August 24th-27th 2012 :: Theme: Evolution

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Super Conga Kat

by steve - 48 Hour Compo Entry

I didn't find much inspiration in the Evolution theme, so after wasting a few hours procrastinating over what to make I decided to try my hand at the 1000 Kittens theme instead!

I'm going to claim my tenuous link to Evolution is that you play a highly evolved problem solving cat that must rescue all the lesser evolved problem solving kittens! ;)

UPDATE: I've uploaded a DX9 version now.

Downloads and Links




Spaceoff says ...
Aug 27, 2012 @ 9:38am

Loving the screenshot. Unfortunately I'm on a DX9 card (on Windows 7, with DX11 installed) and cannot play it. I guess I'll have to wait.

SteelRaven7 says ...
Aug 27, 2012 @ 9:42am

The game crashes after the press space-menu screen :(.

Dietrich Epp says ...
Aug 27, 2012 @ 9:42am

Title screen works, but it crashes once I press space.

jamioflan says ...
Aug 27, 2012 @ 9:44am

Likewise, it crashed after pressing space on the menu screen for me.
(Windows 7 64-Bit with Intel graphics)

gupta_shvm says ...
Aug 27, 2012 @ 9:52am

Hmm.. I can't play the game. It crashes when i press space.

steve says ...
Aug 27, 2012 @ 9:57am

Doh :( Sounds like the audio is crashing it, I've uploaded and updated version that disables audio if it's missing something.

steve says ...
Aug 27, 2012 @ 10:02am

Also just noticed it was starting XAudio in debug mode, hopefully these fixes should stop the crashing :)

Arkazon says ...
Aug 27, 2012 @ 10:08am

That's one difficult game, I got stuck around the 29 kittens mark. Good fun though even if the link to evolution is pretty feeble!

TobiasNL says ...
Aug 27, 2012 @ 10:09am

Can't start the game, missing d3d10 (direct X 10 I suppose). Screenshot looks nice though :)

Vordux says ...
Aug 27, 2012 @ 12:40pm

Challenging game with a throwback to the likes of difficulty of VVVVVV at times.

Graphics were nice and consistent and the audio compliment the overall retro and simplistic style well.

Gameplay mechanics were balanced out well and the cats and player cat behaved well in my favor when precision was needed at certain areas that were challenging.

SpectreNectar says ...
Aug 27, 2012 @ 12:49pm

WOW that is one awesome game! By far my favorite until now. Getting all the kittens is hard but doable =)
I love the feeling and handling. Superb graphics. Lovely sounds.
Thanks, I enjoyed this.

bvanschooten says ...
Aug 27, 2012 @ 1:50pm

Fun to play, well executed. I like the graphics. I got stuck in the tunnel with the spikes.

Dakota says ...
Aug 27, 2012 @ 2:42pm

One of my favorite games so far I only got up to 26 or so kittens but I will come back and play it again I think.

Spaceoff says ...
Aug 27, 2012 @ 6:12pm

With a DX9 version that (fortunately) works for me, I was able to play this. There were a few minor rendering glitches but I'd put that down to it being the DX9 version.

Anyway, to the point:
Gameplay wise this was really fun- a simple platformer done very well, and balanced- not too difficult either. The difficulty curve took a MASSIVE spike just before the end but that's fine haha. Gameplay wise all I can say is its too short... but that is understandable in the time.

Maple says ...
Aug 27, 2012 @ 6:14pm

This is great! A bit short, and there's a lot of room for adding variety on top of your 4 or so graphics, but what you do have is good, and the physics are smooth. I got all 60 cats. I liked the trail behind you.

madpew says ...
Aug 27, 2012 @ 6:31pm

Got up to 26 and gave up. The pixelkittens are lovely, more soundeffects would have been nice and some help. It took a while until I figured out I could do double and walljumps.
Good game!

steve says ...
Aug 27, 2012 @ 10:17pm

@Spaceoff Thanks for pointing out the glitch with the DX9 version, pixel centres changed between DX9 and DX10, and I got the conversion backwards :)

SaintHeiser says ...
Aug 28, 2012 @ 4:34am

Too short and hardcore... Gameplay is standard and reminds me meatboy or dustforce. Where is the evolution, man?

Vordux says ...
Aug 28, 2012 @ 1:02pm

One of the best games here, lots of re playability and your source code is educational.

moonmagic says ...
Aug 29, 2012 @ 4:41am

Really wanted to play this one, but can't find a .dll. :(

steve says ...
Aug 29, 2012 @ 8:53am

@moonmagic Which DLL were you missing? If it's one of the DX9, or XAudio DLLs you should be able to get them by installing the latest DX runtime

tastive says ...
Aug 29, 2012 @ 2:41pm

Very fun, but no theme connection (as you said). Some of those spike pits can be navigated because you stand on corners safely! It's the only way I got through.

Spelchan says ...
Aug 29, 2012 @ 7:12pm

I'd of given it a higher overall score if it had more to do with the theme and didn't require a glitch to get through the game but was very fun.

BrothersT says ...
Aug 29, 2012 @ 7:14pm

I'll try this again later, really enjoying it, I like a hard game, and the platforming really reminded me of cave story, which I love. Perfectly simple graphics too.

Kayelgee says ...
Sep 1, 2012 @ 2:43pm

I like how you only tell the player that he can jump and force him to try something new through the level design.

BrothersT says ...
Sep 2, 2012 @ 8:04pm

I completed it! Again, great game.

gritfish says ...
Sep 6, 2012 @ 12:26pm

Totally off-theme but who cares! The difficulty DOES spike pretty hard at the wall climb, and just after, but you really nailed that addictive instant-respawn meat boy / vvvvvv gameplay. The bupbupbupbupbupbup sound of the cats got a bit grating. I didn't get to the end, but damn I wanted to. Good Job!

Misfit says ...
Sep 15, 2012 @ 1:52pm

Great game with great gameplay! Good job!

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