August 24th-27th 2012 :: Theme: Evolution
Your sprout grows toward the sun. (Your mouse controls the sun.)
Eat enough pink food and your sprout will evolve.
How high can you grow before your sprouts runs out of energy?
Downloads and Links
Ratings
![]() | Coolness | 68% |
#14 | Graphics | 4.40 |
#16 | Overall | 3.98 |
#22 | Innovation | 3.98 |
#30 | Fun | 3.78 |
#51 | Mood | 3.60 |
#63 | Audio | 3.48 |
#79 | Theme | 3.73 |
#211 | Humor | 2.59 |
Comments
I liked it! really interesting to play! one thing that might have been cool is when you lost the camera could zoom out so that you could see the whole plant or something. That might be interesting to look at! well done
Nice! Simple yet addictive. I'm downloading your sourc so i can see how you did the vine drawing. :)
! oh shit...Can someone name another user as a collaborator when submitting? Cause the guy i'm working with has the file and i wanna vote on the games.
Great idea and arttistic! But too boring after 5-th upgrade. And to slow my CPU after 5-th upgrade. Good work, anyway!
Absolutely stunning! Love the art style. It's very polished! I love the concept too. The gameplay is top-notch. Excellent work. This is the best game I've played from LD24 so far. My best after a couple of tries was 601 ft. I'm addicted. :D
Pretty good, would've liked to see different properties of each different plant stage gameplay wise to add some spice.
Very nicely polished, excellent animations and graphics, but yeah it did get boring after a while without some of sort of big change in gameplay. Perhaps some flies that sap energy if you eat them.
Nice! This is a very fun and well put together game, very polished.
Thanks! I'm glad people are liking it.
I totally agree there should be more variation in the evolutions, both visually and functionally, I just ran out of time.
686ft. Nice presentation, the rise in difficulty/drop of speed is kind of abrupt. Sounds are good, some ambience/music would have been great. Well done!
Really cool idea. The most exciting moments were the tiny heads where I almost ran out of energy.
I guess it's growth more than evolution but I really loved the execution regardless. I loved the touch of controlling the sun rather than the plant itself, great idea. Reminds me a lot of the 'orisinal' website of games which is a compliment.
834 ft :) Love the concept, the atmosphere, the relaxing sound effects, everything! Maybe the hit box for the mouth should be a bit bigger, and it gets a bit sluggish after 500 ft or so, but otherwise, great game!
It does look pretty. But I found it really hard to control the sprout. And the hit boxes way too small.
Not bad! My sprout reached 56 ft. Also I had to chuckle when I came back around from underneath and saw my pot floating in the air.
That was pretty fun :-) Kind of makes me happy that real world plants dont have these giant teeth and don't grow like that. What a wonderful world we live in, right?
Lovely idea! Reminds me a lot of the excellent Phyta. There should be more games like this.
Loved the art for this game! Having the vines grow the way they did really gives room for creative growing and movement. That being said, I agree with someones' earlier comment that it would have been cool to have seen the final product of your little vine-ling. Great work, it's gorgeous!
I get a strong Little Shop of Horrors vibe from this game. I love both the concept and the execution. Using the mouse position was a stroke of genius.
Very simple, but addictive idea. Also very well presented. I played more than once :) I would have liked if the later development stages would feel "bigger" if you know what I mean :) All in all really nice.
Really neat idea, and very well executed! I loved the concept, and I loved how smoothly my little sprout-stalk grew.
Great job!
Great use of theme! Tough game. The targets are really hard to get when your mouth is tiny. Lots of fun and despite the difficulty doesn't feel too frustrating. Would have liked it more if it was just a little bit easier... I want my head to be about 10px wider!
Wow, love the art style and lovely with non-bfxr sounds. A bit difficult to hit all the small food! The difficulty could maybe have been scaled by having bigger "heavier" foods in the beginning and shrink them as you go further up.
Managed to get to 860 ft! Really nice idea and execution! Pretty graphics and the sounds were good too.
I thought this game was great. A simple yet unique idea executed well on all levels.
Congrats on 16th place. Very well deserved. Still addicted to this game haha.
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This was pretty good! Love the idea.