August 24th-27th 2012 :: Theme: Evolution

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by zapaman - 48 Hour Compo Entry

A simple match 3-like game that revolves around forming rows or columns of same-colored cells in order to generate mutations (represented by white-damaged cells). Each mutations increases the Time Counter and awards points!

Points can be spent (while in-game) on cell-bombs, which clear an area of 3x3 cells.

Goal: Mutate x number of cells. X increases with each level. So does the spawn rate of the cells. You loose the game if the timer reaches 0, or if there are more then ~34 non-mutated colored cells on the field.

Left mouse button to place a cell
Right mouse button to place a bomb
Key 1 for Red Cell, Key 2 for Blue
Q - to return to main menu

Known bugs:
- you cannot form a row or column with all the pieces on the first layers of the grid (math error, can't fix it without rewriting the CheckCellStatus function! Maybe after two hours of sleep).
- The web version has problems with displaying .ttf fonts. The text will appear miss aligned.

Downloads and Links




Andrei Barsan says ...
Aug 27, 2012 @ 8:52am

I couldn't really beat it... :(
The thing is, even with the info, I couldn't really figure out the best way to play the game. How do you switch between the two awkward cell colors? You should allow something like rightclick or scrolling to do it.

Also it would be nice if you could click on the game over screen to restart, instead of having to press a key.

Ragzouken says ...
Aug 27, 2012 @ 8:53am

Neat little game :)

fr_automatik says ...
Aug 27, 2012 @ 8:54am

Pretty nice!

zapaman says ...
Aug 27, 2012 @ 9:00am

@Andrei Barsan: Key 1(number 1 on the keyboard) for Red Cell, 2 for blue! Scrolling is a good idea! Also, Right Click = drop bombs, when you have enough points!

@Ragzouken, fr_automatik: Thanky :D

Ninjakannon says ...
Aug 27, 2012 @ 11:59am

Pretty tricky and I didn't really understand why I lost when the timer didn't run out.

Ninjakannon says ...
Aug 27, 2012 @ 11:59am

Also, you can't get lines of 3 in the edges for some reason. That's really irritating.

zapaman says ...
Aug 27, 2012 @ 12:51pm

@Ninjakannon: You loose when the timer runs out or when there are too many un-mutated cells on the screen ('bout 30-34 on the first few levels). I should have added the reason why you lost the game! And yes, I know about the 3 lines on the edges.. sadly I said I would fix it in the end, but it slipped my mind until I submitted the game! Will fix post-compo! Hope you enjoyed it!

JokerDen says ...
Aug 27, 2012 @ 2:13pm

Hard and incomprehensible game. What are u did in 48 hours?

zapaman says ...
Aug 27, 2012 @ 2:17pm

@JokerDen? What did I do in 48h or did I do make it in 48?

Sergey Mohov says ...
Aug 28, 2012 @ 5:28pm

Web version wouldn't load. Just sayin'.

creative630 says ...
Aug 29, 2012 @ 9:20am

Interesting game, its was quite hard though. I'm not sure if it was because of all the unregistered groups of three, which stack against you. I did get to level two though(and then immediately died).

zapaman says ...
Aug 29, 2012 @ 1:04pm

creative630: Thanks, yeah, I forgot to fix that bug of unregistered groups on the sides! You can use bombs to destroy them though!

bukt says ...
Aug 29, 2012 @ 3:41pm

Can't play - runs too slow on my pc.

zapaman says ...
Aug 29, 2012 @ 4:12pm

Bukt: Windows, Linux or Web?

bukt says ...
Aug 29, 2012 @ 4:42pm

Linux, FF11

Aug 29, 2012 @ 5:02pm

Stuff happened fast, I kind of wanted a little time to plan & think about things. Overall I liked it though, nice idea, clean visuals

nseward says ...
Aug 29, 2012 @ 7:08pm

Clean game. I like the opening menu most of all things. The transparent buttons are really nice. The game play didn't keep me playing but I had fun nonetheless.

Dietrich Epp says ...
Sep 3, 2012 @ 12:16am

I clicked a bunch and won two levels, and then I clicked a bunch and lost. Nice concept, but it would be cool to have some instructions with pictures to go with them.

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