linux and macosx natives inside the package so this game is playable on mac and linux
-thanks n0ax

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