August 24th-27th 2012 :: Theme: Evolution

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by Yann - 48 Hour Compo Entry

You have to merge with other plops to get their abilities and reach the teleportation portal
Some can only go left, other go right, some other can jump

(need Construct 2 to view the source)

/!\ I'm using some webGL fx, you'll probably have less bug and see better graphics if you use the last version of chrome (:
If you don't have chrome installed, you can now download a window executable version. It's exactly the same game but you won't have the bugs some have with firefox. Unzip it and run plop.exe

Downloads and Links




Kyatric says ...
Aug 27, 2012 @ 2:47am

Nice game

zakchaos says ...
Aug 27, 2012 @ 3:55am

Really Excellent mechanic, and I think you have the beginnings, of something really cool here, I think the controls would be awesome on a gamepad, and you could do some really interesting things. Great use of theme, i really look forward to checkin out your source.

eyehawk says ...
Aug 27, 2012 @ 7:56am

Nice Game Yann! Great effort as always with C2

Yann says ...
Aug 27, 2012 @ 8:34am

Wow Thanks guys :D Fell asleep after testing just on game... time to play :3

Codexus says ...
Aug 28, 2012 @ 4:09am

Great game. The idea is really original and well implemented!

Ezzam says ...
Aug 28, 2012 @ 8:55am

Great interpretation of the theme.

BNeutral says ...
Aug 28, 2012 @ 8:56am

Quite fun and challenging!

Capro says ...
Aug 28, 2012 @ 8:56am

Original and well structured game. One of the best so far.

draxov says ...
Aug 28, 2012 @ 8:57am

Nice little game here :) very cute and relaxing :)

Fadobo says ...
Aug 28, 2012 @ 8:58am

Great and creative puzzle game. Maybe not the most unique use of the theme, but one of the best overall experiences. Some sound effects would've been nice.

ripatti says ...
Aug 28, 2012 @ 8:59am

Really cool game mechamic and clever puzzles. I like it.

Kayelgee says ...
Aug 28, 2012 @ 2:59pm

pretty good

Cake&Code says ...
Aug 28, 2012 @ 7:16pm

That was a really solid game! Despite the twitchy gameplay/controls when I played it was really fun to fuse the creatures and then have access to more powers in one! Awesome idea and well executed. I think you should definitely keep going with this idea.

patrickgh3 says ...
Aug 28, 2012 @ 7:27pm

Great game! I really liked the mechanic, and the levels were pretty well designed and balanced. I also liked the music. It kept a good feel.

hnjslater says ...
Aug 28, 2012 @ 7:30pm

Really good use of the theme. I found the mechanics interesting but so very frustrating. One mistake and start again!

Yann says ...
Aug 28, 2012 @ 8:46pm

Thanks guys (:

@hnjslater yeah I noticed this aspect when I played the level, I think with a bit of time I would have added a rewind system like in toki tori, or at least, for big levels, some checkpoint items that would capture the state of the level...

Kali Purr says ...
Aug 29, 2012 @ 2:37am

The mechanics for this game definitely fit the theme perfectly. I'm not sure if this was intentional, but there was one level with invisible conveyor belts. kinda threw me off at first, but it wasn't that big of an issue in the end. Nice game.

Yann says ...
Aug 29, 2012 @ 6:33am

If you have invisible stuff, you're probably using firefox, I used some WebGL fx that aren't fully compatible with all browser.
If you want to play the game without issues you can either use the last version of chrome or dl the .exe (:

Thanks for your comment o/

gnx says ...
Aug 29, 2012 @ 6:58pm

Best puzzle game I've played so far. All your elements come nicely together and there is no need to read descriptions or comments to figure the game out.

Some nice puzzle design too.

My only criticism is about the controls that don't feel quite accurate enough.

Per says ...
Aug 31, 2012 @ 2:29pm

Very clever and creative game idea!
Well done!

amidos2006 says ...
Sep 1, 2012 @ 6:01pm

amazing and brilliant idea :)

harusame says ...
Sep 5, 2012 @ 6:14pm

Nice entry :)

Sep 8, 2012 @ 3:55pm

Great work! It looks quite polished, the music is relaxing, and the levels are well designed though sometimes a bit unforgiving. There are a few bugs but it's pretty solid overall.

tcstyle says ...
Sep 17, 2012 @ 8:24pm

What a great puzzle platformer and an awesome take on the theme. I also liked the shy soundtrack.

mcc says ...
Sep 30, 2012 @ 12:29am

I really liked the progression of the levels, things were introduced in a good way and none of the levels felt unnecessary. Level design is a hard thing to get right in a 48 hour timeframe! :O

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